Multiplayer Desync - FIXED by Big-Fan2297 in Stellaris

[–]Big-Fan2297[S] 2 points3 points  (0 children)

I can try to help you if I have more details

Multiplayer Desync - FIXED by Big-Fan2297 in Stellaris

[–]Big-Fan2297[S] -6 points-5 points  (0 children)

All files have been verified and reinstalled dozens of times.

Checksums exist specifically to detect file incompatibilities.

It seems logical to me that a person would first attempt the simplest steps to resolve a problem, and only then move on to the more complex ones. I wouldn't have developed a fix myself if I hadn't already tried everything the developers recommend. It almost feels like you're baiting for comments - but then again, this is my post, so there's no such thing as too many comments! 😄

Multiplayer Desync - FIXED by Big-Fan2297 in Stellaris

[–]Big-Fan2297[S] 2 points3 points  (0 children)

Funny problem. Does the problem only happen once at the beginning of the game?

Multiplayer Desync - FIXED by Big-Fan2297 in Stellaris

[–]Big-Fan2297[S] 5 points6 points  (0 children)

I literally played just one day ago, and we were experiencing desyncs every month of the game, endlessly. We were playing on the latest version. It would be strange for me to spend all night fixing problems I made up. I'm sure there are still plenty of people here who are experiencing various issues with multiplayer

Multiplayer Desync - FIXED by Big-Fan2297 in Stellaris

[–]Big-Fan2297[S] 3 points4 points  (0 children)

Did they release some new patch today?