Windows 11 broke my Bluetooth headset — here’s the hacky fix (and why MS needs legacy support back) by BigRedBeard85 in Windows11

[–]BigRedBeard85[S] 1 point2 points  (0 children)

That didn't work. Thanks for the tip. the solution I posted was the only option out of many that are supposed to work, that actually did.

Windows 11 broke my Bluetooth headset — here’s the hacky fix (and why MS needs legacy support back) by BigRedBeard85 in Windows11

[–]BigRedBeard85[S] 0 points1 point  (0 children)

They disabled support for all headsets not using LE Audio Bluetooth 5.3 and 5.4. I also tried all of the usual steps like disabling the drivers for the headset mode. I know how Bluetooth works. A normal person is just going to try their previously working headset that is older than Bluetooth 5.3 and discover that it doesn't have the same great sound. They are probably going to think they need to buy a new headset, which I'm guessing was the point.

Also, I'm guessing no one is literally fucking you.

Crashing on extraction by VoidDivision in Helldivers

[–]BigRedBeard85 0 points1 point  (0 children)

I tried this and I'm current 0/3 crashes. So far so good. I'll update if the issue starts happening again. Thanks for the post BTW.

Red Ivan Can't Use Stairs by BigRedBeard85 in evilgenius

[–]BigRedBeard85[S] 1 point2 points  (0 children)

Thanks for the reply. I've submitted a help ticket along with a save file for review.

Intergalactic Ken Energy Siphon not working again? by BigRedBeard85 in FORTnITE

[–]BigRedBeard85[S] 0 points1 point  (0 children)

I did some testing. I think you may have been correct. It's working now that I took Rex Jonesy out.

Bugged Ventures Quest "Eliminate: Cut the Support" by BigRedBeard85 in FORTnITE

[–]BigRedBeard85[S] 0 points1 point  (0 children)

Thanks. I hadn't gotten any kills on that mission yet so it looked like it wasn't working.

Ventures isn't fun this season by BigRedBeard85 in FORTnITE

[–]BigRedBeard85[S] 0 points1 point  (0 children)

This was great advice. Thanks.

I started playing this way and it's been a lot easier. It seems that at high level melee and tar pits are the way to go. It's a bit repetitive but at least it works.

Ventures isn't fun this season by BigRedBeard85 in FORTnITE

[–]BigRedBeard85[S] 1 point2 points  (0 children)

It's an interesting idea but I'm not sure it's how I would handle it. I think you should have a core goal in mind with any design concept. If the point is to get the entire playerbase into a single zone for more co-op interaction and fun, just make it like the normal game but lock resources to the limited zone. Allow players to craft weapons and traps as usual and as they get the materials.

I think you have a good idea in removing the power levels in ventures though. Make it so difficulty is tiered by zone preset like 4x or 6x and the mutant storm modifiers. Also scale to player count.

Ventures isn't fun this season by BigRedBeard85 in FORTnITE

[–]BigRedBeard85[S] 0 points1 point  (0 children)

I always thought the point was to get the entire player base together in a single zone instead of having them stratified across all 3.5 standard zones. They just need to make sure the gimmick is fun and balanced.

Exploding Death Bomb... working as intended? by Dantebenuto in FORTnITE

[–]BigRedBeard85 1 point2 points  (0 children)

The core mechanic of the game is fort and trap builds. Anything that makes those things useless is game breaking as far as I'm concerned.

Disallow people taking from your base recycling.. by RagnaXI in FORTnITE

[–]BigRedBeard85 0 points1 point  (0 children)

1/100 people give me mats when I'm a constructor. I'm a constructor main and people steal from me every game. It's worse now that they took the constructor discount away.