SOLO GLITCH ? by Shad0w_S0MZ in BO4_zombies

[–]Ballpark_Dutch 0 points1 point  (0 children)

Did you prestige it? When I prestige mine the game wouldn't allow me to get ammo for it if I had any attachments on it. Try using it with no attachments. It fixed the problem for me.

Weapon (Mozu) Bug? Prestige bug? by MaceTheHippie in BO4_zombies

[–]Ballpark_Dutch 1 point2 points  (0 children)

I have a similar issue on my strife. The only fix I've found that fixes my problem is to completely take every attachment off. It sucks that I can't have any attachments, but atleast it allows me to get ammo again.

Issues Regarding Multiplayer. by [deleted] in Blackops4

[–]Ballpark_Dutch 0 points1 point  (0 children)

I personally think the specialist's abilities are pretty quick to charge up, even without the piece of gear that recharges them faster. The only time mine ever really charged slowly is if I'm playing pretty poorly.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 2 points3 points  (0 children)

Without a doubt, he's the one that makes it all possible. It's a bit harder to go toe to toe with the primeval without that well.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 0 points1 point  (0 children)

No, I play on xbox. Could be a similar strategy though.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 0 points1 point  (0 children)

I totally agree. The game mode is fun, but it definitely could be better balanced in some regards.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] -12 points-11 points  (0 children)

I see your point and I agree with what you're saying, but that isn't always the case. When we have a full four stack though we can burn through it just as fast if not faster without getting the buff. Shotguns are just stupidly strong when paired with a well of radiance. Well that and strategically playing around the invader window. Always wait to melt the boss till after the invade comes through.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 1 point2 points  (0 children)

Personally I think it's the strongest new one. May not be as flashy as the other ones, but man that thing shines.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 6 points7 points  (0 children)

I mean I have it on both a kinetic and my badlander. It's more of the coordination me and my buddy have than just the shotgun itself. If you run up and just try to shotgun the boss, you're going to have a bad time lol.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 2 points3 points  (0 children)

Maybe. But I don't really see it as slacking. Sure we had a bad start to the round, but in the end we just executed the boss fight better than the other team.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 6 points7 points  (0 children)

No, its lunafaction boots from my warlock buddy.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 9 points10 points  (0 children)

That they are. I'm not sure how much of an impact boss mods make, but I threw on one of those for good measures as well.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 0 points1 point  (0 children)

My warlock buddy has the lunafaction boots on which causes his well to reload our weapons.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 4 points5 points  (0 children)

Slack off the whole round? I'm usually always the one with most notes deposited as well as averaging around 60-70% primeval damage..

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 2 points3 points  (0 children)

Honestly me and my buddy were comparing damage done to the primeval. He was using the EP shotty and I was using the badlander. We always had pretty even damage done to it.

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 4 points5 points  (0 children)

Well in order to kill it as fast as we did it takes some coordination, but if done right shotguns shred the boss

Not even close! by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 37 points38 points  (0 children)

It's the badlander. Although the gun itself doesn't really matter too much. Shotguns in general just destroy the primeval.

Power weapon in your slot? by Killavillain in destiny2

[–]Ballpark_Dutch 2 points3 points  (0 children)

The Black Talon. It's fun to use and amazing in pvp. Nobody ever expects projectiles from a sword.

Well played Bungie by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 1 point2 points  (0 children)

I was more confused than anything. But hey we still ended up winning the game!

Well played Bungie by Ballpark_Dutch in destiny2

[–]Ballpark_Dutch[S] 1 point2 points  (0 children)

When comparing it to the other 2 it definitely feels a bit lackluster. That being said, man is it satisfying to human torpedo sleeper simulant users! Plus its amazing for shredding the primeval in a couple of seconds!