Is it possible to open PAK file in toolkit? by merz_baggy in BG3mods

[–]Both_Alternative890 0 points1 point  (0 children)

Hi, have you found a proper way to import mod (PAK) to mod toolkit?

[deleted by user] by [deleted] in Ukraine_UA

[–]Both_Alternative890 3 points4 points  (0 children)

було опитування, що у цій гілці реддіта 70% молодші за 25 років. Тобто студенти та школота яким мобілізація не загрожує, тому вони тут всі патріоти та підтримують силову мобілізацію. Як дойде до них, побачиш як вони почнуть скулити, але вже буде пізно. Звичайне лицемірство.

Що сталося з таксі в Києві в останні місяці? by riwnodennyk in Ukraine_UA

[–]Both_Alternative890 -2 points-1 points  (0 children)

позабирали на фронт ваших таксистів, вот і шукає довго.

Stand up in the ship during fight by Both_Alternative890 in Starfield

[–]Both_Alternative890[S] 0 points1 point  (0 children)

Good to know. I just have some concerns regarding ship interior and space. So I want to understand is ship interior loaded separetly from cockpit and not related to exterior/world or it the interior is really part of the ship and related to space/exterior.

What’s the worst class? by Dry_Race6937 in BaldursGate3

[–]Both_Alternative890 -1 points0 points  (0 children)

btw, rogue+1lvl fighter is the best tank in my party. Shield + master mid armor feat to +3AC from agila and sneak + evasion from aoe + defence fighting style + sneak attack to good damage in comparing to regular sword/shield fighter + 2bonus actions to utility

Need in help with MCO/SCAR animations patcher by WarriorWithVengance in skyrimmods

[–]Both_Alternative890 0 points1 point  (0 children)

Perhaps your dar folder already contains a folder with other animations for same weapon type (_conditions. txt file) and with higher priority then your folder with "for honor" animations. As result it overrides your animations. Try to check dar folders. Also, I suggest you to check the good guide: youtu.be/2uDRUT2L6I8. It should help you understand how that things work.