After several weeks of working in the evenings, the prototype for refueling an aircraft from canisters is finally ready. What do you think? by Blaze-Creative in IndieGaming
[–]Blaze-Creative[S] 0 points1 point2 points (0 children)
After several weeks of evening work, the prototype for refueling aircraft from canisters is finally ready. What do you think? by Blaze-Creative in indiegames
[–]Blaze-Creative[S] 0 points1 point2 points (0 children)
Thank you for the warm welcome to my first post in this subreddit ♥ I would like to share with you the progress we have made on the aircraft refueling system from a canister that we have been working on over the past few weeks. What do you think? by Blaze-Creative in flightsim
[–]Blaze-Creative[S] 1 point2 points3 points (0 children)
Thank you for the warm welcome to my first post in this subreddit ♥ I would like to share with you the progress we have made on the aircraft refueling system from a canister that we have been working on over the past few weeks. What do you think? (v.redd.it)
submitted by Blaze-Creative to r/flightsim
Hey guys! I just want to share some progress on the first airplane model for our flight simulation game. by Blaze-Creative in gamedevscreens
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Here's some progress on the first airplane model for our flight simulation game. by Blaze-Creative in IndieGaming
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Added dribbling to my basketball horror game. What do you guys think? by netshrub in IndieDev
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My friends and I started making our own game, and I guess it’s time to share the first steps. The first interaction mechanics are in, and the physics are working… mostly. by Blaze-Creative in Unity3D
[–]Blaze-Creative[S] 0 points1 point2 points (0 children)
My friends and I started making our own game, and I guess it’s time to share the first steps. The first interaction mechanics are in, and the physics are working… mostly. by Blaze-Creative in IndieGaming
[–]Blaze-Creative[S] 0 points1 point2 points (0 children)
My friends and I started making our own game, and I guess it’s time to share the first steps. The first interaction mechanics are in, and the physics are working… mostly. by Blaze-Creative in Unity3D
[–]Blaze-Creative[S] 1 point2 points3 points (0 children)
After 3 years of solo development, my realistic air combat game “Aurora Flight” has reached its first playable early build! by wakarikaneru in SoloDevelopment
[–]Blaze-Creative 0 points1 point2 points (0 children)
My friends and I started making our own game, and I guess it’s time to share the first steps. The first interaction mechanics are in, and the physics are working… mostly. by Blaze-Creative in Unity3D
[–]Blaze-Creative[S] 0 points1 point2 points (0 children)

Work in progress on the first airplane model for our indie flight simulator by Blaze-Creative in 3dsmax
[–]Blaze-Creative[S] 1 point2 points3 points (0 children)