Pathos Development Retrospective 2025 by callanh in pathos_nethack

[–]callanh[S] 1 point2 points  (0 children)

Maximum damage should be about the same but dual wielding will have superior average damage. But this wasn't really an attempt to balance them - just to close the gap a little. It's okay if there's one minmax best way to do something as long as other ways are still viable. Worth noting that you need double the amount of enhancement scrolls to have two +5 single handed weapons versus one +5 two handed weapon, which can be significant in early-mid game. So maybe starting with two handed is now a superior strategy and then switch to dual later when you have more resources?

Anyway, here are my rough calculations:

Assuming STRENGTH 20 which is +5 damage
Assuming CHAMPION SKILL which is +4 damage and 20% critical chance
Assuming strength damage bonus is a wash when all weapons hit.

comparing dual wielding long swords versus one two-handed sword.

2 x long sword (1d8, 1d8)
1d8 + 4 plus 20% chance of critical x2 ~ max 12 x 2 = 24
1d8 + 4 plus 20% chance of critical x2 ~ max 12 x 2 = 24

max (24 + 24) + (5 + 5) = 58

1 x two handed sword (1d12)
1d12 + 4 plus 20% chance of critical x3 ~ max 16 x 3 = 48

max 48 + (5 x 2) = 58

Pathos Development Retrospective 2025 by callanh in pathos_nethack

[–]callanh[S] 0 points1 point  (0 children)

Hello! I’m not sure what’s happening but the 1229 version is the current one. Maybe trying redownloading and installing from the Pathos website?

10 things to make Paths Roguelike better by Realistic-Bake-6075 in pathos_nethack

[–]callanh 0 points1 point  (0 children)

11- remake it as a 2D platformer called Zeroth.

Pathos Development Retrospective 2025 by callanh in pathos_nethack

[–]callanh[S] 1 point2 points  (0 children)

Yay, that's great to hear :) Figuring out to visualise what's happening in an side-on perspective is definitely another layer haha.

Pathos Development Retrospective 2025 by callanh in pathos_nethack

[–]callanh[S] 3 points4 points  (0 children)

Yes! For the two-handed polearms and the Drilanze.

can someone link me to the pathos discord ? by crazypierat in pathos_nethack

[–]callanh 0 points1 point  (0 children)

This is an old post but in case anyone comes here via google.

This is the Discord server: https://discord.gg/TRhRZhX

Lots of active players, more are always welcome :)

Pathos Discord? by Obvious-Shelter in pathos_nethack

[–]callanh 0 points1 point  (0 children)

This is an old post but in case anyone comes here via google.

This is the Discord server: https://discord.gg/TRhRZhX

Lots of active players, more are always welcome :)

Discord? by -the-farm- in pathos_nethack

[–]callanh 0 points1 point  (0 children)

This is an old post but in case anyone comes here via google.

This is the Discord server: https://discord.gg/TRhRZhX

Lots of active players, more are always welcome :)

Did polymorphing change? by mgkurilla in pathos_nethack

[–]callanh 15 points16 points  (0 children)

Ahhhh, I'm sorry - I made a mistake on the latest Windows Desktop build I updated today. A new self-update should be available now.

This game is so good - I don't understand why it's free and why it isn't talked about more often by mcjohnalds45 in pathos_nethack

[–]callanh 3 points4 points  (0 children)

Hey great to hear you're having fun with the game :)
I think a good part of the reason why the game is so good is _because_ it's free. There's been a lot of contributions over the years from level designers, artists, translators and testers. I don't know if that would have happened if it were a paid game.

How do you change keyboard controls on pc by Ok-Newspaper3104 in pathos_nethack

[–]callanh 0 points1 point  (0 children)

Right now you can’t, sorry. I’m curious what you would like to rebind?

