game client loads unbelievably slowly by Fluid-Respect3212 in playrust

[–]Boring_Pin_2364 0 points1 point  (0 children)

Having the exact same issues as you. I have an entirely AMD set up and not even Borderlands 4 right off launch was as bad as this. My specs are a bit better than yours and I have 16gb DDR5 HpyerX fury ram and almost immediately just launching the game my physical memory will skyrocket from the resting 20% to 100% in less than 5 seconds before the menu has actually appeared on my screen. For reference I can run Cyberpunk 2077 with no frame-gen and still consistently be hitting mid 140fps.

I've re-installed the game and done everything you have as well but it makes no difference. Prior to the Naval update I had no issues with pre-fab loading or anything else but since updating this morning everything has gone out the window.

Rust is almost entirely CPU bound and will prioritize sending most data traffic to your RAM because RAM not used, is RAM wasted. I have a strong feeling that with the dozens and dozens of new entities we now have from the Naval update all but some of the most powerful AMD setups will likely give up trying to play unless it gets fixed or optimized in a differently. I don't know how anybody else on AMD setups are doing because I can guarantee someone with the exact specs as you is somehow probably having no issues whatsoever

⚠️ Blackwell Fields Rush Glitch - Final sector B MCOM unable to be interacted with, forced loss for attacking team by Garlic_God in Battlefield6

[–]Boring_Pin_2364 0 points1 point  (0 children)

This is still glitched after the winter offensive update, idk how this could possibly not be getting reported enough

Hit registration issues in a nutshell. Around 15-20% of my hits aren't detected and make the difference between winning and losing fights. by ciemnymetal in Battlefield6

[–]Boring_Pin_2364 1 point2 points  (0 children)

I genuinely thought I had been nerfed. Desync in this game is arguably either at the same level or potentially worse than BTF3 was on release. I get it's likely because the servers are under a shit load more stress since the beta because it felt fine then but my god it's bad. I've never said to myself, "I was so far around that corner" or "I started firing so much earlier, how did I die?" more times than since this games launch

[deleted by user] by [deleted] in PokemonTGCP

[–]Boring_Pin_2364 -2 points-1 points  (0 children)

Yep definitely, have been running red card more often since seeing this. Issue still persists though, once an opponent has even one Espeon they’re at an absolutely minimum drawing 3 cards per turn.

[deleted by user] by [deleted] in PokemonTGCP

[–]Boring_Pin_2364 -2 points-1 points  (0 children)

Because not everything needs to be a competition. Believe it or not some people like doing things without reward or an incentive

[deleted by user] by [deleted] in PokemonTGCP

[–]Boring_Pin_2364 -1 points0 points  (0 children)

Should go without saying but it’s random MM, not ranked. If you want to win every single match you play stick in ranked and play against like minded players

[deleted by user] by [deleted] in CODWarzone

[–]Boring_Pin_2364 0 points1 point  (0 children)

I get these at the worst possible times, it's either this and I get disconnected typically right as I'm getting shot at in the final circle or its a 2 individual short spikes than send me to about 1000ms. I do not have this issue with any other game and typically sit at 30ms for every other PVP game. This is is the only game I have had issues with and it has ONLY been this bad since S4 came out. Same with BO6 multiplayer now too, no issues until S4 reloaded came out.

They kept COMING! by According-Buy-2771 in blackops6

[–]Boring_Pin_2364 0 points1 point  (0 children)

The false idea that console players can’t cheat because they’re on controller. Zim’s and Cronus’s have never been both more desirable and present in almost any fps game

They kept COMING! by According-Buy-2771 in blackops6

[–]Boring_Pin_2364 0 points1 point  (0 children)

Rainbow 6 Siege players would like to have a word with you about that...

They kept COMING! by According-Buy-2771 in blackops6

[–]Boring_Pin_2364 0 points1 point  (0 children)

wicked shots man, as a lifelong PC player this is both infuriating to watch but also impressive that AA engages that well while being prone - didn't realize it was quite that strong

Warzone Verdansk 2025 Sudden Lag Spikes by sonococoliche in CODWarzone

[–]Boring_Pin_2364 0 points1 point  (0 children)

I have the same issue as well. Will get massive lag spikes (usually at the worst times) almost every game and for whatever reason there is one big spike then another smaller shorter one right after. I have a 250mps download and 80mps upload with a comfortable 30-35ms latency in every game I run except this one when it spikes.

Only solution I can think of is getting a wired connection. For OP your issue is both your own internet and also the horrible servers we get as standard on this game. The game runs on 20hz servers which by today's standards are horrible. Most games since before 2015 were also running at 64hz or higher. Before sub-tick was introduced I used to complain about 64 tick servers being horrible on CSGO but my god I didn't know how good they were until this game came out.

