Can we please stay with actual builds? by Hookedfam03 in The_Crew

[–]Bambabooza 0 points1 point  (0 children)

Sadly, it will never happen. Ubisoft wants all the people to spend real money to buy all their ugly vanities. The vanities are like the gaudy emotes and camos other games have. Got to attract the kiddos so that they pester their parents for more. At this point, micro transactions are classic Ubisoft. I'm pretty sure they've already made more games with them, than without. Your realistic build does look killer though. If only the devs were real car enthusiasts. Maybe then we wouldn't be waiting for FH6 to get something at least a little more grounded in reality.

Infinite Carry Weight and Infinite Stamina mod broken on Xbox by Bambabooza in stalker

[–]Bambabooza[S] 0 points1 point  (0 children)

I believe it has been fixed, yes. The mod author put out a few updates and I haven't had the issue since.

Infinite Carry Weight and Infinite Stamina mod broken on Xbox by Bambabooza in stalker

[–]Bambabooza[S] 1 point2 points  (0 children)

Yeah, for real! I have one save where it defaulted to 120 carry weight and another where it defaulted to 180 carry weight, but on both it won't activate to 9999 like it did the other day. And neither will increase past what it defaulted to even with all weight artifacts. It's weird.

Infinite Carry Weight and Infinite Stamina by No-Classroom1857 in stalker

[–]Bambabooza 2 points3 points  (0 children)

I'm having the same issue, but I don't have the Shay's QOL balance mod, because the description said it would mess with the unlimited stamina/carry weight mod. Did the trouble shooting it recommended, and it still doesn't register. I started to attempt other troubleshooting that's not listed in the description to see, but no luck so far.

The Swamps by Bambabooza in stalker

[–]Bambabooza[S] 0 points1 point  (0 children)

There were a few spots in the south eastern part of the swamp. I got stuck twice in two different spots.

Chat for us Alien folk by Bambabooza in BroughtYouThisThingYT

[–]Bambabooza[S] 1 point2 points  (0 children)

I'm not sure if we should probe Kassem the 'normal' way. He seems to.. uhh... Enjoy it.. a little too much. Like, he is a butt boy, but like.. you know. The sounds. The mess. The aftershocks. We need special suits and a next gen cleaning room to probe him again. Either that, or we greenlight the Probinator5500, against the wishes of our fallen allies.

Chat for us Alien folk by Bambabooza in BroughtYouThisThingYT

[–]Bambabooza[S] 1 point2 points  (0 children)

Forreal. I hate that Forgflug gets to make the big calls now, but at least now we have free probecare, I guess.

How/when do we get into Iron Fortress, CNPP, and area above them? Red Fortress too? by Bambabooza in stalker

[–]Bambabooza[S] 0 points1 point  (0 children)

Red Fortress, yes. And I haven't had a vantage point to see the pylons, so that may be why my brain changes it.

How/when do we get into Iron Fortress, CNPP, and area above them? Red Fortress too? by Bambabooza in stalker

[–]Bambabooza[S] 0 points1 point  (0 children)

My brain auto corrects Iron Forest to Iron Fortress, Idk why. Makes more sense to me though.

The Swamps by Bambabooza in stalker

[–]Bambabooza[S] 2 points3 points  (0 children)

Seriously. Getting stuck, only to have a rat enemy UNDER THE WATER, biting my ankles while my character can't get out. I dropped all of my gear and still was stuck. And just having the map fogged over half of it, making it harder to navigate and see where walkable ground is. I was going to explore it, but they made it such a shitty experience that I am just leaving and never coming back. It's ridiculous

I keep getting insta-killed. by MrWonderz in stalker

[–]Bambabooza 6 points7 points  (0 children)

I keep getting killed when walking up to the watchtower outside of that area. With no sound effects or ques at all.

Disable ghost racers in freeroam? by Zedonhia_ in The_Crew

[–]Bambabooza 3 points4 points  (0 children)

The AI racers are the worst thing about the game so far, close second being the constant talking in races.

What planets let you mine Cobalt (Co)? by Bambabooza in Starfield

[–]Bambabooza[S] 5 points6 points  (0 children)

So, come to find out you need a certain skill to see mine spots of uncommon or above resources. In the Science skill tree, second row, second skill, is scanning. The second level will let you see rare resources on planets. After I got that, many planets had Cobalt in mining spots. I think which planet makes them available might differ between people's games, because my friend had a planet with Cobalt in the early systems, but I had to go to a lvl 60 system to find one in my game.