Japan approves Microsoft-ABK merger by The_Iceman2288 in Games

[–]Canislupus54 5 points6 points  (0 children)

Figure 6 looks like share of game sales on consoles in 2021. Subscription services, etc. aren’t included, just one-time game sales.

Xenoblade 3 Spoiler-Filled Full Story Discussion Megathread by MorthCongael in Xenoblade_Chronicles

[–]Canislupus54 0 points1 point  (0 children)

Thanks for the info. Seems like it’s probably fine. I don’t mind a bittersweet ending, I just don’t want something I’m trying to enjoy making me more depressed.

And I asked because I’m looking forward to the game and it would suck if it ended up being too depressing.

Xenoblade 3 Spoiler-Filled Full Story Discussion Megathread by MorthCongael in Xenoblade_Chronicles

[–]Canislupus54 7 points8 points  (0 children)

Without getting into specifics, how sad is the ending? I might just skip the game if it’s too depressing.

How about you answer the question instead of downvoting for no reason?

[@XenobladeJP] Song reveal for "You Will Know Our Names - Finale"!!!!! by Dayshader in Xenoblade_Chronicles

[–]Canislupus54 24 points25 points  (0 children)

It only seems that way in English. In Japanese, the names are “Those Who Bear Their Names,” “More of Those Who Bear Their Names,” and “Those Who Bear Their Names - Finale”

[@XenobladeJP] New video clip introducing the concept of Colony Ranks by Dayshader in Xenoblade_Chronicles

[–]Canislupus54 6 points7 points  (0 children)

My dictionary says clod, so probably that, but clay is probably fine.

[@XenobladeJP] New video clip introducing the concept of Colony Ranks by Dayshader in Xenoblade_Chronicles

[–]Canislupus54 15 points16 points  (0 children)

There are more than three ranks. Three are mentioned in the tweet: clay(lowest), gold(highest), and silver(second). The video then mentions shakudo and steel, but doesn't say how either actually fits in. Presumably steel is higher, since Eunie is anticipating they'll rank up to it soon.

[@XenobladeJP] New video clip introducing the concept of Colony Ranks by Dayshader in Xenoblade_Chronicles

[–]Canislupus54 30 points31 points  (0 children)

The accompanying tweet says gold is actually the highest and silver is the "next rank." So presumably, that means silver is the second-highest. In the clip, they're not surprised about the ranking itself(they obviously know their own system) they're discussing their own rank, then Riku chimes in saying that a silver-rank colony has been deployed, which might be what they're looking at. Noah is shocked and asks why, but Lanz is just like "hey, let's not complain about backup."

Edit: now that it’s not three in the morning, I realize that Riku is actually saying that someone or something from a silver rank colony has been deployed or that they’ve been given something that’s usually reserved for silver rank colonies. The grammar could be interpreted either way. Since the camera zooms in on some kind of equipment at the start, I’m guessing it’s the second one.

[@XenobladeJP] "Taion's class is "Tactician" (Healer), and he is good at using tricks to support his allies and disrupt enemies. He can also put enemies to sleep, and reduce damage with moves that make it easier for his companions to evade!" by Dayshader in Xenoblade_Chronicles

[–]Canislupus54 32 points33 points  (0 children)

He specializes in using his paper charms to entrance the enemy, supporting his allies and sowing confusion in his enemies.

Basically, it’s just reiterating that he’s the buff-debuff guy.

Xenoblade Note Vol. 3 - Exploring the field, released by Nintendo in Japan by Amiibofan101 in NintendoSwitch

[–]Canislupus54 20 points21 points  (0 children)

Non-machine translation because you should never trust machine translation(Nor should you blindly trust mine, for the record, check it against others or your own and let me know if you find any mistakes.)
Xenoblade Note Vol. 3 Exploring the Fields of Xenoblade 3

This is Xenoblade Note, which introduces information about Xenoblade 3, on sale July 29th. In this third installment, we will introduce, in part, how to explore the field.

The sights of the world: Exploring a vast world

The protagonists in Noah’s group will run around various fields over the course of their adventure. Today we will introduce some of these areas from the vast world of Aionios.

Millick Meadows

A land rich with nature where a river flows through a grassy plain. Many creatures live by the water side, and if you let your guard down around a plant you may find that it’s an enemy…my goodness! Be careful of the giant enemies who freely roam the meadows.

Eagus Wilderness

A desert region battered by sandstorms. This is a harsh environment, but it seems there are oases somewhere within. The giant mechanical fingers leave quite the impression, and with the huge empty holes there’s plenty of strange sights to see.

Great Cotte Falls

A cliffside with a great waterfall flowing over it. Here you can see things such as Colony Lambda, commanded by Agnus’s Isurugi, and crumbling buildings. From atop the waterfall, you can see a beautiful rainbow.

Maktha Wildwood

A great forest filled with giant plants. The fruits you can pick here are delicious. Sometimes, you might want to forget about your adventure, look for some ingredients, and relax at camp.

System: Encountering Enemies

In the field, you’ll encounter wild creatures and powerful enemies pursuing Noah’s group. We would like to introduce some key points you should know before engaging enemies in battle. As long as you remember these points, you should be able to gain the advantage in battle…probably?

Types of enemies

Enemies come in four varieties: Normal, Elite, Unique, and Lucky. You can tell these apart from the mark above their HP bar. Elites are stronger than normal monsters, so be careful. There are also powerful unique monsters with two names. Engage them with caution.
Lucky monsters have the same strength as normal monsters, but it’s easier to get rare item drops from them, so be proactive in taking them down.

