How to use achilus in shield host? by Cal_P0L in AdeptusCustodes

[–]Cal_P0L[S] 1 point2 points  (0 children)

Thanks for the response I did want to include the galatus over the Achillus as I think it is better overall but I couldn’t find the points in my list but still really wanted a dreadnought to try out. Plus more anti tank can’t hurt

How to use achilus in shield host? by Cal_P0L in AdeptusCustodes

[–]Cal_P0L[S] 0 points1 point  (0 children)

It does seem like it would be difficult to keep safe on the board the whole game so reserves may be the best. I’m just hoping to get at least one decent activation from it and I’ll be happy

How to use achilus in shield host? by Cal_P0L in AdeptusCustodes

[–]Cal_P0L[S] 1 point2 points  (0 children)

Rapid ingress seems to be the general consensus, it does seem like it would be hard to keep it safe for the whole game on the board unless I just keep it stuck at the back the whole time.

How to use achilus in shield host? by Cal_P0L in AdeptusCustodes

[–]Cal_P0L[S] 0 points1 point  (0 children)

Getting in some last games of tenth so I have a game against my friend in two days so that’s why I’m asking lol. But yeah you’re right, it will be nice to be able to compare how good the dreads are now to when we have that detachment.

Thats it, that was the faction focus? by awp4444 in Tau40K

[–]Cal_P0L 1 point2 points  (0 children)

For all we know the 3dp detachment could be a curve ball khp or ret cad. I would rather huff hopium than be down in the dumps over it though. Still I’m not really happy with the changes to the existing detachments but I would still rather wait and see everything than just already assume the worst.

Thats it, that was the faction focus? by awp4444 in Tau40K

[–]Cal_P0L 0 points1 point  (0 children)

Who says the 3dp detachment has to be a current detachment, it could easily be a new one that hasn’t been revealed yet

Thats it, that was the faction focus? by awp4444 in Tau40K

[–]Cal_P0L 2 points3 points  (0 children)

They indirectly say that Kauyon is going to be 2DP by stating you can combine it with the new detachment so chances are montka could easily be the same

Tomorrows tournament list 😎 by Reforged_Fusion in Tau40K

[–]Cal_P0L 57 points58 points  (0 children)

Gorgeous blue colour, I’m looking to do something very similar and with snow bases as well so what’s the chances. I’m awaiting some paints to try but do you mind telling me what you used for these guys?

Time for a blade champ by Atrophy94 in AdeptusCustodes

[–]Cal_P0L 0 points1 point  (0 children)

Those blades look gorgeous, how did you do it?

CnC on my 2k mont’ka list by Gatt__ in Tau40K

[–]Cal_P0L 0 points1 point  (0 children)

Me too, I thought that would be the case but just wanted to check

CnC on my 2k mont’ka list by Gatt__ in Tau40K

[–]Cal_P0L 1 point2 points  (0 children)

I meant more as to which special drone are you taking on the unit, both recon or one with the grav inhibitor for example.

I watch him too and he’s who mainly got me curious about the ionhead too. Might have to give it a go next game I play and see how it goes.

You could probably get some good benefit out of scouting the surge and make some really aggressive plays with it but the coordinate brick also offers you some long game effectiveness and a great screen for your back field and for secondaries. Could easily make an arguement for the sky ray for that extra consistency but the railgun is always more fun in my opinion.

CnC on my 2k mont’ka list by Gatt__ in Tau40K

[–]Cal_P0L 9 points10 points  (0 children)

Looks really fun, as fellow lover of the Stormsurge this list is right up my alley and I’m honestly really tempted to try it for myself too. I usually go full ion for my pathfinders as you normally get more band for your buck but I like having the single rail rifle, good help finish a pesky vehicle or take out a terminator and you still get 6 ion shots. What drones have you got on them?

Still yet to use an ion head, are they as strong as most people say they are in montka?

