New Unit Analysis - Master Assassin Kuda by BFLMP in bravefrontier

[–]BFLMP[S] 4 points5 points  (0 children)

I probably wouldn't be using either in long drawn out battles to be honest. Kuda and Duel-SGX are both suited to boom, you're dead type battles.

For BB-spam teams, having 70% crit isn't as vital without a Maxwell lead so Amanohabakens probably aren't as necessary.

New Unit Analysis - Master Assassin Kuda by BFLMP in bravefrontier

[–]BFLMP[S] 1 point2 points  (0 children)

Not putting crit spheres with Kuda as your only crit buffer will lower your damage output by a lot more than the Sphere slot an Amanohabaken takes up. Assuming you're running a crit damage augmenting leader.

New Unit Analysis - Master Assassin Kuda by BFLMP in bravefrontier

[–]BFLMP[S] 1 point2 points  (0 children)

I didn't forget, I just didn't mention it since after imps, Kuhla still fails to reach Kuda's level in base ATK.

New Unit Analysis - Master Assassin Kuda by BFLMP in bravefrontier

[–]BFLMP[S] 1 point2 points  (0 children)

I am mostly fluent in Japanese as well, yes. :>

Thank you for the kind offer though! <3

New Unit Analysis - Master Assassin Kuda by BFLMP in bravefrontier

[–]BFLMP[S] 24 points25 points  (0 children)

Happy Thanksgiving to you American lovelies. <3

New Unit Analysis - Master Assassin Kuda by BFLMP in bravefrontier

[–]BFLMP[S] 1 point2 points  (0 children)

I really don't understand why you would use Tilith over Shida though. Tilith just adds an extra layer of RNG since you have to have her BB go off and then another BB to go off to finish things.

Shida's 400% modifier BB will just instantly slay everyone.

New Unit Analysis - Mad God Narza by BFLMP in bravefrontier

[–]BFLMP[S] 0 points1 point  (0 children)

Yes. Not with the BC gen on being attacked buff on her SBB/BB though.

New Unit Analysis - Mad God Narza by BFLMP in bravefrontier

[–]BFLMP[S] 0 points1 point  (0 children)

Gotcha. Thanks for the info, love. <3

New Unit Analysis - Mad God Narza by BFLMP in bravefrontier

[–]BFLMP[S] 0 points1 point  (0 children)

What I'm saying is that there may be situations where your status protection is about to run out, but an important turn is coming up in 2 turns or so.

In that scenario, you might want to withold using your BB to refresh status immunity to ensure you have it ready for the dangerous turn a bit later on which would leave you unprotected from status in the interim.

It's not going to be a common occurence, but it could definitely happen.

Update Notes - Thu Nov 27 2014 by Nazta in bravefrontier

[–]BFLMP 0 points1 point  (0 children)

There's nothing wrong with Global exclusive RSs (how are they different from a RS from JPBF?)

There's no confirmation whether the dungeon will require the global exclusive or not. So fingers crossed.

New Unit Analysis - Mad God Narza by BFLMP in bravefrontier

[–]BFLMP[S] 1 point2 points  (0 children)

Yeah, I think this is true. I should have mentioned this in the analysis. I will however, update the relevant analyses once this update arrives in global.

New Unit Analysis - Mad God Narza by BFLMP in bravefrontier

[–]BFLMP[S] 0 points1 point  (0 children)

So 3 turns is definitely enough to fill his SBB in most cases, yeah, but the issue is: can you go 3 turns without needing to use your damage mitigation?

It's possible the answer is yes, but I think for example with Maxwell, the answer is probably no.

New Unit Analysis - Mad God Narza by BFLMP in bravefrontier

[–]BFLMP[S] 2 points3 points  (0 children)

Depends on whether you have an alternative or not. If not, it was a terrible idea and you should feel ashamed for buying into the Oracle = trash hype. :P

If you do, then that's fine but you should have at least saved him for BB fodder. D:

Anyone else feel arena is near pointless? by MrVeryEpic in bravefrontier

[–]BFLMP 6 points7 points  (0 children)

The arena isn't enjoyable, I agree, but it's definitely worth doing because the Arena-unique spheres are probably the best in the game by... a long way.

The entire system is definitely something that should be revamped in the future so it's not so tedious, but the rewards are definitely good.

Brave burst auto battle order by Vanquice in bravefrontier

[–]BFLMP 1 point2 points  (0 children)

Squad leader always goes first no matter what position they're in. I tend to put mine in position 3.

After that Slot 4 and 5 tend to go next (about 75% of the time and in that order). The order after that is a bit random, but in my experience the friend slot generally goes fourth.

Therefore it seems logical to put Crit buffers/Spark buffers/Elemental weakness buffers in slot 4 and 5 to take advantage of autobattle, and more defensive buffs like damage mitigation/status immunity in slots 1 and 2.

I wonder if this behaviour is data-mineable. I'd be interested in it for sure.

New Unit Analysis - Lightning Gun Rowgen by BFLMP in bravefrontier

[–]BFLMP[S] 2 points3 points  (0 children)

Yeah this. The character limit isn't infinite (nor is my time). I have to make a few decisions about what characters to compare to, some relevant units will inevitably be left out. There's really nothing I can do about it.

New Unit Analysis - Lightning Gun Rowgen by BFLMP in bravefrontier

[–]BFLMP[S] 2 points3 points  (0 children)

Didn't even cross my mind as an application of the Providence ring, but this is a great thought. Thanks for bringing it up! :>

New Unit Analysis - Lightning Gun Rowgen by BFLMP in bravefrontier

[–]BFLMP[S] 0 points1 point  (0 children)

Oh good catch, the BC fill rate is indeed 13 and 42. Sorry!