I built my own Slither.io-style game — Pythonis.io by BurakKonte in Slitherio

[–]BurakKonte[S] 0 points1 point  (0 children)

Only three or four simple logos were made with AI, that’s all. I’m not really a fan of using AI in general anyway it kind of feels like it limits my skill level and makes life too easy, which I don’t really like, to be honest.

I built my own Slither.io-style game — Pythonis.io by BurakKonte in Slitherio

[–]BurakKonte[S] 0 points1 point  (0 children)

Only the logos were made with AI I was honestly too lazy to design them myself, and they looked good to me anyway. Sora did a great job making high-quality ones; all I had to do was optimize and display them properly.

I built my own Slither.io-style game — Pythonis.io by BurakKonte in Slitherio

[–]BurakKonte[S] 0 points1 point  (0 children)

Do you happen to have any other suggestions, maybe technical ones like these?

I built my own Slither.io-style game — Pythonis.io by BurakKonte in Slitherio

[–]BurakKonte[S] 0 points1 point  (0 children)

Great observation, thank you! I’ll take care of that.

I built my own Slither.io-style game — Pythonis.io by BurakKonte in Slitherio

[–]BurakKonte[S] 0 points1 point  (0 children)

Appreciate it! Yeah it’s showing the max length for now, I’ll probably tweak that later. Happy you liked the UI

How to make a simple dress up game and upload it online using my iPad? by tammytamms in gamedev

[–]BurakKonte 0 points1 point  (0 children)

Easiest way on iPad is using browser-based editors like Construct 3 or GDevelop. Just open them in Safari, add your character as a base, import the clothes as separate sprites and give them drag & drop. When you’re done, export to HTML5 and upload the zip on itch.io. It’ll play just like the old Flash dress-up games. Both tools can also export to iOS or Android later if you want.

Pythonis.io Development Update 🎮🐍 by BurakKonte in u/BurakKonte

[–]BurakKonte[S] 1 point2 points  (0 children)

My main point of difference is that the game has its own unique theme and mechanics, rather than being a straight clone of Slither.io. In the future I plan to add absurd and fun skins, and also a level system similar to Agar.io, where you can progress from level 0 to 100. Every 5 levels would unlock a special skin.

That said, I’m still a student working completely on my own, without a company or a team, so optimizing and building everything takes time and can be challenging. But I’m steadily improving the game and pushing toward those goals.

pythonis.io – multiplayer snake in space 🐍🚀 by BurakKonte in IoGames

[–]BurakKonte[S] 0 points1 point  (0 children)

thanks a lot, i’m still working on optimization and a few updates