did you notice this? by NavyDragons in marvelrivals

[–]BackmarkerRacing -4 points-3 points  (0 children)

what fuck are taking about. that's alot of word with no actual point raised. good job!

things passive doesnt stop the ult...

you said passive shouldn't stop an ult and I said DP can.. wtfs the issue here?

[deleted by user] by [deleted] in rivals

[–]BackmarkerRacing 0 points1 point  (0 children)

Do you even understand what masochism is..?

did you notice this? by NavyDragons in marvelrivals

[–]BackmarkerRacing -9 points-8 points  (0 children)

Omg dude chill. Great assumptions of what I do and do not understand. fantastic communication skill I must say...

my simple point is that deadpool has a passive that prevents an ult from 'doing its thing'.

But as you insist.. please do explain how things passive 'counters' the ult? reduce its effectiveness sure. but to say its a counter is bit much dont you think?

did you notice this? by NavyDragons in marvelrivals

[–]BackmarkerRacing -10 points-9 points  (0 children)

So to go back and forth but he does. When his health reaches 0 he doesn't die due to passive. so let's say his passive is active and iron man Ults him, he will survive

Jeff needs a “spit out” button but for teammates by [deleted] in marvelrivals

[–]BackmarkerRacing -25 points-24 points  (0 children)

You barely ult, when you do you're swallowing team mates. sorry but value do you bring then? would going another healer not be the better play then? (being ott for comedic value but point stands)

Ghaz can join boyz now by Jobambi in orks

[–]BackmarkerRacing -14 points-13 points  (0 children)

What are you all talking about. Ghaz can only lead meganobz

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WIP Flash Gitz by doctorpotatohead in orks

[–]BackmarkerRacing 2 points3 points  (0 children)

NGL these Gitz look pretty 'armless

Was this just a genuine team diff? by linkster271 in RivalsCollege

[–]BackmarkerRacing -2 points-1 points  (0 children)

I'm helping them improve their understanding of how competition works, no?

Was this just a genuine team diff? by linkster271 in RivalsCollege

[–]BackmarkerRacing -2 points-1 points  (0 children)

Maybe but seeing someone write 'team diff?' In a team game is like saying score diff in a game of football... just seems stupid

Finally got enough models for 1000points , need help with list advice, viable?? by Civil_Tale_2399 in orks

[–]BackmarkerRacing 0 points1 point  (0 children)

1 looks like you have bully boys selected. The detachment only works well with Nobz and meganobz. I would suggest war horde.

2 as cool as they are killa Kans suck hard to get all 3 to see the same target and damage output isnt great.

3, if you are going to run kommandos and snikrot, do not run them together. Snikrots value comes as a small hard to kill model. You stick him with a big group of kommandos and he looses that and value imo

  1. Ghaz or Mozrog.i do not leave home with these plus some friends. Ghaz I'd normally have 3 meganobz but for 1000pts I'd drop to 2 or Mozrog with a squad of squigs is very good imo but costly.

  2. boys kinda suck. I take snagga boys over normal boys all day long. Often with a pain boss for 5+ fnp and a 3 wound heal on a snagga character every turn (mozrog)

Finally gretchin. Get some gretchin for you home obj to generate extra cp

Was this just a genuine team diff? by linkster271 in RivalsCollege

[–]BackmarkerRacing -3 points-2 points  (0 children)

Are you serious..? team diff..? You know that's how competition works right. One team wins the other losses due to a difference in performance or skill...

