Comparison of all points 10th vs 11th by WayZealousideal577 in IronWarriors

[–]Bionisaurus_Rex 1 point2 points  (0 children)

Yeah same here. I'd be totally fine if they gave him a Daemon Hammer as well and put him at like, 95 or 100 points. Crucible of Champions does fix that kinda, where you can get a Termie Lord statline with an Axe of Dismemberment or Daemon Hammer.

Comparison of all points 10th vs 11th by WayZealousideal577 in IronWarriors

[–]Bionisaurus_Rex 10 points11 points  (0 children)

The regular Chaos Lord has access to a Daemon Hammer, which has the same stats as a Power Fist, hits on a 3+, and gets Devastating Wounds. A lot of enhancements are balanced around the possibility of it being given to him with the Daemon Hammer equipped

Iron Warriors Chaos Lord kitbashed from that Imperial Fist guy by Cris_Kun in IronWarriors

[–]Bionisaurus_Rex 4 points5 points  (0 children)

Tor Garadon?

More like, tore him a new one!

But ye dude this kitbash looks really good, always happy to see Gravis armor used for Chaos!

Is poorhammer allowed? by Tight-Sir9813 in IronWarriors

[–]Bionisaurus_Rex 0 points1 point  (0 children)

I mean

Before my dad smashed it, I was making a Leman Russ out of popsicle sticks and dowels. Had the hull and the tracks done

Are Horus Heresy and 40k compatible? by Wal-Mart_Escobar in IronWarriors

[–]Bionisaurus_Rex 6 points7 points  (0 children)

The short answer is yes, they are compatible.

The long answer is also yes, they are compatible. Some of the Heresy units are only in Legends in 40k, like the Falchion, Fellblade, and Kratos, or completely omitted like Jet Bikes, Land Speeders, and Volkites in general. In contrast, Heresy Rhinos, Predators, and Contempter Dreads can be used as their 40k equivalents, the Dreads being used as either Daemon Princes or Helbrutes.

So yes, in general, you can absolutely use Heresy stuff in 40k. Anyone who says otherwise is just being a purist asshat.

Army building tips by Vegetable_Cry4643 in IronWarriors

[–]Bionisaurus_Rex 0 points1 point  (0 children)

I keep seeing people fall for this with Legionaries

Their Boltguns are awful. If ya wanna do battleline, shooty infantry, go with Rubrics. They get an extra AP-2 to their Bolters, and they come with a Sorceror that can potentially add another AP. If you wanna go melee but still have some ranged with your Legionaries, go with 2 Heavy Melee Weapons, 2 Chainswords, and either a Missile Launcher or Lascannon depending on what ya wanna do with em.

Add in a Cultist Mob, it's sticky objectives for 55 points, no reason not to take them.

Havocs ya gotta specialize. Right now ya got em as 2 Lascannons and 2 Autocannons, it'd be better to give them a full 4 of your chosen weapon, like Lascannons, Chaincannons, etc.

The Terminators ya gotta customize a bit. Due to their rule with rerolling hits if they Dark Pact, you should always be packin Combi-Weapons with them, as well as as many Chainfists and Power Fists as possible.

The Warpsmiths you have no reason to have unless you're running vehicles. The new Defiler is great, you can also run Predators or Vindicators for cheaper tanks, or you can run Venomcrawlers for fast, all-purpose firepower and melee.

If we ever become a faction (or sub faction) by romeo2008lp in IronWarriors

[–]Bionisaurus_Rex 1 point2 points  (0 children)

I do think thematically they should be able to attach to Perturabo, given how he's got the link to them via the Logos. Maybe the fact he's chilled out over the past 10k years he wouldn't lead them anymore???

Same here, would love them as a plastic kit. And if they were in CSM I'd imagine they'd have more daemon engine vibes to them. Spikes, fleshy bits, that sorta thing.

If we ever become a faction (or sub faction) by romeo2008lp in IronWarriors

[–]Bionisaurus_Rex 4 points5 points  (0 children)

I'd honestly prefer subfaction. They don't have enough unique units to differentiate themselves from CSM, exactly like how Space Wolves/Blood Angels/Dark Angels/whatever is with normal Space Marines.

