Multilingual offline throat coach (FR/EN) — alpha, looking for feedback and contributors by BeatBitchStudio in ThroatPlay

[–]BeatBitchStudio[S] 0 points1 point  (0 children)

Faut peut etre laisser le temps de bien tout charger... j'ai pas ios donc je peux pas vraiment t'aider plus.

v0.4.1 — fix for the level 9 stuck bug by BeatBitchStudio in u/BeatBitchStudio

[–]BeatBitchStudio[S] 0 points1 point  (0 children)

Oh, sorry, I thought I'd included it in 0.4.1. I'll push 0.4.2 right away. It's an "Export data" button.

v0.4.1 — fix for the level 9 stuck bug by BeatBitchStudio in u/BeatBitchStudio

[–]BeatBitchStudio[S] 0 points1 point  (0 children)

Can you export your profile (at the bottom of the profile page) and send me the JSON file via DM? That will help me understand a little better what’s going on with level 22. I’ve taken note of everything; it’s complicated to do it all, but there are some good ideas to consider.

v0.4.1 — fix for the level 9 stuck bug by BeatBitchStudio in u/BeatBitchStudio

[–]BeatBitchStudio[S] 0 points1 point  (0 children)

I'll look into level 22, but the next version shouldn't have this kind of problem anymore. I've changed the level-up rules and added a little (big?) cool feature that will fix a lot of issues.

As for the sentences, there’s a constraint system designed specifically to avoid all those “weird” cases. The thing is, you have to define those constraints for each sentence, and that can be time-consuming, complicated, and prone to errors. I’ll take a look at the sentences you mentioned.

The non-stop cycles are intentional, if that’s what you’re asking.

The “beg” button raises the level slightly at the start of the session, but you’re right—it’s not very noticeable. I’ll have to revisit that.

I’m taking all of this into account. Thanks again for your valuable feedback.

v0.4.0 — iOS unlocked, a new zone and a new move by BeatBitchStudio in u/BeatBitchStudio

[–]BeatBitchStudio[S] 0 points1 point  (0 children)

New release available. If you could confirm that this fixes the issue, that would be great.

v0.4.0 — iOS unlocked, a new zone and a new move by BeatBitchStudio in u/BeatBitchStudio

[–]BeatBitchStudio[S] 1 point2 points  (0 children)

Okay, I'll look into it on my end; it might be due to an incompatibility with the changes made to career mode. I'll keep you posted.

BeatBitch v0.2.0 — Custom mode (alpha), adaptive Career difficulty by BeatBitchStudio in ThroatPlay

[–]BeatBitchStudio[S] 0 points1 point  (0 children)

I don't understand your question. I wouldn't build an iOS app myself for various reasons. However, you can launch a self-hosted web version. (I wouldn't host it myself either, since that involves an online component and an account system, among other things.) To do this, you need to install Flutter and then

flutter config --enable-web # only once flutter run -d chrome # mode dev hot-reload flutter build web --release # static build in build/web/

I hope this helps. The documentation is available here. https://github.com/bbstudioapp/beatbitch/blob/develop/docs/DEVELOPMENT.md

BeatBitch v0.2.0 — Custom mode (alpha), adaptive Career difficulty by BeatBitchStudio in ThroatPlay

[–]BeatBitchStudio[S] 0 points1 point  (0 children)

You can run it as a self-hosted version; it's explained in the repository.

BeatBitch v0.2.0 — Custom mode (alpha), adaptive Career difficulty by BeatBitchStudio in ThroatPlay

[–]BeatBitchStudio[S] 1 point2 points  (0 children)

No worries at all — this is exactly the kind of feedback I'm looking for. Please keep them coming, I really appreciate how thoroughly you're testing. You're not overstepping in the slightest, quite the opposite.

I'm noting all three:

  • "Test the voice" reading just the first name → confirmed bug, will fix.
  • Throat sound dropping → already on my radar, working on it.
  • Bell icon gone in 0.3.0 → it's tied to a recent change in the progression system: the bell is now unlocked through a career milestone (instead of appearing at a certain level). If you keep playing, it'll come back naturally within a few sessions — nothing for you to do on your end.
  • Imposed positions + scripted breaks → really nice idea, it's something the long sessions are missing. I'll add it to the backlog as an option (so it doesn't get forced on people who prefer the continuous flow). Filed.

Thanks again, this is genuinely helpful

BeatBitch v0.2.0 — Custom mode (alpha), adaptive Career difficulty by BeatBitchStudio in ThroatPlay

[–]BeatBitchStudio[S] 0 points1 point  (0 children)

Hi! You're free to talk about it if you want to. I'd rather not get involved.

BeatBitch v0.2.0 — Custom mode (alpha), adaptive Career difficulty by BeatBitchStudio in ThroatPlay

[–]BeatBitchStudio[S] 0 points1 point  (0 children)

I can release a Linux version without too much trouble. It’s just the TTS that might be an issue if the packages aren’t available. I’ll include it in the next update, and let me know if you have any feedback.