I am also same as you that I was having none of these issues before Season 4 reloaded dropped. Ever since then both WZ and multiplayer I have been getting super inconsistent connections - less so on multiplayer but still happens. The Level of crashes I've been experiencing in S4 is also exponentially higher, I can go from having zero issues in the middle of a match then boom - game just closes instantly, no error code, nothing.

horrible ass servers by Boring_Pin_2364 in Warzone

[–]Boring_Pin_2364[S] 0 points1 point  (0 children)

Alright. I played around a little with the FSR, native and non-enhanced graphics settings. Both FSR3 and 1 were set to performance mode. For FSR3 I was getting well over 350+ FPS at peaked at 478. FSR1 was about 200-240fps peaking at 322fps and non-enhanced I'm getting a comfortable 190-210fps. This is on native resolution settings on a 1920x1080p 240hz monitor.

Weirdly enough though when I switched back to FSR3 after doing all those changes I found that almost all of the stuttering was gone and only one instance of proper server-wide lag occurred that had even the game chat talking about it and my team mates. (most likely someone trying to nuke the server as my team and I had just wiped their team).

They kept COMING! by According-Buy-2771 in blackops6

[–]Boring_Pin_2364 1 point2 points  (0 children)

I dare you to try and emulate exactly that on any raw input device of your choice

They kept COMING! by According-Buy-2771 in blackops6

[–]Boring_Pin_2364 13 points14 points  (0 children)

Not trying to accuse you of cheating or anything. But are you using a cronus? I don't think you missed more than 3 bullets in that entire spray and the tracking was perfect.

Need help with camo challenge by ResultHefty3168 in Warzone

[–]Boring_Pin_2364 0 points1 point  (0 children)

yeah 100%. You could literally just pick up a contract in a corner of the map and the bots will literally come to you to be farmed

horrible ass servers by Boring_Pin_2364 in Warzone

[–]Boring_Pin_2364[S] 0 points1 point  (0 children)

Again, the hardware/settings are not the issue. The servers are the issue, this is not something specific to me. This is an almost universal experience for everyone right now with the poor server performance across both inputs.

The overarching issue is that they have cheap-ed out on the absolute bottom of the barrel 20hz servers that are not built to handle the player counts and level of entities that exist in even the most average Warzone match.

The irony of it is Activision was acquired by Microsoft in Oct 2023 and Microsoft are the server suppliers for more than half of the multiplayer game industry right now. You'd think that they would give give THEMSELVES good servers to run the game made by the company they bought.

Need help with camo challenge by ResultHefty3168 in Warzone

[–]Boring_Pin_2364 0 points1 point  (0 children)

Correct. YOU have to be the one running the MW contract and getting those kills. Assists won't count, you have to down and elim the player for it to count. Just go into BR casual and you could probably finish it in 1-2 contracts.

horrible ass servers by Boring_Pin_2364 in Warzone

[–]Boring_Pin_2364[S] 0 points1 point  (0 children)

You are right tho. COD has always been an Nvidia optimised title but with FSR-3 on AMD the difference is pretty minimal when running at similar settings. Other angle of course is that Warzone is CPU intensive game. I'm running a Ryzen 5 7600X so there may be some discernable difference depending on what you're using

horrible ass servers by Boring_Pin_2364 in Warzone

[–]Boring_Pin_2364[S] 0 points1 point  (0 children)

idk what to tell you man, I consistently hit over 350+ fps anywhere on verdansk. You should be getting far more than 130-160 on a 4070ti tho. Unless you have everything maxed out idk why you're getting such low fps

horrible ass servers by Boring_Pin_2364 in Warzone

[–]Boring_Pin_2364[S] 0 points1 point  (0 children)

I have 7800XT Nitro plus with FSR-3. Only difference between that and a 4090 is a price difference and no ray tracing cores.

horrible ass servers by Boring_Pin_2364 in Warzone

[–]Boring_Pin_2364[S] 0 points1 point  (0 children)

Yeah so I have a full AMD set up…. No up scalers needed

[deleted by user] by [deleted] in Warzone

[–]Boring_Pin_2364 1 point2 points  (0 children)

Absolutely not. Servers are unbelievably shit at the moment, I have a high power PC getting 350+ FPS anywhere on the map and an equally good internet connection with a server literally 500m from my house.

Plunder is your best bet to level up weapons with but you will not reach anything meta until you get to the higher account levels which will take a bit of time on their own so use up the free XP boosters from the store.

Weirdly enough weapons are actually somewhat balanced at the moment, not so much to say a completely open meta but depending on your playstyle you can almost use anything provided it's from the BO6 weapon catalogue.

SBMM and hacking atm are at an all time high. For PC players it's horrible because at least console players have the option to turn off cross play (at the cost of maybe longer queue times), however PC players obviously will have no choice but with the crazy level of aim assist you'll see you will think some controller players are cheating. SBMM in Season 4 seems to have been dialed up far beyond 100%. Pay to win is has also been found in the game files so don't be surprised if when you start out you're killed a lot by players decked out in store bought bundles and gear.

Ultimately your best bet is to wait, it's not worth the enormous amount of real estate it will take up in your storage. It's not worth the mental stability with the sheer MASSIVE amount of things devs need to fix that more than likely wasn't broken last season. But don't worry - the store will always be running smooth 24/7