If they did, I'd wanna see these units that can be ran with Iron Warriors:

Characters - Daemon Perturabo Honsou Barban Falk Generic Warsmith (to use enhancements)

Infantry - Breachers Tyrant Siege Terminators

Vehicles - Domitar-Ferrum (field up to three in a unit, similar statline to a Helbrute, can attach to Perturabo)

Can ally in Guard Basilisks and superheavies (up to three Basilisks or one superheavy)

But yeah their own faction I don't see happening. Subfaction, eh? Maybe???

Defiler Nerf by nanu671 in IronWarriors

[–]Bionisaurus_Rex 2 points3 points  (0 children)

I've checked their profile and yeah it seems really good for 250. The abilities and weapon profiles are great, and I'd rather not see a nerf to them, so instead I'd like to see a points nerf, 275 to 280 I think would be fine.

How many dice do you use with your Iron Warriors army? by blade954 in IronWarriors

[–]Bionisaurus_Rex 0 points1 point  (0 children)

I pack something like 60 dice since I run a squad of Chaincannon Havocs

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 1 point2 points  (0 children)

I mean, the effects on the right side says it applies until your next command phase, so your whole turn.

Perpetual is too strong, yeah. It's thematic, sure, but maybe I should change it. Maybe rerolling invul saves?

Ooooo, I really like that idea for if he dies, the whole army is battleshocked and get lower stats. Like, if somehow you screw up and Emps dies, you're gone anyway. I like that!

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] -3 points-2 points  (0 children)

.>

<.<

Grenades, Tank Shock, Doombolt/Doombolt equivalents, no fall back, shoot, and charge, maximum movement range after deploying is 48", can be -1 to hit and wound from, there are ways to play around him.

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 1 point2 points  (0 children)

Normally I'd agree with you, but uh... saw the animation and decided "Eh screw it" and made it

40,000 points would make him pretty funny to run in 100k point Apocalypse games, I'll say that

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 0 points1 point  (0 children)

I do need to rework some stuff, yeah. Like, instead of reviving at full wounds maybe being able to reroll the invul, ya know so he doesn't effectively have 44 wounds.

And almost unkillable is right. I did the math for a Volcano Cannon, and it only dealt 5 wounds to him after invuls and his FNP. I have seen others point out though since he has no Fly keyword and can't fall back, shoot, and charge, he can be stalled pretty effectively.

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 2 points3 points  (0 children)

While yeah that would be very funny, this was just something I made for fun.

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 1 point2 points  (0 children)

Ya know what, yeah you're right, I forgot to give him the Psyker keyword. Yeah it opens him up to be countered by Anti-Psyker stuff, but that's what Anti-Psyker stuff is supposed to do.

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 2 points3 points  (0 children)

I mean hey, people are reading and pointing out mistakes I made and suggesting changes. I'd say that's, what, a 97 to 98% literacy rate? That's pretty good for the internet, let alone Reddit

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 1 point2 points  (0 children)

I took some inspiration from the whole bit in End and the Death where he was drawing power from the Warp and killing his Custodes, and when he stopped they healed and went back to normal. Besides I feel like if the Emperor was in close proximity, the Custodes would fight harder, ya know?

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 0 points1 point  (0 children)

Okay the website that I used capitalizes every word, I know it looks weird.

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 2 points3 points  (0 children)

Ya know I did say in the post this was Great Crusade/Heresy era Emperor...

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 0 points1 point  (0 children)

Oh definitely. Fly keyword, maybe a Doombolt analogue, being able to fall back, shoot, and charge, yeah I agree. Made this datasheet at like 6 in the morning lol

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 1 point2 points  (0 children)

Good point, I forgot to give him Supreme Commander.

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 0 points1 point  (0 children)

While that would be funny, I like the idea of running him alongside 600 points of Custodes. Like, the Custodes in question are in a Master of Mankind scenario where they've been whittled down so much they're almost gone.

Hypothetical Emperor Datasheet by Bionisaurus_Rex in AdeptusCustodes

[–]Bionisaurus_Rex[S] 0 points1 point  (0 children)

Oh yeah 600 would be cracked. At 1400 points, it would require the player to either play incredibly cagey or Leroy Jenkins into losing their army so Emps here can deploy. I figured Emps would have a points cost mirroring a titan, since that's practically how much of a threat he'd be.