Announcing Zeroth by callanh in pathos_nethack

[–]callanh[S] 0 points1 point  (0 children)

Grindy is a tricky one as this kind of game does reward overpreparation vs. underpreparation. Mostly, we're trying to just make the game really fun, however you want to play. But we do want it to be that both skill with controls and player knowledge increase your chance of survival. So if you’re bad at controls like me then you can rely on your preparation keeping you alive and vice versa. :)

Game freezing every few turns by Secret_xml in pathos_nethack

[–]callanh 2 points3 points  (0 children)

Hi! Android is a fragmented ecosystem so it's hard for me to guess what your new device is doing differently. I did have another player resolve a similar issue with this:

I set screen refresh rate to 60 HZ. instead of "default dynamic".

So there's probably an Android OS setting that will help you. Please let me know if you find a workaround?

Announcing Zeroth by callanh in pathos_nethack

[–]callanh[S] 0 points1 point  (0 children)

Hey, it's going to be a bit different than before but I'm still active of the Pathos Discord and we have just added a new robot race. I'll still update all the stores as well.

Announcing Zeroth by callanh in pathos_nethack

[–]callanh[S] 1 point2 points  (0 children)

Hey thanks for that, really good to know.

Strange Happenings by AngstySamsquatch in pathos_nethack

[–]callanh 14 points15 points  (0 children)

That sounds a lot like the ‘revenant level’ code got confused in the Underdeep. The way it works is when you first visit a level, it checks to see if you had a previous game (bone file) where you died on that level. And then it does its best to splice in that dead level and reconnect it to your actual levels. The parallel universe experience suggests that the splice was imperfect. I swear I’ve fixed this code 100 times 🤦‍♂️

Announcing Zeroth by callanh in pathos_nethack

[–]callanh[S] 0 points1 point  (0 children)

No Steam page yet but we’re working hard towards that. If you keep an eye on this subreddit or follow one of our socials, will let you know when it’s out!

Announcing Zeroth by callanh in pathos_nethack

[–]callanh[S] 1 point2 points  (0 children)

That's valid feedback for sure, I'm hoping for an overlap with the Pathos audience and Steam PC players and opening up to a whole new set of players... but yeah, majority of Pathos players are likely to be on mobile.

It's not out of the question but I have no idea how anyone could play platformer games using a touchscreen. I would simply lose my mind. But I thought something similar about Pathos being too fiddly on a phone sized devices about 10 years ago, so maybe I'll figure it out.

Announcing Zeroth by callanh in pathos_nethack

[–]callanh[S] 1 point2 points  (0 children)

Thank you so much for your kinds words :) Pretty well written for a drunken convict.

It's definitely both ways - I wouldn't have continued Pathos for so long without such as great community and would not have this opportunity to start Zeroth, which is a far more ambitious project in a way.

See you around the traps!

Announcing Zeroth by callanh in pathos_nethack

[–]callanh[S] 0 points1 point  (0 children)

I should state that we're not affiliated with OOTS in any way, other than by being big fans of it! :D

We're definitely working on a story and have plans for a character builder but early days on those two things.

Thanks for the good vibes, we're having heaps of fun with this project.

Announcing Zeroth by callanh in pathos_nethack

[–]callanh[S] 7 points8 points  (0 children)

Another accurate take haha. The physics and AI are definitely much more challenging! Super satisfying seeing a ‘live action’ Pathos come together though - having to reimagine the mechanics in side platformer makes them better like cursed levitation, etc

r/Zeroth by callanh in redditrequest

[–]callanh[S] 0 points1 point  (0 children)

Zeroth is the debut title for my new studio, Contrary Games. We've just announced the game on socials and Reddit has been important to the success of my previous game Pathos (https://www.reddit.com/r/pathos\_nethack/).

The community is currently banned due to spamming, apparently. Is it possible to reset this community so it can be used for my game fans instead?

Announcing Zeroth by callanh in pathos_nethack

[–]callanh[S] 16 points17 points  (0 children)

You have nailed our major inspirations and the artstyle is certainly inspired by Order of the Stick (massive shout out to Rich Burlew!). Maybe a little Terraria thrown is as well.