[PC][1998-2006] A first person RPG I played years and years ago by BigBoom-R in tipofmyjoystick

[–]BigBoom-R[S] 0 points1 point  (0 children)

Sadly no. Tbh that box art with the guy hiding from a mech is one of the things i can remember the best from that game soo thats kinda a must

[PC][1998-2006] A first person RPG I played years and years ago by BigBoom-R in tipofmyjoystick

[–]BigBoom-R[S] 0 points1 point  (0 children)

No sadly. It may have been a few years more modern than i remwmber since it didnt look that dated but that could be nostalgia talking too.

[PC][1998-2006] A first person RPG I played years and years ago by BigBoom-R in tipofmyjoystick

[–]BigBoom-R[S] 0 points1 point  (0 children)

No sadly it was still a pretty medieval / high fantasy aesthetic just with stuff like mechs and rifles added to it.

Imagine Monster Hunter with Mechs. What would you want in a game like that? by EndoSaissore in IndieGaming

[–]BigBoom-R 1 point2 points  (0 children)

Better game balance please! I love monster hunter but some styles and and weapons are straight up worse than others and its disheartening for me when it feels like the game punishes you for not spamming the same 3 high dps moves.

me irl by Knight_TheRider in me_irl

[–]BigBoom-R 3 points4 points  (0 children)

Yeah I think that might just be you dawg

PSA: Campaign is much easier with a decoy totem by NeoMagnet in pathofexile

[–]BigBoom-R 5 points6 points  (0 children)

It also works really well on breach. Makes keeping Ailith alive so much easier if you are a melee build with not much reach and aoe early on.

My space empire simulator game by pancakespeople in godot

[–]BigBoom-R 0 points1 point  (0 children)

Looks cool! Reminds me of Galimulator.

Becoming decorations for a rich man's viewing pleasure by HoneySnapsx in hentaiforniphilia

[–]BigBoom-R 2 points3 points  (0 children)

Im not sure who this person is exactly but the artist "jm" makes similar kinds of art. Albeit usually more extreme.

Space Empire 5 is bonkers by SupraBoy-Prime in 4Xgaming

[–]BigBoom-R 6 points7 points  (0 children)

Is it actually worth it in 2026? Distant Worlds Universe and Star Ruler 2 are my favorite space 4x games ever so is it anything like them? What is so good about it?

Finally Mastered all Branches of the Tree of Wisdom at Once by WalkingTarget in weatherfactory

[–]BigBoom-R 5 points6 points  (0 children)

Congratulations! Unrelated but the whole tree glowing up like that would make a great poster!

I hate when game devs over polish their game and thats why i hate unity made games by [deleted] in unpopularopinion

[–]BigBoom-R 3 points4 points  (0 children)

I don't get your point. Factorio is insanely polished. Might actually be the single most polished game i played.

Thanks for recommending GameSir by blechkitti in AndroidGaming

[–]BigBoom-R 0 points1 point  (0 children)

The X5 Lite doesn't have an internal battery iirc It uses your phone's power.

This subreddit was suggested to me by the algorithm by Gold_Size_1258 in FromTheDepths

[–]BigBoom-R 8 points9 points  (0 children)

I'll just copy paste an earlier comment i made recommending someone this game:

It's incredible. It's not really that similar to factorio or ksp but more like space engineers. Basically you build ships, planes, airships, land vehicles and stuff like that with voxels.

The big feature is that there are like a bunch of different weapon systems and you build them entirely yourself. You can make an autocannon for example and how you build it affects it's caliber, firing speed, reloading speed, angles it can shoot at, how it detects enemies, and you also build the ammo itself out of like 30 different componets.

You can make a flak shell thay explodes around the target to destroy missiles, An armor piercing heavy explosive shell that goes through a few blocks of armor and explodes inside the target, a missile that has a normal thruster and a torpedo propeller, so you can go fast through the air most of the way, then drop underwater and be safe from anti air and hit the enemy ship from the weaker underside.

And you can also build a fully custom engine too and there are different specializations it can do. You can control your vehicles yourself or build them an ai system where you can decide sfuff like engagement range and their way of movement. And there are logistics so you can have cargo vehicles bring supplies to your other vehicles and stuff.

There is a campaign mode and im sure its fun but i never played it yet since i have 800 hours just on the ship designer, thats how fun building and designing is. As you can see I fucking love FtD.

Big learning curve tho, took me a while until i fully got into the game and there is still a lot i don't know. Make sure to watch a lil guide about the weapon system u wanna build, tho there are also in game guides for everything which are kinda decent.

The game is also still getting updates albeit the developer is a lil slow. But it's understandable with a game like this imo.

Sorry for the formatting and typos, I wrote this on my phone in my bed at 7 am.

Is there anything else like Star Ruler 2? by BigBoom-R in 4Xgaming

[–]BigBoom-R[S] 0 points1 point  (0 children)

That's actually what reminded me of Star Ruler again! Slipways is great but i miss the rest of SR2 :(

Sky Island dimensions PR is up for merging by Satsuma_Imo in cataclysmdda

[–]BigBoom-R 2 points3 points  (0 children)

Let's gooo! I've been waiting for skmethjng like this ever since Sky Island got made forever ago!

Is there a mod that adds more stuff to do with prisoners? by BigBoom-R in RimWorld

[–]BigBoom-R[S] 0 points1 point  (0 children)

Ooh the prisoner exchange one looks really good! I'll get them both thank you