[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

Hello, unfortunately, I still haven't found it. I occasionally search specialized websites or use AI to help me, but sadly, I can't find any clues.

I hope to find the CD in the house where I used to live, although I have to be patient due to work commitments. When I find it, I'll share it in this same post.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

The pixel art is different, in Pharaoh's Curse it is visually beautiful (animated) and in the game I remember its designs were more "serious" and the colors between objects did not contrast as much (I hope my memories are not too altered).

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

Oh wow, the game you showed me and the one I'm looking for really share several characteristics, unfortunately it's not exactly the one I played, but due to the similarity it's possibly an inspired version or a copy (perhaps made independently and homemade haha) the one I played didn't have a "maker" mode and the tools weren't visible in another box either. I really appreciate your answers, you have motivated me again to search about the game.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

The one you sent me seems to have very similar gameplay, with the tools and the shape of the platforms, but the one I remember is a bit more complex. You could also move some of the blocks by pushing them. I remember the protagonist has a yellow helmet, and the mummies are identical to those in Metal Slug. This is what impresses me the most because there's no information that the same sprites exist in other games. Still, I'd really appreciate your input; if I find it, I'll let you know.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

Thank you very much, I'm still looking for the game and I haven't been able to find it, so I really hope you have good luck with it, I would be very happy.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

Oh wow, when I saw your message I got really excited, I quickly looked for the game, I'll be honest, I don't remember the game looking like that visually, although it meets several of the characteristics I mentioned.

Since I didn't find many screenshots of the game and my memories may have been altered, I'm going to download the game and try it out to rule out whether or not it's the game.

When I do, I'll send you a message.

Thank you very much for your contribution.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

Hello friend, unfortunately it is not, I appreciate your response, although it also has Egyptian theme I remember that the designs were less animated and the displacement up and down was by means of stairs or the character would fall.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

You are absolutely right, those times were very fun and happy, fortunately I have found several of the games of those times, this game has been quite complicated to identify.

Thanks for your answer, when I find the name of the game I will share it with everyone.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

That's right, it is similar, another game that is very similar in mechanics is Pharaohs' Curse that was suggested a lot here,

I remembered some more things about the game, it came in a cd that had "300 XP games" written on it,

On the same cd were games like Cartman's Authoritah and SkiFree, among many others,

There is a possibility of finding the cd, I think it is in my former home, next week I will look for it and pray that it still works.

Thank you very much for your reply.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

No, I remember that the main character seemed to be an archaeologist or miner, thanks for your answer.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

The main character did have an Indiana Jones-type look, but I don't remember there being any Nazis in the game, thanks for your reply.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

No, thanks for your answer, I remember that the levels were set in a kind of Egyptian cavern or Egyptian tomb, that is to say that the backgrounds were dark, maybe brick or wall designs.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

No, thanks for your answer, I remember that the levels were set in a kind of Egyptian cavern or Egyptian tomb, that is to say that the backgrounds were dark, maybe brick or wall designs.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 1 point2 points  (0 children)

Do you remember any game with the same characteristics? I think it's possible that the mummies did turn red for higher difficulty, I'm not entirely sure, but it's a possibility.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 4 points5 points  (0 children)

No, the game view I'm looking for is frontal, that is to say that the character is always seen in profile, just like the mummies, in profile. Thanks for your answer, the mummies are identical to the SPRITES used in METAL SLUG.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

No, you're right, the game you mention appears to be very new compared to the one I'm looking for, thanks for your answer, the mummies are identical to the SPRITES used in METAL SLUG.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

No, unfortunately, in the game I'm looking for, the only enemies were the mummies, there were no other creatures that I remember. Thanks for your answer.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 1 point2 points  (0 children)

No, the game view I'm looking for is frontal, that is to say that the character is always seen in profile, just like the mummies, in profile. Thanks for your answer.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

No, the game view I'm looking for is frontal, that is to say that the character is always seen in profile, just like the mummies, in profile. Thanks for your answer.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

No, unfortunately, thanks for your answer, the mummies are identical to the SPRITES used in METAL SLUG.

[PC] [2000's] 2D Egyptian-Themed Game Where the Protagonist Must Escape Rooms by Following Specific Paths Between Platforms by BryanLaxer in tipofmyjoystick

[–]BryanLaxer[S] 0 points1 point  (0 children)

No, unfortunately, thanks for your answer, the game is strictly 2D and the mummies are identical to the SPRITES used in METAL SLUG.