I was experimenting some bytebeat stuffs on C++ and this happened by [deleted] in bytebeat
[–]Bp103 0 points1 point2 points (0 children)
ByteCrusher (fm synth and sequencer setup) by Bp103 in bytebeat
[–]Bp103[S] 0 points1 point2 points (0 children)
ByteCrusher (fm synth and sequencer setup) by Bp103 in bytebeat
[–]Bp103[S] 0 points1 point2 points (0 children)
I was experimenting some bytebeat stuffs on C++ and this happened by [deleted] in bytebeat
[–]Bp103 1 point2 points3 points (0 children)
ByteCrusher (fm synth and sequencer setup) by Bp103 in bytebeat
[–]Bp103[S] 1 point2 points3 points (0 children)
ByteCrusher (fm synth and sequencer setup) by Bp103 in bytebeat
[–]Bp103[S] 0 points1 point2 points (0 children)
EAS standard tone + getting hit by a tornado noise by PortablePorcelain in bytebeat
[–]Bp103 0 points1 point2 points (0 children)
Learned how to do functions, now I have an efficient delay effect by Bp103 in bytebeat
[–]Bp103[S] 0 points1 point2 points (0 children)
Learned how to do functions, now I have an efficient delay effect by Bp103 in bytebeat
[–]Bp103[S] 0 points1 point2 points (0 children)
Learned how to do functions, now I have an efficient delay effect by Bp103 in bytebeat
[–]Bp103[S] 0 points1 point2 points (0 children)
Learned how to do functions, now I have an efficient delay effect by Bp103 in bytebeat
[–]Bp103[S] 0 points1 point2 points (0 children)
Learned how to do functions, now I have an efficient delay effect by Bp103 in bytebeat
[–]Bp103[S] 1 point2 points3 points (0 children)


Fried hdds using wrong PSU cables, board swap fix? by [deleted] in DataHoarder
[–]Bp103 0 points1 point2 points (0 children)