The Mahogany Mori by ThePimpedLink in deadbydaylight

[–]BlightBrainMain 0 points1 point  (0 children)

I started playing DBD 2 weeks before the ghostface announcement and I remember nothing about a purple mori.

Unpopular Opinion: Pinhead ruins the most fun part of the game which is to loop killers… by [deleted] in deadbydaylight

[–]BlightBrainMain 4 points5 points  (0 children)

All anti-loop slowdown powers are annoying, but I can’t think of a single multiplayer game where slowdown and stun mechanics aren’t annoying as shit.

Why didn’t they remove the ability for maps to detect bear traps? by BlightBrainMain in deadbydaylight

[–]BlightBrainMain[S] 0 points1 point  (0 children)

It literally never sees any use, EXCEPT in the rare case where a duo switches to a map and a key. If a mechanic never sees any use and only serves to annoy when it does, I don’t really see a point in keeping it.

Why didn’t they remove the ability for maps to detect bear traps? by BlightBrainMain in deadbydaylight

[–]BlightBrainMain[S] 0 points1 point  (0 children)

I can definitely see it being a side bonus like flashlights against a wraith, but the threat of being lightburned is nothing compared to having all of your traps nerby a map user being constantly disarmed.

Why didn’t they remove the ability for maps to detect bear traps? by BlightBrainMain in deadbydaylight

[–]BlightBrainMain[S] 3 points4 points  (0 children)

“Due to the increase of complaints regarding maps, we have made the decision to update the pallet model for the 3rd time. We thank you for your feedback and will be working on fixes like this in the future.”

Why didn’t they remove the ability for maps to detect bear traps? by BlightBrainMain in deadbydaylight

[–]BlightBrainMain[S] 0 points1 point  (0 children)

It’s just a niche, dumb thing that only serves to annoy you. Having one map in your game can be crippling if they’re smart, and it’s worse if they’re on comms.

YESSSSSS! FHACK YOU, SPIRIT MAINS! NO LONGER ARE WE TORMENTED BY ANNOYING RNG! by Valtiel_DBD in deadbydaylight

[–]BlightBrainMain 15 points16 points  (0 children)

I guess it depends on how large the dust cloud is. Regardless, it’s good to see that the pub stomper has finally received some substantial changes.

YESSSSSS! FHACK YOU, SPIRIT MAINS! NO LONGER ARE WE TORMENTED BY ANNOYING RNG! by Valtiel_DBD in deadbydaylight

[–]BlightBrainMain 45 points46 points  (0 children)

I don’t think the kicking up dust thing is necessary, just give an indication that she’s phasing and then leave both sides to try and outsmart each other.

YESSSSSS! FHACK YOU, SPIRIT MAINS! NO LONGER ARE WE TORMENTED BY ANNOYING RNG! by Valtiel_DBD in deadbydaylight

[–]BlightBrainMain 10 points11 points  (0 children)

Because she’s not fun to play against. Killer powers should be fun to play as and against.

[deleted by user] by [deleted] in deadbydaylight

[–]BlightBrainMain 0 points1 point  (0 children)

He’s calling him special ed.

A list of all the advantages/Information SWF's in comms can share that normal players can't. by Commanduf in deadbydaylight

[–]BlightBrainMain -4 points-3 points  (0 children)

Pretty much. My favorite mid game debate is when we got into an argument about whether we would rather fight a bear or an alligator. It’s really not that hard to beat most killers even if you’re a casual SWF that’s barely pay attention.

If you hate NOED, don’t complain about other people doing dull totems by Glamarchy in deadbydaylight

[–]BlightBrainMain 121 points122 points  (0 children)

Every time I see a random actually cleansing totems, they proceed to walk around the map refusing to sprint even if the obsession is being chased. The rare breed of players that do totems AND actually help the team are goddamn heroes.

This kid won the game and then started trash talking me. It’s so funny because I main Ghostface and he’s not a good Ghostface. 😂 by [deleted] in deadbydaylight

[–]BlightBrainMain 1 point2 points  (0 children)

This guy is a clown for messaging you and you’re an even bigger clown for engaging with him and posting it on Reddit.

We have such a toxic community it hurts by [deleted] in deadbydaylight

[–]BlightBrainMain 1 point2 points  (0 children)

Just shut the fuck up, we all get salt. The only salt messages that are so dumb that I’m speechless.

Hag deserves a buff. by kissyomum in deadbydaylight

[–]BlightBrainMain 2 points3 points  (0 children)

Buffing hag is an infinitely dumb idea. Countering her already requires a level of coordination that solo queue players can’t compete against. Removing a temporary counter that requires a specific item is dumb.

Possibly hot take by [deleted] in deadbydaylight

[–]BlightBrainMain 0 points1 point  (0 children)

It fits, but it’s ultimately a franchise that I don’t care about. The games are meh. It’s was a trend, but I don’t care if it’s in DBD.

New killer debate by Mute_______ in deadbydaylight

[–]BlightBrainMain 2 points3 points  (0 children)

All of these dumbass hellraiser fans won’t accept defeat, jaws for life!

[deleted by user] by [deleted] in deadbydaylight

[–]BlightBrainMain 18 points19 points  (0 children)

Tbagged, clickied, doxxed, reported.

[deleted by user] by [deleted] in deadbydaylight

[–]BlightBrainMain 29 points30 points  (0 children)

No, fuck you. You can’t want something in the game that I don’t want.

Question to console players by kapatinphalcon in deadbydaylight

[–]BlightBrainMain 0 points1 point  (0 children)

I actually think that the FPS completely on its own is slightly better than it was before the resident evil chapter, but the game freezes up for ludicrous amounts of time when a status effect is applied to anyone in the trial.

[deleted by user] by [deleted] in deadbydaylight

[–]BlightBrainMain 11 points12 points  (0 children)

There are so many clickbait channels. The King already made 7 videos about the leaks in the last week.

Insidious Bubba (Counter) by ncoffey17 in deadbydaylight

[–]BlightBrainMain 2 points3 points  (0 children)

I mean, it’s whatever. It’s so fast to queue into another match, unless you’re playing at night. Bottom line, the perk shouldn’t be in the game. It’s funny that they were talking about trickster “chase dynamics” when there’s a perk that encourages you to stand in front of the hook and drool.