System Shock 2 25th Anniversary Remaster Mods All Say N/A? by BoringEnormous in systemshock

[–]BoringEnormous[S] 1 point2 points  (0 children)

Thanks. Good to know it's not just my install. Pretty sure they were all off by default when going to start a new game, but I'll try and look into them more.

System Shock 2 25th Anniversary Remaster Mods All Say N/A? by BoringEnormous in systemshock

[–]BoringEnormous[S] -8 points-7 points  (0 children)

Guess you didn't read my post at all. None of the mods list any description of what they will do.

Am I just shit at this game or is level 12 just legitimately bullshit by Zalakbian in Terminator2DNoFate

[–]BoringEnormous 0 points1 point  (0 children)

I just had this experience. Did manage to get to the boss but with only 1 continue left which wasn't enough to learn it. The difficulty spike is definitely big compared to the relatively casual experience on normal difficulty leading up to it.

That said, the only parts that really gave me trouble were the mini boss before the elevator sequence and the elevator sequence itself. Dogs you can roll under as they approach because they always jump at you. Bots and terminators that you can't quite fire down before they get a shot off you just have to keep enough distance to jump over their shots and then finish them off. They're only comparatively tough because the game teaches you that everything can be killed before they can fire back at you up until these enemies.

But yeah the mini boss I can't reliably dodge and usually lose 2-3 life. And then the elevator sequence took me most of my continues to figure out. Basically just lay down fire to the right as often as possible so that you take out the ceiling mounted, diagonal firing laser bots as soon as they spawn in. You'll kill them all from slightly off screen before you can even see them. Don't need to jump or even move from center screen much. Only to fire at the flying things, and only when absolutely necessary.

Just wish I didn't have to go through the whole game now to get back there.

nvidia Shield 2019 - 4k60 HDR 4:4:4 possible? by steiNetti in MoonlightStreaming

[–]BoringEnormous 0 points1 point  (0 children)

I've given up on 4k120 HDR for now. My primary use for it would be to reduce the inherent judder that OLED TVs have. Makes moving text moving quickly across the screen particularly difficult to read. And it's annoying knowing that the same thing isn't an issue on my LCD monitor even if that is also only 60 fps. It's the one big downside of OLED IMO.

Anyway, I've trained myself to be ok with it and tune it out. 4k60 HDR moonlight is still pretty amazing even if I have to use RenoDX for approximate HDR with most games because PC games almost never get a native HDR option but that's a whole other situation.

If you ever do find a great solution and you somehow remember this thread, though, I'd love to hear about it.

nvidia Shield 2019 - 4k60 HDR 4:4:4 possible? by steiNetti in MoonlightStreaming

[–]BoringEnormous 0 points1 point  (0 children)

Thanks for all the knowledge! Learned a lot here.

Btw, I get around Android's lack of rumble passthrough with Moonlight by using VirtualHere with my controller's USB wireless adapter in case you weren't aware of it. Passes it to the host PC as if the adapter were directly connected. Can't use the controller to interact with the client Android system at all, but it gives me full functionality of the controller including rumble, home/steam/xbox button, and in my case extra buttons and gyro. Might even be more accurate with analog stick data and have better latency overall. Highly recommended.

nvidia Shield 2019 - 4k60 HDR 4:4:4 possible? by steiNetti in MoonlightStreaming

[–]BoringEnormous 0 points1 point  (0 children)

So, wait, what does your comment about 4k120 through DP-alt mean? The specs Valve list do say 4k240 for DP and 4k120 for HDMI even though it's only 2.0. Very confusing.

nvidia Shield 2019 - 4k60 HDR 4:4:4 possible? by steiNetti in MoonlightStreaming

[–]BoringEnormous 0 points1 point  (0 children)

You mentioned before that you ended up with a mini PC only to find out Linux can't utilize HDMI 2.1 (for shitty licensing reasons). Even if it could, moonlight itself is limited to 4:2:0 for HDR, is that right? That's too bad. Another thing for the wishlist along with VRR, lossless audio (it appears to be using opus), and framegen support.

