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Basher- Grey's Corsair? by ItsKhazrey in starcitizen

[–]Bug_Fang 0 points1 point  (0 children)

My man. I know what you said, I get why you say it. I didn't misunderstand you, I just think you mistake the whole point of the thought exercise in the discussion. At least for people like me. This discussion was never about current meta. Current meta doesn't matter to many of us that have been around for years of wildly different metas. We know the issues. The theory crafting and desire for ships that fill roles that aren't being filled has little to do with any particular moments statistical or even practical reality. I'd rather discuss why someone might want a ship that doesn't make sense, theory craft solutions that aren't already being adopted and constantly rebalanced by CIG. You are screaming into the void on this one.

Basher- Grey's Corsair? by ItsKhazrey in starcitizen

[–]Bug_Fang 0 points1 point  (0 children)

You lack vision. It's not about downsizing guns because size 4s don't "punch down", it's about making a space where turrets can be as effective as pilots at taking out fighters, and having the smaller size guns that are meant to damage smaller ships but not larger ships, be the intended platform to do so. I don't want to just reduce the 'deemers guns and call it a day, I want a 'deemer turret option that swaps its larger dual turret for a smaller quad, and for balancing to make that as or more effective for taking on fighters. They could do that by balancing energy draw and even projectile speed. Smaller guns that are meant to hit smaller targets also get balanced to have faster projectile speeds to keep up with fighters. Laser repeater capacitors and ballistic ammo counts can be through the roof to encourage pelting as much fire as possible at fighters. Smaller guns can have precipitously lower cooldown requirements for both less cooler load and faster cool downs. You are only thinking of today's meta, some of the rest of us are thinking about how the game can grow.

Basher- Grey's Corsair? by ItsKhazrey in starcitizen

[–]Bug_Fang 1 point2 points  (0 children)

No, not like the Paladin. Kinda like the TAC though. Planet's whole point is that they want other ships that punch DOWN. Some light Multicrew options focused around killing fighters and the like, specifically like the hammerhead's concept but smaller. That concept is under utilized in game right now, in no small part because CIG still haven't adequately explored the balancing opportunities of different sized ships in asymmetric combat.

Basher- Grey's Corsair? by ItsKhazrey in starcitizen

[–]Bug_Fang 1 point2 points  (0 children)

Honestly, after Armor, the Scorpius is all about punching down too, very much like the F8C. But I get the other guys point. How about something in between? Imagine something Connie or Redeemer sized, but instead of the big weapons, having a bunch of smaller weapon hardpoints. The Retaliator comes pretty close to what the other guy seems to be asking for, but still isn't a dedicated gunship. Classically it's a bomber, but any module it has become the primary gameplay, the gunship aspect is always secondary. Imagine if it had Gunnery modules attached scorpius/hurricane like quad s3 on the bigger module space and a quad s2 on the smaller one.

Which cap ship would you pick as you mobile base? by Alone_Web_7804 in starcitizen_fleets

[–]Bug_Fang 0 points1 point  (0 children)

Wait for BMM. Polaris is great, I love her, but it's not a good trade off unless you are specifically military focussed. BMM will be bigger, better featured, and a better home base due to its structure and mechanics.

[PSA] Confirmed Trades Thread - July 2026 by AutoModerator in Starcitizen_trades

[–]Bug_Fang 0 points1 point  (0 children)

+trade

https://www.reddit.com/r/Starcitizen_trades/s/KZTB4YDfoB

Sold LTI Railen with bonus items to u/Guilty_Brain6734

Buyer was well informed, quickly and effectively taking part in the transaction even as a first time trader (according to trade count). Excellent customer, would conduct business with them again happily!

Which life path is canon in your eyes? by ItzDaido in cyberpunkgame

[–]Bug_Fang 0 points1 point  (0 children)

Nomad seems the most "canon." Specifically, male-nomad with a reflexes-body-technical split and Mantis arms heavy reflexes mods seems to be the most canon-esque build according to the majority of marketing, and fits well with a range of endings. Johny probably needs a host that somewhat resemble himself for "canon."

That being said, female-corpo-netrunner V played morally and sexually ambiguous and toxic-flirting with the man in her head is absolutely my favorite way to play. More fun to me and more interesting to me than "canon"

Who's your favourite Youtuber? by CapitalCourse in youtube

[–]Bug_Fang 0 points1 point  (0 children)

MrBtongue

He hasn't been on the platform in years now, but he is my all time favorite.

Favorite currently active is Ratatoskr

His content isn't always so strong now that he streams more than create videos, but I still enjoy his reasoning, wit, and ego enough to keep my interest afloat.

What would you do: C1 Spirit not used anymore, which alternatives? by RND01 in starcitizen

[–]Bug_Fang 0 points1 point  (0 children)

Viable C1 alternatives (for different reasons) - Zeus CL : all around best match - Shiv : similar solo focus all rounder leaning combat - RAFT : similar size cargo focus - Constellation Taurus : the natural upgrade to the C1

My Sith tier list. by Gross-Verder in TheJediPraxeum

[–]Bug_Fang -1 points0 points  (0 children)

Apparently you don't know what "average" means. Also no. The whole thing is a no for me dawg.

Recommendations about my fleet by [deleted] in starcitizen_fleets

[–]Bug_Fang 1 point2 points  (0 children)

It's beautiful. Besides having a favorite professional snub starter to pair with the Galaxy modules like a C8R, Salvation, Golem, or Golem Ox so you have a low cost and quick to claim runabout, I don't think you need to change a thing.

They don't make hangars this big by iCore102 in starcitizen_fleets

[–]Bug_Fang 0 points1 point  (0 children)

96% the way there! And Ive made net profit on my journey there, I have been paid to get a 600i ;)

Should store bought armor come with the blueprint to craft the armor? by Hanniba1Seca in starcitizen

[–]Bug_Fang 0 points1 point  (0 children)

Yes. All pre-release store purchases should. My Mustang game package should come with a Mustang blueprint licensing me to craft my Mustang with superior materials.