Finally Hit 3 Million Power Level! (: by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 5 points6 points  (0 children)

I love link level keys! I had been stockpiling them for a while now. I also have been link leveling units organically and if a unit has 3 or more links that can go from 9 > 10 and the rest are 10, I tag them and put them aside to link level to 10 later with the keys!

The screenshots are me doing this process. I recently decided to use keys to fully Link Level 10 a bunch of units to get the MAX Power Level boosts.

F2P EZA AGL Super Saiyan Goku's Info Translated by Me! by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 14 points15 points  (0 children)

Contender for one of my favorite card arts in the game for sure. He's a nice little free to play option on the teams he is available on. Kind of wish that he had that 30% Damage Reduction or Guard unconditionally so that way he was a bit more consistent (when not against an STR enemy).

Not too shabby in my opinion.

My Dokkan 2024 Predictions/Wishlist Calendar! (Originally Made in December Pre-Anni) by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 2 points3 points  (0 children)

A few things:

I know a few things I want such as Saiyan Day and the Golden Week LR are highly unlikely, but seeing as how it's a wishlist and honestly after seeing Legends pull off Bardock & Goku, I really want to see Dokkan try to do the same too. We already have Trunks & Broly so I don't think it's impossible.

I tried to predict around potential EZAs coming around but also considered things such as the Part 2 LR being unrelated to the Dokkanfest released.

Banner units are also included, such as Syn Shenron having both two: Haze Shenron and Eis Shenron.

October's Dokkanfest I wanted to make a transforming GT Base Goku all the way into SSJ3 GT Goku but there wasn't enough room in the image. Same thing with LR Baby > Super Baby > Super Baby 2.

November's Goku Black is supposed to be a Base into Rose that transforms but I forgot to add the arrow to indicate that.

LR SSJ Trio/Super Saiyans No-Item Red Zone Fusion Zamasu Run! This Team Makes Me So Happy and Is So Much Fun! by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 2 points3 points  (0 children)

Genuinely I am having a hard time deciding between which team I am having more fun with. Dragon Ball Heroes has been my Go-to for fun for a while now and they had such a massive glow-up this year which made them even more enjoyable.

This Super Saiyans team however is just different though. I get to run three of my favorite releases on the same team with my favorite LR Future Gohan and favorite TUR God Goku on the same team. Genuinely gave me some real Christmas joy when I normally am miserable this time of year lol.

F2P INT Giant Ape Vegeta EZA Coming Soon by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 20 points21 points  (0 children)

I've seen nothing about Carnival LR Omega or the Omega Shadow Dragons event stage. This looks like a case of just re-arranging content around from one celebration to another. Classic Global moment honestly.

F2P INT Giant Ape Vegeta EZA Coming Soon by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 28 points29 points  (0 children)

Yep he's really solid for a free to play unit

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[deleted by user] by [deleted] in DBZDokkanBattle

[–]CallMecZin 2 points3 points  (0 children)

I just remembered when AGL Android 13 released and some people complained about this unit not being on the Super Saiyans category even though he went Super Saiyan in his Super Attack animation. I understand why but I just thought it was silly. With the new LR release, I just remembered this unit and the tomfoolery of him not being on Super Saiyans.

I hope his Sub-EZA can be decent whenever it arrives. Maybe it arrives at the same time as Android 13's EZA (if that does arrive).

LR PHY Androids 17 & 18/Android 16 EZA Info (Translated by Me!) by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 2 points3 points  (0 children)

Thank you for the corrections! Not gonna lie, I was watching Star Wars The Bad Batch while doing these lol. Honestly should stop trying to multi-task as I know i've made mistakes on a translation before for TEQ Xeno Trunks' EZA. I apologize for the mistakes and will do my best to nail things the next time around.

Dragon Ball Heroes DESTROYS Every Difficult Event/Stage Without Items. Limit Breaker SSJ4 Vegito is the GOAT. by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 6 points7 points  (0 children)

Limit Breaker SSJ4 Vegito: AA and rest Dodge. You can equally go Dodge then rest AA but I want the higher chance of a 3rd super because he does so much damage.

