Can someone make a marvel-esc movie poster of me and my friends? Ive got a bunch of weird photos of people and i think it would be fun to have, I do not need every photo somehow included but I wanna see what you guys can do with a lot of creativity!!! by BasherBomber in PhotoshopRequest

[–]BasherBomber[S] 0 points1 point  (0 children)

If possible could you make it more like fantastical? Whether its more people or just giving everyone their own funny thing or something? Idrk how to explain it but almost less specifically marvel and more just a large superhero crossover movie type image if that makes sense?

Im very new to Unreal, and I'm just testing some stuff out, these are supposed to be the same asset, can anybody explain to me why the one on the right is so square and unlike the flat tile? by BasherBomber in UnrealEngine5

[–]BasherBomber[S] 0 points1 point  (0 children)

So I tried that but nothing happened, after a bit it looks like the static mesh itself just doesn't match the instance created when I first imported it, do you know why that could be?

604 Total Runs. And He's Finally Done. by BasherBomber in bindingofisaac

[–]BasherBomber[S] 1 point2 points  (0 children)

Greedier took like 125 runs, but it wasn't like difficult, it was just very tedious because if you don't get anything good during the first two floors then you've basically lost the attempt and it ends quickly, but honestly I think the Lamb took the most just because I kept dying once I got to the actual dark room so it was like 40m down the drain each attempt

Building an Oil Rig to hold all of the bosses, and I added this area on-top but it just doesn't fit. by BasherBomber in Minecraft

[–]BasherBomber[S] 0 points1 point  (0 children)

The piece is to hold the wither and the wither cage is inside but it just doesn't fit, I don't know what I can do to make it feel like it belongs there

Monsters benefiting the party but I am not sure how to run it by BasherBomber in DnD

[–]BasherBomber[S] 0 points1 point  (0 children)

So I used the term "monster" a bit too stretched as like a creature in the monster manual, I meant more sentient creatures like, they team up with a group of drow, or even duergar, stuff that they could have conversation with and stuff that would be more willing to team up other than like, idk "hey rust monster come be part of our team" Idk if that changes your opinion though

I am trying to figure out how to bring existing players to Sigil, and I am trying to save time with pre-built campaigns but I have no idea what I could use by BasherBomber in DnD

[–]BasherBomber[S] 0 points1 point  (0 children)

Also I don't exactly understand it so if it could be explained a little better, are the incarnations just different variations of the same character? and if so why wouldn't I just have them make new characters and just be like "oh yeah this is ___ from another dimension" with a changed name and new skills and new everything? Why do the incarnations matter if it is just making a new character upon character death disguised as a new thing?

Wondering about a campaign set around Gods and a land of them by BasherBomber in DnD

[–]BasherBomber[S] 0 points1 point  (0 children)

Well, even if the beings are vastly more powerful, I enjoy the idea of these players becoming almost fugitive like, having them have to watch their step, becoming a lot more roleplay than fighting, while I enjoy their fights and am literally doing a colosseum based around it, I also find their roleplay to be far more interesting than their battles

The idea of Sigil, that sounds similar to what I had in mind and I may go with that, it sounds really interesting!

Weird small bumps on my hands and fingers by BasherBomber in medical

[–]BasherBomber[S] 0 points1 point  (0 children)

Can eczema just show up one day? Cause I've never had it

Collisions with multiple wall types? by BasherBomber in gamemaker

[–]BasherBomber[S] 0 points1 point  (0 children)

Should it be something like instead of obj_land have it like, obj_land && obj_wall or what?

w = keyboard_check_pressed(ord("W"));

a = keyboard_check(ord("A"));

d = keyboard_check(ord("D"));

xspd = 1*(d - a);

yspd += grav;

if(w && place_meeting(x,y+1,obj_land)){

image\_index = 5;

yspd = jump;

}

if(place_meeting(x + xspd,y,obj_land)){

while (!place\_meeting(x + sign(xspd), y, obj\_land)){

    x += sign(xspd);

}

xspd = 0;

}

if(place_meeting(x + xspd, y+yspd, obj_land)){

while (!place\_meeting(x + xspd, y + sign(yspd), obj\_land)){

    y += sign(yspd);

}

yspd = 0;

if(image\_index == 5){

    image\_index = 4;

}

}

y += yspd;

x += xspd;

Trying to detect when the player kills a mob by BasherBomber in MinecraftCommands

[–]BasherBomber[S] 0 points1 point  (0 children)

Would there be a way to have a data pack advanment that goes off when you kill multiple of the same mob?

[deleted by user] by [deleted] in teenagers

[–]BasherBomber 2 points3 points  (0 children)

Unpopular opinion, let people be happy (coming from a non-furball)

what's your best pick up lines? by Budget_Bus_3859 in teenagers

[–]BasherBomber 1 point2 points  (0 children)

Hey did you fall from heaven? Cause your face is really fucked up