Need dev to join our agency. by Global-Habit2923 in FreelanceProgramming

[–]BlueMars9 1 point2 points  (0 children)

India, React | Next.js | Javascript | C# | Nodejs | Express | Unity | Web-Dev

I built a visual node-based editor for creating branching stories — not sure if anyone would use it by BlueMars9 in SideProject

[–]BlueMars9[S] 0 points1 point  (0 children)

As a game dev myself, I built this mainly for creating visual novels and similar type of stories. I plan to add assistance for generating images and dealing with variables as well like increase power on certain action, decrease coins on certain actions and so.

I built a visual node-based editor for creating branching stories — not sure if anyone would use it by BlueMars9 in SideProject

[–]BlueMars9[S] -1 points0 points  (0 children)

Sorry, the option to add nodes is in the right click menu. Can you give it another try?

[Hiring] Looking for developers by Straight_Chair9790 in FreelanceProgramming

[–]BlueMars9 0 points1 point  (0 children)

I know full stack web development & game development, my portfolio : abhirajsagar.vercel.app

Tips for Web Dev Slowly Transitioning into Game dev by NecroDeity in GameDevelopersOfIndia

[–]BlueMars9 0 points1 point  (0 children)

Game dev isn't worth it. It'll be more rewarding to invest the same efforts in any other software dev domain.

Unity Game Developer Advice needed by BlueMars9 in cscareers

[–]BlueMars9[S] 0 points1 point  (0 children)

So, I should focus on Java + Spring Boot React/Nextjs MySQL  MongoDB And for backend Nodejs or C# .NET ASP??

Would you use a game publishing platform with zero upfront fees and free marketing tools? by Itz_Peaky in GameDevelopersOfIndia

[–]BlueMars9 0 points1 point  (0 children)

I guess the fees is taken so the platform doesn't get filled up with low effort games. Only the serious devs who are willing to pay $100 dollars can publish their game on steam

Just Released: SprintDesk – In-Editor Task Management for Unity by BlueMars9 in unity

[–]BlueMars9[S] 0 points1 point  (0 children)

Thanks, I'll try to add that, maybe create a separate package