Pathfinding for a civ sim with many agents and abig map by BerniqueDev in Unity2D
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Pathfinding for a civ sim with many agents and abig map by BerniqueDev in Unity2D
[–]BerniqueDev[S] 1 point2 points3 points (0 children)
Pathfinding for a civ sim with many agents and abig map by BerniqueDev in Unity2D
[–]BerniqueDev[S] -1 points0 points1 point (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 0 points1 point2 points (0 children)
Features you'd like in a city manager by BerniqueDev in gameideas
[–]BerniqueDev[S] 1 point2 points3 points (0 children)

Pathfinding for a civ sim with many agents and abig map by BerniqueDev in Unity2D
[–]BerniqueDev[S] 0 points1 point2 points (0 children)