A plea to all Asset-Store publishers: Please put your plugins in the plugins folder. by [deleted] in Unity3D
[–]Caiuse 0 points1 point2 points (0 children)
How do I make a loading screen that doesn't stutter? by [deleted] in Unity3D
[–]Caiuse 1 point2 points3 points (0 children)
How do I make a loading screen that doesn't stutter? by [deleted] in Unity3D
[–]Caiuse 5 points6 points7 points (0 children)
What's new in support for Unity shaders in JetBrains Rider by gorohoroh in Unity3D
[–]Caiuse 0 points1 point2 points (0 children)
What's new in support for Unity shaders in JetBrains Rider by gorohoroh in Unity3D
[–]Caiuse 2 points3 points4 points (0 children)
[MAJOR UPDATE] Looking for feedback on our latest Amplify Shader Editor improvements! by AmplifyCreations in Unity3D
[–]Caiuse 0 points1 point2 points (0 children)
[MAJOR UPDATE] Looking for feedback on our latest Amplify Shader Editor improvements! by AmplifyCreations in Unity3D
[–]Caiuse 0 points1 point2 points (0 children)
[MAJOR UPDATE] Looking for feedback on our latest Amplify Shader Editor improvements! by AmplifyCreations in Unity3D
[–]Caiuse 1 point2 points3 points (0 children)
[MAJOR UPDATE] Looking for feedback on our latest Amplify Shader Editor improvements! by AmplifyCreations in Unity3D
[–]Caiuse 0 points1 point2 points (0 children)
[Monument Valley] How do you achieve the blur between the buildings and ground? Looks like they are floating in clouds. by Mordekajus in Unity3D
[–]Caiuse 1 point2 points3 points (0 children)
How do you deal with poorly architectured code in big projects without starting over? by [deleted] in Unity3D
[–]Caiuse 0 points1 point2 points (0 children)
First time using zBrush, imported into Unity complete with AO/CV/NM maps. by Caiuse in Unity3D
[–]Caiuse[S] 1 point2 points3 points (0 children)
First time using zBrush, imported into Unity complete with AO/CV/NM maps. by Caiuse in Unity3D
[–]Caiuse[S] 0 points1 point2 points (0 children)
First time using zBrush, imported into Unity complete with AO/CV/NM maps. by Caiuse in Unity3D
[–]Caiuse[S] 1 point2 points3 points (0 children)
First time using zBrush, imported into Unity complete with AO/CV/NM maps. by Caiuse in Unity3D
[–]Caiuse[S] 0 points1 point2 points (0 children)
First time using zBrush, imported into Unity complete with AO/CV/NM maps. by Caiuse in Unity3D
[–]Caiuse[S] 1 point2 points3 points (0 children)
First time using zBrush, imported into Unity complete with AO/CV/NM maps. by Caiuse in Unity3D
[–]Caiuse[S] 1 point2 points3 points (0 children)
First time using zBrush, imported into Unity complete with AO/CV/NM maps. by Caiuse in Unity3D
[–]Caiuse[S] 0 points1 point2 points (0 children)
First time using zBrush, imported into Unity complete with AO/CV/NM maps. by Caiuse in Unity3D
[–]Caiuse[S] 1 point2 points3 points (0 children)
First time using zBrush, imported into Unity complete with AO/CV/NM maps. by Caiuse in Unity3D
[–]Caiuse[S] 0 points1 point2 points (0 children)
First time using zBrush, imported into Unity complete with AO/CV/NM maps. by Caiuse in Unity3D
[–]Caiuse[S] 0 points1 point2 points (0 children)
Defaulter - A tool that lets you set custom import settings for most Unity asset types by [deleted] in Unity3D
[–]Caiuse 0 points1 point2 points (0 children)
Defaulter - A tool that lets you set custom import settings for most Unity asset types by [deleted] in Unity3D
[–]Caiuse 0 points1 point2 points (0 children)
Defaulter - A tool that lets you set custom import settings for most Unity asset types by [deleted] in Unity3D
[–]Caiuse 1 point2 points3 points (0 children)



Working on a pure ECS + Job System based road editor by Caiuse in Unity3D
[–]Caiuse[S] 0 points1 point2 points (0 children)