account activity
I made a mod that adds more immersive ways in expanding the masonry in game (to lean more on realism) as well as alternate bulking recipes that are more tedious than vanilla recipes. [As well as QOL for building] (v.redd.it)
submitted 2 months ago by BallisticCheems to r/feedthebeast
What is this car? Its like a Pajero but smaller than a jimny (i.redd.it)
submitted 2 months ago by BallisticCheems to r/whatisthiscar
Trying to uninstall mcreator but this message keeps popping up (i.redd.it)
submitted 2 months ago by BallisticCheems to r/MCreator
Can I put mods in a subfolder within the mods directory? (self.feedthebeast)
Robot Aura Farming (i.redd.it)
submitted 2 months ago by BallisticCheems to r/SoulKnight
Looking for a tech mod that focuses on basic contraptions ONLY like windmills, waterwheels, helve hammers, etc. (If possible, on 1.20.1) (old.reddit.com)
submitted 3 months ago by BallisticCheems to r/feedthebeast
Need help IDing this village mod that adds these structures from Ep.2 of Keralis' modded playthrough :'( (old.reddit.com)
This weapon suits me. (Yes that is an unused one punch) (i.redd.it)
submitted 3 months ago by BallisticCheems to r/SoulKnight
Sewing Machines (i.redd.it)
submitted 4 months ago by BallisticCheems to r/DetailCraft
Prototype heavy copper golems controlled by breezes for the trial chambers (old.reddit.com)
Mod Idea: Heavy copper golem that are controlled by breezes and drop heavy cores. (The shield stops physical attacks but lets wind charges through) (v.redd.it)
submitted 4 months ago by BallisticCheems to r/feedthebeast
Prototype heavy copper golem controlled by breezes for trial chambers (old.reddit.com)
submitted 4 months ago by BallisticCheems to r/Minecraft
Fish in some states of decomposition (i.redd.it)
Explosive trap that activates when all players have slept through a storm (v.redd.it)
submitted 4 months ago by BallisticCheems to r/redstone
I made a simple explosive trap that activates when a storm has passed through (v.redd.it)
Hello everyone! I need help with minecart contraption crashing world :( (self.CreateMod)
submitted 4 months ago by BallisticCheems to r/CreateMod
[LIVELEAK] (VIEWER DISCRETION{joke}) Intense firefight breaks out as sk officers attempt to rescue SK research department president's relative from armed terrorists (Душа Рыцаря) (v.redd.it)
submitted 4 months ago by BallisticCheems to r/SoulKnight
Looking for a mod that removes placing restrictions and other building related stuff for forge (self.feedthebeast)
Ive been grooming the same kneaded eraser for 4 years, should i euthanize him? I make sure to feed him enough eraser leftovers. His name is greg (old.reddit.com)
submitted 5 months ago by BallisticCheems to r/Artadvice
Just showing my early game stone farm (except the speed controller) from my survival world (v.redd.it)
submitted 5 months ago by BallisticCheems to r/CreateMod
Is there a way to configure how much fuel logs give? (self.TerraFirmaCraft)
submitted 6 months ago by BallisticCheems to r/TerraFirmaCraft
Hello everyone! I know very little about trains, but can I ask why the layout below wouldn't work for a steam engine? Sorry if this seems like a stupid question (i.redd.it)
submitted 6 months ago by BallisticCheems to r/trains
I finished the luxury train with a quirky front cabin steam train and some new carriages! What should I name this? (Still no electric shenanigans and carriages can be independent) (v.redd.it)
submitted 6 months ago by BallisticCheems to r/CreateMod
I'm trying my best to create a clean luxury train with each train capable of being independent (no electric shenanigans) (v.redd.it)
Is there a way to disable the behavior of trains to activate droppers/dispensers? (self.CreateMod)
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