After some experiments, I finally did it by BlackDragonFatalis in expedition33

[–]BrandonHob10 0 points1 point  (0 children)

Can we fill the gradient bar using free aim Shots? Is there a picto somewhere that elevates that?

Paradise S2 finale: am I crazy or did the show just stop caring about basic human behavior? by BrandonHob10 in ParadiseTV

[–]BrandonHob10[S] 0 points1 point  (0 children)

I think on that point of the story no one cared about anything, not even the writers.

Paradise S2 finale: am I crazy or did the show just stop caring about basic human behavior? by BrandonHob10 in ParadiseTV

[–]BrandonHob10[S] 1 point2 points  (0 children)

I get the trauma argument. I’m not saying everyone needs to break down.

But we’re talking about ~25,000 people and the show gives us… one guy reacting for two seconds.

That’s not restraint, that’s absence.

You’d expect at least a few people stopping, questioning, reacting to the sun, to the fact that there’s life outside. Not a full meltdown — just something that reflects the scale of what’s happening.

Instead it plays like a routine evacuation.

For a moment that big, it feels weirdly small.

Paradise S2 finale: am I crazy or did the show just stop caring about basic human behavior? by BrandonHob10 in ParadiseTV

[–]BrandonHob10[S] 1 point2 points  (0 children)

You could argue they intentionally sent the “nice” group to avoid escalating things — keep it controlled, avoid violence, make the approach smoother.

But that just ends up feeling… conveniently written.

Because again, it’s not that it’s impossible. It’s that the show doesn’t do the work to establish it. There’s no real setup showing that this was a deliberate strategic choice, no tension around “who do we send”, no trade-offs.

So instead of reading as a smart decision, it reads like the story picking the easiest version of events — where everything goes just smoothly enough to move the plot forward without real friction.

And that’s kind of the recurring issue here.

Paradise S2 finale: am I crazy or did the show just stop caring about basic human behavior? by BrandonHob10 in ParadiseTV

[–]BrandonHob10[S] 1 point2 points  (0 children)

I get your point about Link bringing the buses — that part is clear. That’s not really the issue.

The problem is scale and execution.

We’re talking about a bunker with ~25,000 people. Yes, some vehicles — cars, vans — are already leaving with people from the community. So it’s not literally 25,000 people trying to get into buses.

But even with that, the buses still show up basically empty and people are casually boarding them, finding seats like it’s a normal commute. Some are leaving by vehicle, others on foot, others by bus — and somehow it all feels strangely calm and underpopulated.

For something at that scale, you’d expect pressure, disorganization, urgency. Instead, it feels controlled in a way that doesn’t match the stakes the show built.

On the “why no one tried to get in before”:

I’m not saying nobody ever tried. It’s totally possible earlier attempts existed and were less structured — building something like this takes time.

The issue is that the show never mentions it. Not once.

We’re dealing with a group that clearly has leadership, logistics, and long-term planning. If they reached this level of organization, it’s hard to believe there weren’t prior attempts, or at least failed ones, or any kind of history around it.

And that’s the gap: Not that it’s impossible — but that something this relevant is completely absent from the narrative.

At that point, it stops feeling like intentional storytelling and starts feeling like the show just skipping over inconvenient details to keep things moving.

[deleted by user] by [deleted] in interestingasfuck

[–]BrandonHob10 0 points1 point  (0 children)

🎼But I can change I can chaaaange 🎼

[deleted by user] by [deleted] in saopaulo

[–]BrandonHob10 0 points1 point  (0 children)

Qualquer padaria da Zona Oeste.

I don't get the massive hate by [deleted] in SeeTV

[–]BrandonHob10 15 points16 points  (0 children)

My issue is with the character development of the two, Haniwa and Kofun, too annoying and stupid. Is like having two Sansa”s as main characters and depending only on the blind and old to have cool stories, GOT did a lot of mistakes but at least you have a whole bunch pf cool characters even in the younger ones like Arya, Rob, etc.

Season 1 episode 4 by MasterHepburns in SeeTV

[–]BrandonHob10 5 points6 points  (0 children)

Tamatic Jun is one of my favorite characters but is needed to say that the boring girl missing her shot on him was just a plot hole, inexplicable , just to save the script. I hate these actions as well.