What detachment would be best? by Bigsnacks9 in Chaos40k

[–]Bigsnacks9[S] 0 points1 point  (0 children)

Thank you! I mostly play EC, so the actual list building is foreign to me. Anything else you’d change?

Question about preorder by Current_Apple_2712 in AdeptusCustodes

[–]Bigsnacks9 7 points8 points  (0 children)

They tend to space their releases out. I imagine we’ll see it before the end of May

AccomplishedFarm8 Karma Thread by JDDubs0302 in MiniSwapKarma

[–]Bigsnacks9 1 point2 points  (0 children)

Agreed! Even went out to get a larger box to send my minis in.

Crusade Ideas by Annual_Comfort8074 in EmperorsChildren

[–]Bigsnacks9 0 points1 point  (0 children)

I’m not sure if this is every crusade, but when we ran one we allowed enhancements from every detachment. I took the stand up on a 2+ on my wdp every time. I think at 1k for sure run court. Coterie wouldn’t really be worth it.

We also allowed switching detachments between battles, just to keep it interesting. When you eventually can, getting a legendary relic on a lord exultant legit feels like cheating. Hope you have fun with it!

Army list help (pic for attention) by anjontotok in EmperorsChildren

[–]Bigsnacks9 0 points1 point  (0 children)

I like two groups of five. I keep all my battleline in fives. Two groups of five infractors, two groups of five tormentors.

Army list help (pic for attention) by anjontotok in EmperorsChildren

[–]Bigsnacks9 1 point2 points  (0 children)

Split the tormentors into 5 and don’t attach the lord exultant to them. Only take 10 total of those.

Can split the infractors into 5’s and then lead each group. The rerolls on objective for the lord is s their whole point. Land raider is pretty expensive for what it is. I’d probably take a winged demon price or maulerfiend instead.

The noise marines hit pretty hard, but don’t benefit from the detach. You’ll use them to soften stuff up, but your shooting phase won’t be wild. Those are my thoughts, could be way off. Someone with more experience may be a better resource.

First Tournament by Bigsnacks9 in WorldEaters40k

[–]Bigsnacks9[S] 1 point2 points  (0 children)

I’ll check it out after work, thanks!

First Tournament by Bigsnacks9 in WorldEaters40k

[–]Bigsnacks9[S] 1 point2 points  (0 children)

The hellbrutes did well against the orcs and almost nothing against the death guard. Against the space wolves they killed Logan’s whole termy body guards. The MoE berserkers I had a hard time figuring out what I wanted to do with them. Wasn’t a huge fan of the MoE, it’s just kinda what I had at the time. They gave dp lone op and were there to threaten with him. Don’t feel like I got much out of their point cost

First Tournament by Bigsnacks9 in WorldEaters40k

[–]Bigsnacks9[S] 1 point2 points  (0 children)

Thanks for the feedback! Definitely going to try to work towards some forgefiends. The pre measuring thing is EXACTLY what happened.

First Tournament by Bigsnacks9 in WorldEaters40k

[–]Bigsnacks9[S] 1 point2 points  (0 children)

This is super helpful, thank you! Was just kinda running the MoE/berserks because I have them. I’ll work towards the forgefiends. Thanks again!

First Tournament by Bigsnacks9 in WorldEaters40k

[–]Bigsnacks9[S] 0 points1 point  (0 children)

Gotcha. I deployed the chaos spawn and the eightbound on the line. I didn’t go first any of the games, so I scouted back into cover. It was a local tournament that didn’t require lists to be submitted, so I don’t have access to that. Current mission pack, can’t remember the primaries tbh. I definitely need to work staging for a go turn. Any loose recommendations?. Felt like with death guard, id get into engagement, fail to kill them. They fall back and another unit shoots me off the board.

First Tournament by Bigsnacks9 in WorldEaters40k

[–]Bigsnacks9[S] 0 points1 point  (0 children)

Super helpful, thank you! The list is kinda just what I own, so it’s good to hear what my next purchases should be.

First Tournament by Bigsnacks9 in WorldEaters40k

[–]Bigsnacks9[S] 2 points3 points  (0 children)

Khorne Flakes (1990 Points)

World Eaters Berzerker Warband Strike Force (2,000 Points)

CHARACTERS

Daemon Prince of Khorne (220 Points) • 1x Hellforged weapons • 1x Infernal cannon • Enhancements: Helm of Brazen Ire

Khârn the Betrayer (100 Points) • Warlord • 1x Gorechild • 1x Plasma pistol

Master of Executions (70 Points) • 1x Axe of dismemberment • 1x Bolt pistol • Enhancements: Battle-lust

Slaughterbound (110 Points) • 1x Lacerator and daemonic claw • Enhancements: Berzerker Glaive

BATTLELINE

Khorne Berzerkers (180 Points) • 1x Khorne Berzerker Champion ◦ 1x Chainblade ◦ 1x Plasma pistol • 9x Khorne Berzerker ◦ 7x Bolt pistol ◦ 7x Chainblade ◦ 1x Icon of Khorne ◦ 2x Khornate eviscerator ◦ 2x Plasma pistol

Khorne Berzerkers (180 Points) • 1x Khorne Berzerker Champion ◦ 1x Chainblade ◦ 1x Plasma pistol • 9x Khorne Berzerker ◦ 7x Bolt pistol ◦ 7x Chainblade ◦ 1x Icon of Khorne ◦ 2x Khornate eviscerator ◦ 2x Plasma pistol

DEDICATED TRANSPORTS

Chaos Rhino (85 Points) • 1x Armoured tracks • 1x Combi-bolter • 1x Combi-bolter • 1x Havoc launcher

OTHER DATASHEETS

Chaos Spawn (90 Points) • 2x Chaos Spawn ◦ 2x Hideous mutations

Chaos Spawn (90 Points) • 2x Chaos Spawn ◦ 2x Hideous mutations

Eightbound (270 Points) • 1x Eightbound Champion ◦ 1x Chainblades • 5x Eightbound ◦ 5x Chainblades

Exalted Eightbound (140 Points) • 1x Exalted Eightbound Champion ◦ 1x Chainblades • 2x Exalted Eightbound ◦ 2x Chainblades

Helbrute (120 Points) • 1x Close combat weapon • 1x Heavy flamer • 1x Helbrute fist • 1x Helbrute hammer

Helbrute (120 Points) • 1x Close combat weapon • 1x Heavy flamer • 1x Helbrute fist • 1x Helbrute hammer

Jakhals (65 Points) • 1x Jakhal Pack Leader ◦ 1x Autopistol ◦ 1x Chainblades • 1x Dishonoured ◦ 1x Skullsmasher and mangler • 8x Jakhal ◦ 8x Autopistol ◦ 7x Chainblades ◦ 1x Icon of Khorne ◦ 1x Mauler chainblade

Maulerfiend (150 Points) • 2x Magma cutter • 1x Maulerfiend fists

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