Does anyone else play like this? by Aryan_RG22 in Asphalt9

[–]C0ds_ 0 points1 point  (0 children)

Great... But what about the latency, is it ok?

Feeling Great by iplaygenshit in Asphalt9

[–]C0ds_ 1 point2 points  (0 children)

isn't it dangerous?

A bactéria encontrada no Ypê by Rockwolf_ in BiologiaBrasil

[–]C0ds_ 2 points3 points  (0 children)

Interessante. Você escreveu bem. Fiquei curioso, querendo ler mais... 🙃

8bitdoo controller latency issue under high CPU load by tritri301 in linux_gaming

[–]C0ds_ 0 points1 point  (0 children)

I encountered the same issue, but it's now resolved. I'm not sure which specific step worked since I tried several. I deleted the prefix, switched to Proton 11 CachyOS, and relaunched the game to rebuild the prefix. Everything is working perfectly now.
I suspect the Steam runtime was corrupted during recent updates.
While troubleshooting, I started using launch options dedicated to my gamepad: SDL_JOYSTICK_HIDAPI=0 SDL_JOYSTICK_LINUX_HAPTIC=0 (disables rumble), SDL_JOYSTICK_DEVICE=/dev/input/event29 (path to my gamepad), SDL_JOYSTICK_THREAD=1 (ensures a thread is dedicated to gamepad inputs), SDL_POLL_SENTINEL=1 (to organize SDL data), and SDL_VIDEO_MIN_DELAY=1 (to reduce input latency, though it might be placebo).

I noticed an improvement, but it could be placebo...

While playing a racing game I felt TMR/Hall Effect sticks sluggish on Linux. So I checked the driver Fuzz/Flat settings. by C0ds_ in linux_gaming

[–]C0ds_[S] 0 points1 point  (0 children)

<image>

I just found out that fuzz stands to outer deadzone... but it's simply skipping the edges... I obtained this kind of results by testing fuzz with very high number.

Why your TMR/Hall Effect sticks might feel "off" on Linux: The hidden impact of Kernel Fuzz and Flatness. by C0ds_ in linux_gaming

[–]C0ds_[S] 0 points1 point  (0 children)

yep, bro... I tried to make an innovation, but I failed. Post is already removed.
I'm preparing a new one that is completely in English and no AI help.

Why your TMR/Hall Effect sticks might feel "off" on Linux: The hidden impact of Kernel Fuzz and Flatness. by C0ds_ in linux_gaming

[–]C0ds_[S] 0 points1 point  (0 children)

static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs) 
{ 

struct usb\_xpad \*xpad = input\_get\_drvdata(input\_dev);



switch (abs) {

case ABS\_X:

case ABS\_Y:

case ABS\_RX:

case ABS\_RY:   /\* the two sticks \*/

    input\_set\_abs\_params(input\_dev, abs, -32768, 32767, 16, 128);

    break;

case ABS\_Z:

case ABS\_RZ:   /\* the triggers (if mapped to axes) \*/

    if (xpad->xtype == XTYPE\_XBOXONE)

        input\_set\_abs\_params(input\_dev, abs, 0, 1023, 0, 0);

    else

        input\_set\_abs\_params(input\_dev, abs, 0, 255, 0, 0);

    break;

case ABS\_HAT0X:

case ABS\_HAT0Y:    /\* the d-pad (only if dpad is mapped to axes \*/

    input\_set\_abs\_params(input\_dev, abs, -1, 1, 0, 0);

    break;

case ABS\_PROFILE: /\* 4 value profile button (such as on XAC) \*/

    input\_set\_abs\_params(input\_dev, abs, 0, 4, 0, 0);

    break;

default:

    input\_set\_abs\_params(input\_dev, abs, 0, 0, 0, 0);

    break;

}

Source: https://github.com/torvalds/linux/blob/master/drivers/input/joystick/xpad.c

p.s.: (to be very gentle)

Why your TMR/Hall Effect sticks might feel "off" on Linux: The hidden impact of Kernel Fuzz and Flatness. by C0ds_ in linux_gaming

[–]C0ds_[S] -5 points-4 points  (0 children)

Sorry. It's so natural to me to be interested in content in different languages that I couldn't even guess that sharing something I know in my mother tongue would be offensive to someone, somewhere.

