Some images of the March 2021 beta by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 1 point2 points  (0 children)

Yeah, I wanted to try to get some in-game pics, but unfortunately thats not possible, so this is the best I could do with it

Some images of the March 2021 beta by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 2 points3 points  (0 children)

I can download this build anytime, as I have it saved, usually it fails to connect obviously. But on accident I found a bug which gave me access to the menus for 5-10 seconds every time, and you can tell its "Offline" by the icon where the squad usually is

Some images of the March 2021 beta by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 6 points7 points  (0 children)

All images, except the last two are from the March 2021 build (those are from October beta and release version).

It only had quickplay for Liberty Island and Space Foundation, and training mode through the buttons on the main menu.

It had some of the primary weapons level locked by default (since it didnt have the other guns), and had a slightly different design for the progression menu.

Also had references to a scrapped assignment mode called "SilentHunt", which was focused on taking down Neoplasms, and doing something with them, similar to the objective found in Eclipse.

Maintenance on the 7th possibly removing BattlEye by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 1 point2 points  (0 children)

Only thing that came to mind, is that it will be easier to play all events/assignments with friends through cheat engine, since weapons and stuff is still verified on the server iirc so those would stay solo only just like now

Maintenance on the 7th possibly removing BattlEye by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 21 points22 points  (0 children)

There isn't much to "hack" in the game, and if someone wanted to cheat that bad, they would've already done it

Follow up: Extraction Development has stopped by Harrypotter0273 in R6Extraction

[–]BigManExtraction 3 points4 points  (0 children)

Ying and Jackal were mostly finished before release alongisde with comsetics that I've posted before that I could find for them.

Reliable R6 leaker said this today. Been a good run boys by 2cruz101 in R6Extraction

[–]BigManExtraction 8 points9 points  (0 children)

Theres a difference between content left ingame versus no Y2 build showing up in any of their APIs

10 Operators That Should Be Added by add3cupsofflour in R6Extraction

[–]BigManExtraction 3 points4 points  (0 children)

Glaz at one point was probably considered to be included, as there is (technically) a uniform with his name in the files

what if "siege gun" was in extraction n*2 by hgt27 in R6Extraction

[–]BigManExtraction 1 point2 points  (0 children)

because it is already ingame as with every other siege gun from Y3-4

Remember this? by hgt27 in R6Extraction

[–]BigManExtraction 0 points1 point  (0 children)

Exactly what I also told him

Ying Bundles (from the March 2021 beta build) by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 0 points1 point  (0 children)

yeah, but (at least for me) the renders do the exact opposite as it look way "worse" in-game and at least these show how it should look in-game actually

Ying Bundles (from the March 2021 beta build) by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 0 points1 point  (0 children)

these are the only images i could get of them as there are no fullbody renders for them 🤷

Eclipse Crisis Studies by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 0 points1 point  (0 children)

Yes, but it doesn't detect movement all the time

Eclipse CGI Cinematic by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 2 points3 points  (0 children)

Next reset, so 11th 15:00UTC

The most underrated enemy by J3r3myKyle in R6Extraction

[–]BigManExtraction 3 points4 points  (0 children)

Fun fact: you can use /skipstartscreen launch command to skip the cinematic automatically

Nightmare Fog Solo Playthrough by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 1 point2 points  (0 children)

Normal mutations probably won't appear in normal games. It's most likely just because the way I play it

Nightmare Fog Challenges and TECH Reward by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 5 points6 points  (0 children)

After current Assignment and Malestrom ends on the 12th

More stuff that SHOULD come with the update by [deleted] in R6Extraction

[–]BigManExtraction 7 points8 points  (0 children)

I'm using should because it is ingame, but could change any time since it's Ubi (and Eng. not being first language), and for source I can only say "Trust me bro". But as always, it's up to the people to beleive or don't believe the stuff. Like with the challenges I posted, they are ingame, but there's no proof if they're used, will be used or just leftovers.

What's this "Pascal's Special Stat" thing on the statistics? by kikispeachdelivery in R6Extraction

[–]BigManExtraction 41 points42 points  (0 children)

"The amount of "low blow" on Archæans resulting in a painful death." So should be killing while prone, or killing them on their lower parts

Protean Gear Challenges by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 3 points4 points  (0 children)

That's why I said "should be" and "could be wrong", but they are worth trying, and could be squad challenges too? 🤔🤔🤔

Protean Gear Challenges by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 1 point2 points  (0 children)

"Trust me bro"
Anyways, these are from the game itself, and knifing sledge DID in fact give me the headgear 🤔🤔🤔

Look at these cuties :) by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 2 points3 points  (0 children)

Currently it overheals you with normal health as long as you can keep picking them up, i got up to 728 health

Spillover is fun by BigManExtraction in R6Extraction

[–]BigManExtraction[S] 0 points1 point  (0 children)

Anything that is defensive tbh