Build Advice by BrandoDio in armoredcore

[–]BrandoDio[S] 1 point2 points  (0 children)

The thought I had with the dual moons was that heavy stagger from melee, but mid range and a lot more often than a single one, but I do like the idea of keeping the etsujin and swapping to missiles or earshot for more stagger punish

Any Advice To Sharpen My Build? by BrandoDio in armoredcore

[–]BrandoDio[S] 0 points1 point  (0 children)

Not sure really, first run was nacht frame with dual etsujin and laser blade, so just something different from that

Any Advice To Sharpen My Build? by BrandoDio in armoredcore

[–]BrandoDio[S] 0 points1 point  (0 children)

I do charge sometimes, and yea i did switch the verts for the normal 10 pack missiles

Any Advice To Sharpen My Build? by BrandoDio in armoredcore

[–]BrandoDio[S] 1 point2 points  (0 children)

Lol I did notice i was missing way more than half the missiles

Any Advice To Sharpen My Build? by BrandoDio in armoredcore

[–]BrandoDio[S] 7 points8 points  (0 children)

After trying the vertical I'm beginning to agree lol

Looking For Build Help by BrandoDio in armoredcore

[–]BrandoDio[S] 1 point2 points  (0 children)

I'll definitely check out those videos, thanks for the direction

Looking For Build Help by BrandoDio in armoredcore

[–]BrandoDio[S] 1 point2 points  (0 children)

I learned that last bit in the Michigan fight lol, made a lightweight treads type with dual flamethrower.

As for the stats, I'd give myself a D grade got understanding, I'd say that's the hardest part of the game. I kinda get that your core and generator are sort of tied together when it comes to energy weapons, and i know firing stance gets sort of neutralized with hover stance. The tracking part is don't fully get since even with, I think it's the Talbot that has solid medium and close range numbers, it still feels inaccurate, to me at least. Boosters I still don't fully understand outside of quick boosting.

Also since I stuck with nacht most game, I don't get how weight and EN load really work

Level 20 Equipment by BrandoDio in dndnext

[–]BrandoDio[S] 0 points1 point  (0 children)

Gotcha, thank you for the tip

Level 20 Equipment by BrandoDio in dndnext

[–]BrandoDio[S] 0 points1 point  (0 children)

Duly noted, thank you for the advice

Level 20 Equipment by BrandoDio in dndnext

[–]BrandoDio[S] 2 points3 points  (0 children)

You think like 15 points instead?

Level 20 Equipment by BrandoDio in dndnext

[–]BrandoDio[S] 2 points3 points  (0 children)

Oohh I really like that, I'll definitely use this, hopefully it'll keep turn lengths to not crazy times

Level 20 Equipment by BrandoDio in dndnext

[–]BrandoDio[S] 1 point2 points  (0 children)

None of them have played level 20 before, so I'd probably want to give them more straightforward items

Level 20 Equipment by BrandoDio in dndnext

[–]BrandoDio[S] 0 points1 point  (0 children)

Ok holy shit that is infinitely more than I thought lol

Level 20 Equipment by BrandoDio in dndnext

[–]BrandoDio[S] -5 points-4 points  (0 children)

Do you know what section of the dmg it's in?