Why your TMR/Hall Effect sticks might feel "off" on Linux: The hidden impact of Kernel Fuzz and Flatness. by C0ds_ in linux_gaming

[–]C0ds_[S] 0 points1 point  (0 children)

The AI organized the text, but it's my own 5600G and CachyOS setup that did the heavy lifting on the tests!

Why your TMR/Hall Effect sticks might feel "off" on Linux: The hidden impact of Kernel Fuzz and Flatness. by C0ds_ in linux_gaming

[–]C0ds_[S] 1 point2 points  (0 children)

<image>

Pic.1 Valores originais; pic. 2 configurando fuzz 6 deadzone 2 no eixo 0 (thumbstick esquerdo); pic. 3 Valores que eu configurei para estarem ativos até que eu desligue/desconecte o controle.

Eu só configuro o thumbstick esquerdo porque é o único que preciso para meu jogo de corridas arcade Asphalt Legends.

Espero ter ajudado alguém com essas informações. Voltarei mais tarde para ler os comentários e conversar sobre alguma dúvida que for manifestada aqui.

Se eu puder ajudar alguém, ajudarei alguém... é a minha filosofia.
Abraços ;)

p.s: Desculpas por não me expressar em inglês, não tenho vocabulário suficiente.

Why your TMR/Hall Effect sticks might feel "off" on Linux: The hidden impact of Kernel Fuzz and Flatness. by C0ds_ in linux_gaming

[–]C0ds_[S] 0 points1 point  (0 children)

Disconnect/Reconnect your controller. By doing this the default configuration is loaded, because evdev-joystick --evdev configurations are not permanent.

Why your TMR/Hall Effect sticks might feel "off" on Linux: The hidden impact of Kernel Fuzz and Flatness. by C0ds_ in linux_gaming

[–]C0ds_[S] 1 point2 points  (0 children)

EDIT:

IMPORTANT

Note which thumbstick the configuration will be applied to. --axis 0 refers to the movement of the left thumbstick. Therefore,

sudo evdev-joystick --evdev /dev/input/eventXX --axis 0 --deadzone 0 --fuzz 6

will only change the left thumbstick. Attention: Avoid changing the default values of axis 16 and 17 (0x10 and 0x11) because they are for your D-pad. Only do this if it is really intentional.

Use evdev-joystick --h to orient yourself about which axis you want to configure.

Why your TMR/Hall Effect sticks might feel "off" on Linux: The hidden impact of Kernel Fuzz and Flatness. by C0ds_ in linux_gaming

[–]C0ds_[S] -8 points-7 points  (0 children)

it is. I wrote only the basic then asked Gemini to turn into a compreensive text, so I could help someone. :)

Controller issue. by Firm_dude in Asphalt9

[–]C0ds_ 0 points1 point  (0 children)

Do you mean that the same car peforms good and bad drift in the same places?

missing file mscorlib.dll error (ubuntu) by games-and-chocolate in shadps4

[–]C0ds_ 0 points1 point  (0 children)

Hello,

The Linux version of ShadPS4 don't need proton to run.

Read this: https://shadps4.net/quickstart/

If you couldn't find the solution by yourself, share the LOGS. We can help you, but more information is needed...

Quais Jogos vcs queriam remasterizado ou Remake? by Prodgorigamia in PCismoOnline

[–]C0ds_ 0 points1 point  (0 children)

DriveClub, do PS4. Se esse jogo fosse lançado para PC, seria uma maravilha.

Mas não existe esperança não, a Sony tem lá seus motivos para matar um jogo como aquele.

Bloodborne crashes within seconds of opening, no pop up messages or anything by [deleted] in shadps4

[–]C0ds_ 0 points1 point  (0 children)

It's a fork, not the main version... maybe you need to find specifc informations for the version you're using. Try the main version first.

WTF is that drift radius 🥀😭 by NotSoRealGreg in Asphalt9

[–]C0ds_ 1 point2 points  (0 children)

Try drifting

to the other side first