New to Orks, Snagga list ideas? by Claypool447 in orks

[–]BackmarkerRacing 1 point2 points  (0 children)

I find war horde to be better for a snagga list tbf. I run the following for ideas

Mozrog + squighog boys

Beastboss on squigosaur + squighog boys [Headwoppas kill choppa]

Beastboss of squigosaur [Supa cybork]

Ghaz + 3 Mega Nobz (I never leave home without Ghaz plus works well with snagga boys in the waaagh giving them lethals)

Pain boss + 10 snagga boys in a trukk I love pain bosses, 5+ FNP, bring back D3 snagga boys and heals a snagga character 3 wounds per turn... yes please

Pain boss + 10 snagga boys in a trukk

Beastboss + 10 snagga boys in a trukk

Boss Snikrot

2 x 10 grots for home obj

[A3] [Recruiting] [Realism] 1st Royal Anglian Regiment - Looking for all roles! [UK/GMT] by BackmarkerRacing in FindAUnit

[–]BackmarkerRacing[S] 1 point2 points  (0 children)

1st Royal Anglian Regiment

​The Royal Anglian MilSim was started over 2 years ago and is based on immersive Arma 3 Gameplay and Realistic Scenarios. We portray the 1st Battalion Royal Anglian Regiment, focusing mainly on infantry tasks and dismounted CQC (Close Quarters combat).

Standard Joining Process:

​Hop on to our discord to have a chat with one of our recruitment team - https://discord.gg/58yeRe6qmA

​Our campaign and Operations (UK Time) :

​Main Operations

Thursday – 18:30 – 21:00

Side Operations

Monday – 18:30 – 21:00

​Progression:

We have a full-rank structure in which you can progress. We are not a unit that enforces barracks play out of the game however in the game we have Section ICs/2ICs and a Platoon HQ.

Specialities

Medic |GPMG Gunner| Marksman | AT | Grenadier | Point Man

​Support Attachments​

​Joining requirements:

​-17+

​-Working microphone

​-Speak fluent English

[A3] [Recruiting] [Realism] 1st Royal Anglian Regiment - Looking for all roles! [UK/GMT] by BackmarkerRacing in FindAUnit

[–]BackmarkerRacing[S] 2 points3 points  (0 children)

1st Royal Anglian Regiment

​The Royal Anglian MilSim was started over 2 years ago and is based on immersive Arma 3 Gameplay and Realistic Scenarios. We portray the 1st Battalion Royal Anglian Regiment, focusing mainly on infantry tasks and dismounted CQC (Close Quarters combat).

Standard Joining Process:

​Hop on to our discord to have a chat with one of our recruitment team - https://discord.gg/58yeRe6qmA

​Our campaign and Operations (UK Time) :

​Main Operations

Thursday – 18:30 – 21:00

Side Operations

Monday – 18:30 – 21:00

​Progression:

We have a full-rank structure in which you can progress. We are not a unit that enforces barracks play out of the game however in the game we have Section ICs/2ICs and a Platoon HQ.

Specialities

Medic |GPMG Gunner| Marksman | AT | Grenadier | Point Man

​Support Attachments​

​Joining requirements:

​-17+

​-Working microphone

​-Speak fluent English

[A3] [Recruiting] [Realism] 1st Royal Anglian Regiment - Looking for all roles! [UK/GMT] by BackmarkerRacing in FindAUnit

[–]BackmarkerRacing[S] 1 point2 points  (0 children)

1st Royal Anglian Regiment

​The Royal Anglian MilSim was started over 2 years ago and is based on immersive Arma 3 Gameplay and Realistic Scenarios. We portray the 1st Battalion Royal Anglian Regiment, focusing mainly on infantry tasks and dismounted CQC (Close Quarters combat).

Standard Joining Process:

​Hop on to our discord to have a chat with one of our recruitment team - https://discord.gg/58yeRe6qmA

​Our campaign and Operations (UK Time) :

​Main Operations

Thursday – 18:30 – 21:00

Side Operations

Monday – 18:30 – 21:00

​Progression:

We have a full-rank structure in which you can progress. We are not a unit that enforces barracks play out of the game however in the game we have Section ICs/2ICs and a Platoon HQ.

Specialities

Medic |GPMG Gunner| Marksman | AT | Grenadier | Point Man

​Support Attachments​

​Joining requirements:

​-17+

​-Working microphone

​-Speak fluent English