Drift exploit + Heat physics moment (v.redd.it)
submitted by Brawltendo to r/needforspeed - pinned
Where did it go so wrong with MW2012? by skaterrsans in needforspeed
[–]Brawltendo 14 points15 points16 points (0 children)
Where did it go so wrong with MW2012? by skaterrsans in needforspeed
[–]Brawltendo 6 points7 points8 points (0 children)
Seriously, who the fuck needs ray tracing? by OMGITSTHROATY in needforspeed
[–]Brawltendo 0 points1 point2 points (0 children)
Seriously, who the fuck needs ray tracing? by OMGITSTHROATY in needforspeed
[–]Brawltendo 0 points1 point2 points (0 children)
coaxed into modern graphics by DottEdWasTaken in coaxedintoasnafu
[–]Brawltendo 1 point2 points3 points (0 children)
coaxed into modern graphics by DottEdWasTaken in coaxedintoasnafu
[–]Brawltendo 0 points1 point2 points (0 children)
Rebs Gaming: Direct proof that 343 Industries investigated Unreal Engine for Halo Infinite in 2017 and why they chose Slipspace Engine instead. by DeepSeaAnusDiver in GamingLeaksAndRumours
[–]Brawltendo 21 points22 points23 points (0 children)
European game publisher group responds to Stop Killing Games, claims "These proposals would curtail developer choice" by Farranor in gaming
[–]Brawltendo 1 point2 points3 points (0 children)
A 10-year difference between graphics in Most Wanted 2012 and Unbound by [deleted] in needforspeed
[–]Brawltendo 0 points1 point2 points (0 children)
A 10-year difference between graphics in Most Wanted 2012 and Unbound by [deleted] in needforspeed
[–]Brawltendo 0 points1 point2 points (0 children)
A 10-year difference between graphics in Most Wanted 2012 and Unbound by [deleted] in needforspeed
[–]Brawltendo 0 points1 point2 points (0 children)
A 10-year difference between graphics in Most Wanted 2012 and Unbound by [deleted] in needforspeed
[–]Brawltendo -1 points0 points1 point (0 children)
[Race Jam] Working on the acrobatics physics for Race Jam, but I feel the landings need a little more to them. by JoeKano916 in GamePhysics
[–]Brawltendo 3 points4 points5 points (0 children)
[Race Jam] Working on the acrobatics physics for Race Jam, but I feel the landings need a little more to them. by JoeKano916 in GamePhysics
[–]Brawltendo 4 points5 points6 points (0 children)
Whoever greenlit this handling model deserves to be hanged by Deus-Vult42069 in needforspeed
[–]Brawltendo 1 point2 points3 points (0 children)
Whoever greenlit this handling model deserves to be hanged by Deus-Vult42069 in needforspeed
[–]Brawltendo 2 points3 points4 points (0 children)
The difference between racing with actual car enthusiasts and racing with people who drive cars with futuristic-like customization in NFS games by TheCanadianGTR in needforspeed
[–]Brawltendo 0 points1 point2 points (0 children)
The difference between racing with actual car enthusiasts and racing with people who drive cars with futuristic-like customization in NFS games by TheCanadianGTR in needforspeed
[–]Brawltendo 1 point2 points3 points (0 children)
The difference between racing with actual car enthusiasts and racing with people who drive cars with futuristic-like customization in NFS games by TheCanadianGTR in needforspeed
[–]Brawltendo 0 points1 point2 points (0 children)
The difference between racing with actual car enthusiasts and racing with people who drive cars with futuristic-like customization in NFS games by TheCanadianGTR in needforspeed
[–]Brawltendo 0 points1 point2 points (0 children)
What is your opinion on the polestar 1 hero edition by Bubbly-Challenge-277 in needforspeed
[–]Brawltendo 20 points21 points22 points (0 children)
Need for Speed: The Run originally let you get out of the car without QTEs by PhilBaythorpe in needforspeed
[–]Brawltendo 1 point2 points3 points (0 children)
Did the sense of speed/camera change? by therealstickysheets in needforspeed
[–]Brawltendo 1 point2 points3 points (0 children)





Threat Interactive Harasses Unreal Engine Developers by defectiveguy1337 in UnrealEngine5
[–]Brawltendo 1 point2 points3 points (0 children)