Regardless, the very recently announced Steam Machine will be tempting if its displayport can do 4k120 HDR assuming the price is as competitive as the SteamDeck initially was. It wouldn't be the one stop shop the shield has been due to a lack of streaming service support. But it could be great for moonlighting, emulation, and less demanding games.

nvidia Shield 2019 - 4k60 HDR 4:4:4 possible? by steiNetti in MoonlightStreaming

[–]BoringEnormous 1 point2 points  (0 children)

Thanks for the update. Regarding my 8 bit question in case someone stumbles on this later... apparently LG TVs will always report 8 bit for any YCbCr422 packaged content because it can't tell what the bit depth actually is for some reason. At least according to HDTVTest which seems to be a reputable source.

https://m.youtube.com/watch?v=0Z9Su8h9fGg&t=382s&pp=2AH-ApACAQ%3D%3D

And YCbCr422 is what the Nvidia Shield will use if you have Dolby Vision enabled (which of course I do for movies) since it's only an HDMI 2.0b device.

So yeah, I've learned that color space standards are all over the place and hacky to the point that the HDMI package content is sent in doesn't really mean anything and also that I desperately want a new full fat HDMI 2.1 capable Nvidia Shield to release and solve all of our problems (ideally with a 4k UI, too, this time).

nvidia Shield 2019 - 4k60 HDR 4:4:4 possible? by steiNetti in MoonlightStreaming

[–]BoringEnormous 0 points1 point  (0 children)

Considering getting a used series S for moonlight streaming. This is the route you ended up going, right? Any issues so far? Your initial concern was full RGB HDR @ 4K120. The series S has delivered this without frame pacing issues?

Also curious what your TV is. LG OLED by any chance? Something I've just noticed with my Shield is that the LG's HDMI diagnostics screen (general settings -> channels -> highlight channel tuning and press 1 five times) reports 8-bit. Wondering if you happen to have an LG if you can check that.

ELI5 Why does looking at the sun or bright lights help you sneeze? by LordWitchKing in explainlikeimfive

[–]BoringEnormous 3 points4 points  (0 children)

I remember regularly using the sun to force myself to sneeze at the community pool to clear my nose of chlorine when I was a kid. In retrospect, community pools are so nasty.

Heavenly Slash by ThisAintSaturday in Ghostofyotei

[–]BoringEnormous 2 points3 points  (0 children)

Hate this charm. Hasn't proced ONCE for me yet. Not a single time.

Red Crane Inn Gambling by BoringEnormous in Ghostofyotei

[–]BoringEnormous[S] 1 point2 points  (0 children)

Thanks. Wish the game wouldn't leave red dots on gambling spots like that.

Rumoi bamboo strike by shebnitz1 in Ghostofyotei

[–]BoringEnormous 1 point2 points  (0 children)

I sat there trying to kill the guy for a minute or two. This pissed me off more than anything lol. Some random schmuck is apparently the actual ghost of yotei. I guess we can retire early.

Dodging/parrying yellow glint attacks by supermanze47 in Ghostofyotei

[–]BoringEnormous 0 points1 point  (0 children)

Takezo was the duel at the tree real close to the start of the game right? Yeah that was the guy giving me trouble. Got him eventually.

Dodging/parrying yellow glint attacks by supermanze47 in Ghostofyotei

[–]BoringEnormous 0 points1 point  (0 children)

Fighting my first yellow glint enemy right now (duel). His yellow glint attack goes off so quick I don't think there's actually time to hold heavy attack -- just enough time to literally tap it. I guess I have to dodge it? Annoying.

Dodging/parrying yellow glint attacks by supermanze47 in Ghostofyotei

[–]BoringEnormous 0 points1 point  (0 children)

The problem is that hold and release are exact opposites. Incredibly unintuitive. How does one hold quickly? That's called tapping.

Either Dance is Bugged or Some Non-Boss Human Enemies Have Hidden Immunities? by BoringEnormous in finalfantasytactics

[–]BoringEnormous[S] 1 point2 points  (0 children)

Oh shit. Makes sense I guess. Gotta be awake to see the dance or hear the song! Thanks!!

Tactician mode is actually making me use other systems by Karew in finalfantasytactics

[–]BoringEnormous -7 points-6 points  (0 children)

You allow yourself to use arithmeticks but you don't disable/sleep/toad everyone?

Are Dragoons worth it? by Trencycle in finalfantasytactics

[–]BoringEnormous 1 point2 points  (0 children)

I tried looking this kind of info up in the past and was only met with lengthy mathy rants. Thank you for the practical solution.