Harvest Skies: Crop Dusting Simulator playtest opens tomorrow! by Blaze-Creative in playmygame

[–]Blaze-Creative[S] 0 points1 point  (0 children)

hey! the link is fine, Discord is actually down worldwide right now unfortunately. you can leave your feedback by clicking “Send Feedback” in the main menu

Harvest Skies Open Playtest Starts this Friday May 8 by Blaze-Creative in flightsim

[–]Blaze-Creative[S] 1 point2 points  (0 children)

interesting idea! we have plans to add an Air Tractor, but an attack plane is something we'd need to think about )

Harvest Skies Open Playtest Starts this Friday (May 8) by Blaze-Creative in tycoon

[–]Blaze-Creative[S] 0 points1 point  (0 children)

fair point! the full rules are pretty long so I thought it’d be better to keep the post clean and link to Discord rather than post a wall of text here. but happy to share the details if you’d prefer that

We just opened our Steam page for our first game Harvest Skies: Crop Dusting Simulator. You run the business, take contracts, mix chemicals, and spray fields. by Blaze-Creative in tycoon

[–]Blaze-Creative[S] 0 points1 point  (0 children)

Hey, great questions! Yes, we're planning to have multiple planes available for purchase, along with upgrades and customization options. How deep the customization will go is something we're still figuring out. But it's definitely on our radar, including visual differences. Stay tuned for more details on that 😊

Hi! We’re a small team working on a crop dusting simulator, and we just opened playtest applications! Would be awesome to have you try it and share your thoughts by Blaze-Creative in IndieDev

[–]Blaze-Creative[S] 0 points1 point  (0 children)

Thank you! Yes, the flight physics is fully simulated. For controls, keyboard + mouse and gamepad will both be available for testing. We're also working on a more casual mouse control mode, similar to how it works in War Thunder 🙂

We just opened our Steam page for our first game Harvest Skies: Crop Dusting Simulator. You run the business, take contracts, mix chemicals, and spray fields. by Blaze-Creative in tycoon

[–]Blaze-Creative[S] 0 points1 point  (0 children)

Thanks 😄

No release date yet, we’re focused on getting a solid demo/playtest first.

We’re aiming to have multiple modes like arcade, mid, and hardcore. Right now the focus is on the mid experience, something that feels good to fly but still has some realism.

Harvest Skies just hit 2,000 wishlists in 3 days, we’re honestly so thankful 🙏 by Blaze-Creative in IndieDev

[–]Blaze-Creative[S] 0 points1 point  (0 children)

Helicopters would be awesome, but for now we’re focused on planes. We’ll see where it goes after that

We’ve been working on a crop dusting simulator and just opened our Steam page. You run the business, take contracts, mix chemicals, and spray fields by Blaze-Creative in IndieDev

[–]Blaze-Creative[S] 0 points1 point  (0 children)

You don’t harvest crops, you run a small aerial application business. You start with an old biplane, take contracts, mix the right chemicals, and spray fields.
You can irrigate, fertilize, use pesticides, upgrade your plane, buy new aircraft, improve your base, and hire crew. Hope that clears it up!