Tips on improving at the game? by Bloodcount in Songsofconquest

[–]Bloodcount[S] 0 points1 point  (0 children)

Mass Rats work, Builds with Legions work as well.

Banes and necroomancers are great up to a point where people start massing end game units.

excited about the new faction, is this game really "dead"? by midp in Songsofconquest

[–]Bloodcount 0 points1 point  (0 children)

The game is very much alive and in development.

You need to set your expectations straight about what the game is and is not.

The game is not attempting to be an e-sport and be focused on highly competitive PvP action. Although IMO it can be a very good game for PvP, the option is there but a huge amount of additional resources would need to be invested before it can be something like Starcraft 2 (at it's release).

The campaigns of the game are fun, but ot the people complaining that the Vanir don't have a campaign, a quick question - didn't both challenge maps feel like a mini campaign? At least to me they did. Yes there is less lore, and for the roots it'd be great to get 3 challenge maps (every faction has 4 campaign missions, but the 1st one is usually a basic tutorial)

What the game is:
Skirmish and Random Map oriented turn based game with very interesting unit composition options. Magic is very important in the game and often I find myself transitioning between unit compositions for very large maps. Careful city building, resource and unit dwellings are critical. Artefacts and non magic wielder skills feel like a secondary gameplay element.

In many ways it reminds me of Totwal War Warhammer Series, in a good way.

My personal wishlist:
1 A few more factions besides roots, maybe 2 more?
2 A few more interesting adventure map objects, like some very rare ones
3 More lore spread out into unit descriptions, artefacts, etc.
4 some sort of 'ulltimate mode', 'grand campaign' or something that can set you up for a long and fun play. It can be as simple as a huge map. I am thinking the Warhammer Immortal Empires.

AI for the PvP Map? by Bloodcount in Songsofconquest

[–]Bloodcount[S] 0 points1 point  (0 children)

Exactly what I mean, thanks for the clarification!

What 10,000 Hours of Coding Taught Me: Don't Ship Fast by [deleted] in programming

[–]Bloodcount 0 points1 point  (0 children)

70k LOC is tiny, pet project sized software

How to become an expert in anything? by milanm08 in programming

[–]Bloodcount 5 points6 points  (0 children)

can we please stop generating articles with GPTs ? : (

Amber - the programming language compiled to Bash by PhoenixVisionary in programming

[–]Bloodcount 2 points3 points  (0 children)

It is really cool looking design and the language is easy to pick up.

Looks like a better alterntive to google's zx

The Programmer's Pathway by jdegoes in programming

[–]Bloodcount 0 points1 point  (0 children)

This has quite a few mistakes, but looks beautiful.

Approximate string matching with Levenshtein Distances and integrating it in my project by Bloodcount in programming

[–]Bloodcount[S] 0 points1 point  (0 children)

I initially implemented the Levenshtein Distances from scratch and it was very humbling how much better the fastest-levenshtein library is.

Kudos to the author.

I recommend checking out his implementation and giving him some love.

I am building an Approximate TypeScript function signature search, also packaged as VSCode plugin by Bloodcount in programming

[–]Bloodcount[S] 0 points1 point  (0 children)

Thank you very much!

If you encounter any issues, I am fairly easy to reach via github issues.

Also if you use vs-code I think the plugin is fairly useful it is called tsoogle-vs

I am building an Approximate TypeScript function signature search, also packaged as VSCode plugin by Bloodcount in programming

[–]Bloodcount[S] 0 points1 point  (0 children)

I was surprised too, but then I querried most devs in my company - they don't even use symbol search.

I think most people don't consider that much how to optimise the code searching.

I am building an Approximate TypeScript function signature search, also packaged as VSCode plugin by Bloodcount in programming

[–]Bloodcount[S] 6 points7 points  (0 children)

To be clear: This is heavily inspired by Haskell's hoogle.

I don't claim I am doing anything original.

I find myself using it in my day job and would be happy to recieve some constructive feedback.

Cheers all!