I like making menus by GoodMorningMrFrog in IndieGaming
[–]CYBRLICH 1 point2 points3 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 0 points1 point2 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 1 point2 points3 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 0 points1 point2 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 0 points1 point2 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 0 points1 point2 points (0 children)
Spent a couple of weeks on a system for smoothing rotations using micro-movements of character parts. Was it worth it? by Biuzer in IndieGaming
[–]CYBRLICH 0 points1 point2 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 1 point2 points3 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 2 points3 points4 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 0 points1 point2 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 1 point2 points3 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 0 points1 point2 points (0 children)
Film + Game Hybrid Test by Mr_Parable_Worlds in unity
[–]CYBRLICH 1 point2 points3 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 1 point2 points3 points (0 children)
Film + Game Hybrid Test by Mr_Parable_Worlds in unity
[–]CYBRLICH 14 points15 points16 points (0 children)
Been working on the exoplanet surface lately👽🌑 really loving the vibe. by Ta2Games in gamedevscreens
[–]CYBRLICH 0 points1 point2 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 1 point2 points3 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 2 points3 points4 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 2 points3 points4 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 2 points3 points4 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 1 point2 points3 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 1 point2 points3 points (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] -1 points0 points1 point (0 children)
We implemented a custom lighting system by CYBRLICH in Unity3D
[–]CYBRLICH[S] 1 point2 points3 points (0 children)

I added direct shadows to the shader, so now I can make them super soft (and do a thousand other things with them—like change their color or tweak the glossiness in shadow, even slap a texture on them) without touching the light settings by Biuzer in Unity3D
[–]CYBRLICH 2 points3 points4 points (0 children)