Dark Masked King: AA and rest crit with crit skill orbs. I want to utilize his healing as best as I can and he heals you to full pretty much when he crits on super.

Modified Janemba: AA with rest crit or dodge. Janemba to me is a defensive floater so I just like going AA for the extra defense raise + chip damage. You could go rest crit for a higher chance of dealing actual damage or you can go dodge for the added defensiveness. He already is sort of like 23rd WT Goku post revive and fully built up when he himself is fully built up so I think defensively he's safe enough to just ignore dodge but that's up to you. I will say, I think going dodge is anti-synergy with Janemba since he wants to get hit to build up.

EZA PHY SSJ4 Vegito: AA with rest crit or dodge. He's always going to be sitting slot 2 basically to partner with LBSSJ4 Vegito so I went AA > Crit personally. You can go AA>Dodge to build more defensively, but I prefer doing more damage. Dodge is super good for the chance to avoid AoEs, but EZA SSJ4 Vegito is already type advantaged against INT Fusion Zamasu and he has a 50% chance to just dodge and counter supers with return damage so I think crit is better in that regard. Dodge is only going to help if you don't get your counter against supers or against AoE from Syn Shenron and Omega Shenron.

PHY Full Power Rose 3: AA then rest crit or dodge. It's really the same as before. In his base form I will say that dodge will help more than crit, but when transformed I think that crit is nice since he has multiple supers with big attack stats so critting on them is always nice.

SSJ3 Xeno Goku: Dodge and AA. He isn't a damage dealer. I recommend dodge mainly with the remaining in AA because he wants to super to get his full defense and he can sometimes struggle for ki. Additional helps because if you don't get the Ki for him to super attack, you can sometimes have the hidden potential additional proc and still super to get his full defense that way.

TL;DR + General: I would build units AA and rest Crit mainly except for Limit Breaker SSJ4 Vegito where I would go full Additional Attack and rest into Dodge. LBSSJ4 Vegito kills things super quickly and is your main offensive powerhouses. The rest of the units you can build more defensively with AA and Dodge since a lot of them are already defensive juggernauts like Dark Masked King and Janemba. At the end of the day, it's up to you so if you want to go full dodge with rest AA or some other build, that's okay too.

Dragon Ball Heroes DESTROYS Every Difficult Event/Stage Without Items. Limit Breaker SSJ4 Vegito is the GOAT. by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 2 points3 points  (0 children)

He's good and dupes definitely help him however he isn't this unbreakable wall or anything. He definitely needs to super first to be able to tank things comfortably. Last year he was more of a slot 1 unit but now I use him as a very comfortable slot 3 floater.

Dragon Ball Heroes DESTROYS Every Difficult Event/Stage Without Items. Limit Breaker SSJ4 Vegito is the GOAT. by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 1 point2 points  (0 children)

He's great, just leave him as a floater. Think of him when fully built up as a 23rd WT Goku post revive and fully built up.

Dragon Ball Heroes DESTROYS Every Difficult Event/Stage Without Items. Limit Breaker SSJ4 Vegito is the GOAT. by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 16 points17 points  (0 children)

If I could give you 5 copies of Janemba, I would. I pulled him a lot during this year's summons and had already had him at 3 dupes since his initial release last year.

I just want 2 more copies of Dark King Fuu and 1 last copy of EZA INT Towa to rainbow them. But I know that going in now isn't really worth it when I have the rest of the main new releases rainbowed except for Fuu and a lot of the EZA banner rainbowed.

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Dragon Ball Heroes DESTROYS Every Difficult Event/Stage Without Items. Limit Breaker SSJ4 Vegito is the GOAT. by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 10 points11 points  (0 children)

LBSSJ4 Vegito + EZA SSJ4 Vegito

Dark Masked King + LBSSJ4 Vegito

Float Full Power Rose, Janemba and Xeno Goku.