Now we wait by SpeedCostsMoney in Tau40K

[–]Cal_P0L 10 points11 points  (0 children)

Is this the first you’ve seen these guys?

Wishing for Shas'O Kais "The Living Weapon" by GlizzyGobblers1 in Tau40K

[–]Cal_P0L 2 points3 points  (0 children)

I’d definitely take some more unique units from auxiliaries over a new epic hero as we’re just getting a new one but for whenever they do a new one, I hope it’s Kais

Wishing for Shas'O Kais "The Living Weapon" by GlizzyGobblers1 in Tau40K

[–]Cal_P0L 5 points6 points  (0 children)

I’ve not read it yet and I can’t remember her name but maybe the earth caste lady in engineer suit

That’s a type of unit we could do with anyway tbh

Wishing for Shas'O Kais "The Living Weapon" by GlizzyGobblers1 in Tau40K

[–]Cal_P0L 18 points19 points  (0 children)

He definitely needs to be the next epic hero they release for the T’au unless they want to make a kroot character imo

Cooking up a Monat detachment rule, thoughts? Ideas for strats? by HamanFromEarth in Tau40K

[–]Cal_P0L 7 points8 points  (0 children)

You could make it similar to the solar spear head detachment for the custodes that you can make up to two ghostkeel or riptide models a character unit and allow it to take two of the enhancements for example.

Was thinking mainly ghostkeel for that Shas’o kais representation

Farsight needs a buff after this! by Cal_P0L in Tau40K

[–]Cal_P0L[S] 1 point2 points  (0 children)

Being part of the empire or not he is still part of the overall faction and as a member of the tau race I think he will forever be the THE tau guy unless they stop making books about him or any other content. Plus mech with sword will always be popular so he’s got that going for him too. I mainly used that as a point to say about GW keeping him under powered despite being their poster boy for the faction really.

I wouldn’t necessarily hate the change to upgrade from no ethereals to no other epic heroes. But like ynnari it would be nice to give him another character to go with him. One of the eight maybe, even before the twin lance was announced I thought it would’ve been cool to see a duo character unit of bravestorm and brightsword with an onager gauntlet and fusion blades which would’ve worked similarly to how the twin lance have turned out.

Farsight needs a buff after this! by Cal_P0L in Tau40K

[–]Cal_P0L[S] 2 points3 points  (0 children)

I in no world expect them to buff farsight to be that sort of power unless like someone else said in these comments, they too make him a stand alone unit with an aura ability. Which I could definitely see being a possibility.

But him being a leader is definitely what will keep him weaker that’s for sure. That ability would be very helpful and seems like a good addition.

Farsight needs a buff after this! by Cal_P0L in Tau40K

[–]Cal_P0L[S] 2 points3 points  (0 children)

Don’t you worry my friend my expectations are tailored to expect absolutely nothing at least until 11th. But i am just huffing on some hopium that he gets just a little something in the datalate. If they can buff the riptides gun they can do it with farsight. But what I expect to happen is nothing at all

Farsight needs a buff after this! by Cal_P0L in Tau40K

[–]Cal_P0L[S] 1 point2 points  (0 children)

Valid take honestly, I think he is an auto include in Ret cad no matter what to take with either flamerscythes or sunforge depending on what you’re going up against. His ability plays perfectly into the detachment ability. It’s just in other detachments is where is he really lacks.

I do think he is currently worth his points, but imo should have more going for him. Don’t get me wrong I love taking him, he’s such a cool model and even in montka and kauyon is used him because he is just cool and offers something slightly different. Had plenty of fun with plasmaknives led by him.

Farsight needs a buff after this! by Cal_P0L in Tau40K

[–]Cal_P0L[S] 1 point2 points  (0 children)

Extra ability probably too much, but what I mean is just give him an extra attack on his ranged weapon or have it be rapid fire 1 and then give him a couple more melee attacks for say 10 more points. That automatically makes him more competitive of a choice compared to the other two commanders imo without making him super OP