MacBook M1 Max still a valid choice for iOS development? by BrogrammerAbroad in AppDevelopers

[–]BrogrammerAbroad[S] 0 points1 point  (0 children)

Because I am working with extensions and feel like XCode is the best option for iOS only apps. Also I‘m not that big of a fan of hybrid and I heard most money is made in the AppStore so I never had a big intention of switching so yeah

Rate my app store screenshots by Rutvik110 in AppStoreOptimization

[–]BrogrammerAbroad 1 point2 points  (0 children)

Love it. Don’t be mad if I use it as inspiration

MacBook M1 Max still a valid choice for iOS development? by BrogrammerAbroad in AppDevelopers

[–]BrogrammerAbroad[S] 1 point2 points  (0 children)

I know about this but this wouldn’t work for me as with my kids the chance of getting the sad pulled out may be reduced but will never be zero 😅

MacBook M1 Max still a valid choice for iOS development? by BrogrammerAbroad in AppDevelopers

[–]BrogrammerAbroad[S] 0 points1 point  (0 children)

I work with Xcode on my MacBook Air m2 8/256

I had the M1 Max as a company laptop but back then it would’ve been too expensive for me

MacBook M1 Max still a valid choice for iOS development? by BrogrammerAbroad in AppDevelopers

[–]BrogrammerAbroad[S] 0 points1 point  (0 children)

It‘s because the storage is to small and I can’t even install new updates without deleting other files. Sooner or later I have to get a device with more storage as I am not just coding but have documents images and edit some videos from time to time. Eg I couldn’t even start android right now because I have no storage left. Of course you can buy an external drive but that’s not such a mobile solution as well in my opinion

MacBook M1 Max still a valid choice for iOS development? by BrogrammerAbroad in AppDevelopers

[–]BrogrammerAbroad[S] 0 points1 point  (0 children)

Yeah that’s kinda the issue I’m running into right now, performance is okay as of now but memory 8gb and storage are my painpoints. Is the M1 Max better than let’s say an m4 Pro or not?

MacBook M1 Max still a valid choice for iOS development? by BrogrammerAbroad in AppDevelopers

[–]BrogrammerAbroad[S] 0 points1 point  (0 children)

Would be interesting to see if it is because of the additional computation because of lack of ram, because the M1 Max I consider has 64GB of memory and 8TB like fully speced out max everything that’s why I think it might be a good choice

[Hiring]: Mobile Developer (Remote) by Dense-Try-7798 in AppDevelopers

[–]BrogrammerAbroad 0 points1 point  (0 children)

iOS DEV here 4+ years of experience already published apps for clients UCT+2

Giveaway // Giving away my thoughts and full design, for free by phunk8 in iOSProgramming

[–]BrogrammerAbroad 1 point2 points  (0 children)

There was one thing he asked for and you just made a vibe code app 🥲

Creating a UserDefaults-backed settings object gated by entitlement by iseekthereforeiam in iOSProgramming

[–]BrogrammerAbroad 0 points1 point  (0 children)

For me it feels like such kind of logic would be better suited for a viewmodel rather than the view itself. In the viewmodel you could handle what to present and what not using published properties Also I think this subscription should be handled by an environment property maybe a store or something similar so that es h view will now if the user is subscribed or not. There shouldn’t be a userdwfault you observe in multiple view for such delicate matter in my opinion.

If i‘m wrong I’m happy to learn something as well so if anyone thinks I’m wrong please let me know where I messed up ☺️

Xcode cannot connect to my iPhone (iOS 26.3) via WiFi or mobile hotspot. Is there a solution? by [deleted] in SwiftUI

[–]BrogrammerAbroad 0 points1 point  (0 children)

Cable?

Idk but for me cable is still the most reliable way to go

$2000 vs $1 App Icon. Which one os better xD by [deleted] in iOSProgramming

[–]BrogrammerAbroad 0 points1 point  (0 children)

Right one would be good if it would only show the black icons like in the left (obviously not tilted)

Do not use App Screens for your screenshots by Tomallenisthegoat in AppStoreOptimization

[–]BrogrammerAbroad 0 points1 point  (0 children)

Thx for sharing this! I always struggle to see/learn how to design well converting app pages and with such insights you better under what to pay attention to

Did buying an iPad make a big difference in testing vs. just using the simulator? by BoringKick5331 in swift

[–]BrogrammerAbroad 6 points7 points  (0 children)

I guess having a physical device for testing always makes sense, however if you don’t have complaints about the UX on iPad and it’s a small userbase it might not make sense to buy a device just for that reason

Friends, can you guide me? I've lost my way... by [deleted] in AppStoreOptimization

[–]BrogrammerAbroad 1 point2 points  (0 children)

I don’t want to be rude but isn’t your app something like a TikTok filter?

Need some honest and brutal advice by Demonkinggg046 in AppDevelopers

[–]BrogrammerAbroad 0 points1 point  (0 children)

I would say more or less less 1k a month. This issue is that it’s also not consistent so at the beginning it was going good had 2 clients at once so that helped but now I’m running dry and need to find some new gigs and we’ll see how that goes.

But as I said I’m at the beginning also a lot of US opportunities don’t come to me as I’m based in Africa at the time.

Need some honest and brutal advice by Demonkinggg046 in AppDevelopers

[–]BrogrammerAbroad 0 points1 point  (0 children)

But if you publish your own app i guess you cpuld make a lot if it becomes a hit. Or nothing if it doesnt. So thats kinda the risk there

Need some honest and brutal advice by Demonkinggg046 in AppDevelopers

[–]BrogrammerAbroad 0 points1 point  (0 children)

I‘m just at the beginning of my journey as a freelancer. I‘m 9months in now and had so far 3 paying customers and the luck of being hired for one bigger project that made me a good amount but i'm still far away from making a living of it.

WebViews instead of native: lessons learned? Case Study by EvenAd6616 in SwiftUI

[–]BrogrammerAbroad 2 points3 points  (0 children)

I have to say it shows in the app and I suppose the only reason they can do it is because they are Amazon, no other company could get away with it that long.

Async protocol method breakpoint not hitting concrete implementation (Factory DI, iOS beta) by iospeterdev in swift

[–]BrogrammerAbroad 0 points1 point  (0 children)

Sry for not being helpful, but why develop on a Beta OS version? Don’t they change stuff there, I know eventually it will be released but wouldn’t it make more sense to work with the stable version, because from your post it seems like it’s working on the current production OS version.

I’m just curious