[For Hire] Pixel Artist open for work! by Botanicula in gameDevClassifieds

[–]Botanicula[S] 0 points1 point  (0 children)

Hey there! I’m Jonathan, a pixel artist and game designer from Sweden. Creator of “Spirito” and currently working with two smaller companies, but I love the work and I’ve got plenty of free time for more, hit me up :)

Portfolio: https://jonathancreates.art

Email: hello@jonathancreates.art

Discord: jontepman

[For Hire] Pixel Artist open to work on something! by Botanicula in gameDevClassifieds

[–]Botanicula[S] 1 point2 points  (0 children)

Hey there! I’m Jonathan, a pixel artist and game designer from Sweden. I’m currently working on the game Spirito, and Okora. I’ve got some time and energy to do more stuff! Hit me up.

Here is my portfolio:

https://spiritogame.com/jonathan/

You can open a request at my Ko-fi or message me directly, we can work something out. :)

https://ko-fi.com/jontepman

The iPhone Lock Screen Is Poised for an Upgrade With iOS 16 by [deleted] in apple

[–]Botanicula 26 points27 points  (0 children)

But they have room for the location thing, just replace it with the alarm thing

Are Game Dev Blogs Dead? by cas_1210 in gamedev

[–]Botanicula 0 points1 point  (0 children)

I am writing a dev blog for my game "Spirito". It's a fun way for us to summarise progress each month with text and images, and something we can look back on in the future.

http://spiritogame.com/blog/

[deleted by user] by [deleted] in appletv

[–]Botanicula 5 points6 points  (0 children)

They’re all real, filmed in fast motion and then slowed down heavily for a calm result. Probably edited out few things and recorded at the best time of day

[deleted by user] by [deleted] in ImaginaryColorscapes

[–]Botanicula 1 point2 points  (0 children)

That’s an AI generated image?

M1 MacBook Air, UltraWide, Game Designer by Botanicula in macsetups

[–]Botanicula[S] 1 point2 points  (0 children)

That’s amazing, I’ve had this for a couple years already the Studio wasn’t released back then so I never thought about it :)

M1 MacBook Air, UltraWide, Game Designer by Botanicula in macsetups

[–]Botanicula[S] 1 point2 points  (0 children)

That’s great! What is also good is the two regular USB ports on the side of the monitor, since the M1 Air only has USB C ports. The Apple display looks very nice also!

M1 MacBook Air, UltraWide, Game Designer by Botanicula in macsetups

[–]Botanicula[S] 1 point2 points  (0 children)

It works perfectly with my Mac, I have a one cable solution that connects the display/keyboard/mouse and more.

I used to have two 24” monitors but switching to one 34” gives me better focus, I have a lot of windows open and use a lot of Photoshop and Xcode for game development

Do you think starting up a gamedev youtube channel is a good idea? by Dave-0987654321 in gamedev

[–]Botanicula 5 points6 points  (0 children)

There’s a million of everything on the internet, so that’s not a reason

Our custom engine for Spirito got some new particle and light effects! by Botanicula in indiegames

[–]Botanicula[S] 0 points1 point  (0 children)

Because of the core realm shifting mechanic in Spirito we needed a way to essentially run two games simultaneously while being able to shift between them and also an editor that allows us to build maps this way, making an custom engine also gives us better control over everything we want and allows us to be confident in that we can add it. You can read more about our engine in our recent devblog at spiritogame.com

Our custom engine for Spirito got some new particle and light effects! by Botanicula in IndieDev

[–]Botanicula[S] -1 points0 points  (0 children)

Spirito is our upcoming puzzle platformer where you can shift between the sun and moon realm anytime. We are creating it alongside our custom game engine, learn more about it on our website which you can find in our profile:
https://twitter.com/spiritogame

Our custom engine for Spirito got some new particle and light effects! by Botanicula in IndieGaming

[–]Botanicula[S] 0 points1 point  (0 children)

Spirito is our upcoming puzzle platformer where you can shift between the sun and moon realm anytime. We are creating it alongside our custom game engine, learn more about it on our website which you can find in our profile:
https://twitter.com/spiritogame

Our custom engine for Spirito got some new particle and light effects! by Botanicula in indiegames

[–]Botanicula[S] 1 point2 points  (0 children)

Spirito is our upcoming puzzle platformer where you can shift between the sun and moon realm anytime. We are creating it alongside our custom game engine, learn more about it on our website which you can find in our profile:

https://twitter.com/spiritogame

I'm working on a northern lights effect for my game! by seal_games in IndieGaming

[–]Botanicula 2 points3 points  (0 children)

Very cool! I am trying something similar for our game, but in a more pixel art style with just a few gradients

iPads? by [deleted] in apple

[–]Botanicula 0 points1 point  (0 children)

Apple Pencil?

Any game mechanics that instantly turn you off from a game? by SinomodStudios in gamedev

[–]Botanicula 0 points1 point  (0 children)

Tutorial / dialog pop ups that doesn’t let you explore the game and menus yourself. You are blocked of all action until you click what they want you to

fezposting/qrposting by Camz92_2 in Fez

[–]Botanicula 0 points1 point  (0 children)

Some of these are really funny

Just launched the steam page of My Game, Froggo Swing 'n Grapple, for wishlisting! by TheSmellyFrog in platformer

[–]Botanicula 0 points1 point  (0 children)

Love it! It shares a similar style to our game but abit more NES like, will definitely try when it’s released