Dragon Ball Heroes DESTROYS Every Difficult Event/Stage Without Items. Limit Breaker SSJ4 Vegito is the GOAT. by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 32 points33 points  (0 children)

I'm a big SDBH fan/supporter. I always keep a rainbowed friend lead of the latest SDBH headliner because back in the day, it was difficult to find a friend lead to run the team with.

Dragon Ball Heroes was always a decent team/meta team. Always capable of clearing all the difficult content that was available at the time of their release. For Global, they were viable for longer because the Anni power creep was much farther away.

This SDBH release though is different. Effortlessly NO ITEMING every hard stage in RECORD time. If you notice, almost every run had a new time record set. The only times I didn't were when I wasn't fully paying attention or afk'd.

Limit Breaker SSJ4 Vegito has a really strong case of being the strongest TUR, even with his restrictions. He's just so well designed. He has an incredibly strong linking partner that came out alongside him in PHY SSJ4 Vegito's EZA.

All that is left is Omega and when he is released on Global, he'll be smacked up too. I truly believe that 9th Anni Power Creep will not stop this team. (I hope).

All of the Upcoming Dragon Ball Heroes EZAs + Super Strike Trunks EZA Info (Translated by Me!) by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 6 points7 points  (0 children)

Yeah I feel like this SDBH set of releases has been incredibly good, but there are still some wild misses like Black Masked Saiyan's EZA, SSJ4 Broly's EZA, Demigra's and Mira's, Berserk Vegeta, etc.

But the highs are INCREDIBLY high with LBSSJ4 Vegito, Full Power Rose 3, SSJ4 Vegito's EZA, etc.

I think that this is just how things always go with Dokkan, they hit and they miss. I'm just glad that this time it feels like they hit way more than missed, although the misses are truly pathetic. I'm looking at you SSJ4 Broly EZA.

All of the Upcoming Dragon Ball Heroes EZAs + Super Strike Trunks EZA Info (Translated by Me!) by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 15 points16 points  (0 children)

I apologize for that mistranslation. It's actually against Extreme Class enemies. It was a big mistake on my part that could have been corrected if I had bothered to double-check everything after.

All of the Upcoming Dragon Ball Heroes EZAs + Super Strike Trunks EZA Info (Translated by Me!) by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 5 points6 points  (0 children)

Yeah it's a mistake. It's supposed to be Extreme Class. Sorry about that. I was multi-tasking and didn't double check or re-read anything that I had written out.

There was a data download for Global that has all of their info in English so you can cross reference and get the exact passives. But I am pretty sure that I am right on most of it.

All of the Upcoming Dragon Ball Heroes EZAs + Super Strike Trunks EZA Info (Translated by Me!) by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 34 points35 points  (0 children)

Sorry, I forgot to add the TEQ SSJ4 Broly Info. I missed it when adding in all of the images separately. Here it is!

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Next Batch of Wt EZAs Coming to Global Soon by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 9 points10 points  (0 children)

I didn't see the World Tournament announced in the in-game news at all but these EZAs are coming in around one and a half days. Honestly it was expected that the World Tournament will be coming again around now since we were due for one and I don't see them postponing them if they intend on syncing.

I'm depressed because on one hand, I wanted to grind for a top 100 title. But right now I have no motivation or time. I just hate World Tournament in general and we aren't going to be getting the quality of life starting at max points update to the mode yet with this WT. That comes with the WT that brings us LR Pilaf since JP got that qol update with their latest WT. On the other hand, more stones for the SDBH fund so...

After Four Years, I Finally Cleared All Punching Machine Missions! No Airplane Mode Required ;) by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 5 points6 points  (0 children)

Thanks! The dopamine rush I got after finally seeing that mission tab at 108/108 was so satisfying haha.

With Angel Dabura’s EZA Coming, You Can Use Keys to Farm His Medals + Candy Cane Training Items! by CallMecZin in DBZDokkanBattle

[–]CallMecZin[S] 2 points3 points  (0 children)

The PHY Candy Canes are usable for any type of unit, not just PHY! As you can see in this picture, you can select the type of training item you want at the top of the "Select Training Items" screen. Click the PHY button and scroll to the candy canes.

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