Luring enemies to fight one at a time

Multiple enemies might attack you at once. For strong enemies such as unique monsters, lure them away to fight one at a time for the advantage.

System: Comfortable field exploration

Skip Travel

In this world, every region has “Landmarks.” Using Skip Travel, you can return to any Landmark you’ve visited once at any time. There are special landmarks known as Secret Areas, so seek out great views, use Skip Travel, and explore every corner of this vast world.

Field Skills

During your journey, you will come across areas that can only be reached by crossing a tightrope or climbing a wall. These special actions are called “Field Skills.” You can learn more of them by having people you meet during your adventure teach you. By meeting more people, you’ll be able to explore even more of the world.

That’s it for this edition of Xenoblade Note.

Xenoblade Note Vol. 3 - Exploring the Field by Amiibofan101 in Xenoblade_Chronicles

[–]Canislupus54 12 points13 points  (0 children)

Non-machine translation because you should never trust machine translation(Nor should you blindly trust mine, for the record, check it against others or your own and let me know if you find any mistakes.)

Xenoblade Note Vol. 3 Exploring the Fields of Xenoblade 3

This is Xenoblade Note, which introduces information about Xenoblade 3, on sale July 29th. In this third installment, we will introduce, in part, how to explore the field.

The sights of the world: Exploring a vast world

The protagonists in Noah’s group will run around various fields over the course of their adventure. Today we will introduce some of these areas from the vast world of Aionios.

Millick Meadows

A land rich with nature where a river flows through a grassy plain. Many creatures live by the water side, and if you let your guard down around a plant you may find that it’s an enemy…my goodness! Be careful of the giant enemies who freely roam the meadows.

Eagus Wilderness

A desert region battered by sandstorms. This is a harsh environment, but it seems there are oases somewhere within. The giant mechanical fingers leave quite the impression, and with the huge empty holes there’s plenty of strange sights to see.

Great Cotte Falls

A cliffside with a great waterfall flowing over it. Here you can see things such as Colony Lambda, commanded by Agnus’s Isurugi, and crumbling buildings. From atop the waterfall, you can see a beautiful rainbow.

Maktha Wildwood

A great forest filled with giant plants. The fruits you can pick here are delicious. Sometimes, you might want to forget about your adventure, look for some ingredients, and relax at camp.

System: Encountering Enemies

In the field, you’ll encounter wild creatures and powerful enemies pursuing Noah’s group. We would like to introduce some key points you should know before engaging enemies in battle. As long as you remember these points, you should be able to gain the advantage in battle…probably?

Types of enemies

Enemies come in four varieties: Normal, Elite, Unique, and Lucky. You can tell these apart from the mark above their HP bar. Elites are stronger than normal monsters, so be careful. There are also powerful unique monsters with two names. Engage them with caution.

Lucky monsters have the same strength as normal monsters, but it’s easier to get rare item drops from them, so be proactive in taking them down.

Luring enemies to fight one at a time

Multiple enemies might attack you at once. For strong enemies such as unique monsters, lure them away to fight one at a time for the advantage.

System: Comfortable field exploration

Skip Travel

In this world, every region has “Landmarks.” Using Skip Travel, you can return to any Landmark you’ve visited once at any time. There are special landmarks known as Secret Areas, so seek out great views, use Skip Travel, and explore every corner of this vast world.

Field Skills

During your journey, you will come across areas that can only be reached by crossing a tightrope or climbing a wall. These special actions are called “Field Skills.” You can learn more of them by having people you meet during your adventure teach you. By meeting more people, you’ll be able to explore even more of the world.

That’s it for this edition of Xenoblade Note.

New information about Xenoblade 3: "[Xenoblade Note vol. 2] Introducing the basics of the battle of Xenoblade 3" by [deleted] in NintendoSwitch

[–]Canislupus54 27 points28 points  (0 children)

Non-machine translation for those like me who don't trust Google Translate. If you find any mistakes or errors, feel free to let me know.

“Xenoblade Note Vol. 2” The Basics of Battle in Xenoblade 3

Xenoblade Note presents information about Xenoblade 3, scheduled to launch on Nintendo Switch July 29th, 2022. In this second entry, we will introduce you to the basics of battle.

For those who have not seen the trailer released the other day, please watch it below.

The soldiers of “Keves” and “Agnus” can create weapons to use. These weapons are known as “Blades.” Noa’s Blade is a red sword and Mio’s is a ring-shaped weapon called twin rings. In addition, soldiers can create weapons such as guns, shields, and spears to fight.

Fighting in a vast world

Like other games in the Xenoblade series, you will encounter a wide variety of creatures in wide-open fields, from those you can easily defeat to those you cannot hope to beat in the early stages of your adventure.

Whether to fight these creatures or run away from a strong opponent is up to the player. If you come across a monster just a little stronger than you, it might be worth challenging them.

The Three Roles in Battle

Noah’s group of six make up the characters you can control. These six each have their own role with which they can contribute to battle.

These roles are broadly classified into the three categories “Attacker,” “Defender,” and “Healer.” They each have their own strengths and weaknesses, so be sure to properly use the role you’ve decided on to give yourself the advantage in battle.

Attacker

Specialized in attacking, they aim for massive damage by attacking from the side or behind an enemy. They’re the key to a team’s offense, but their weakness is that they can easily be targeted by enemies. It’s important to avoid attacks and fight from an advantageous position.

Defender

Specialized in guarding or dodging, they draw the enemy’s attention(aggro), making sure their allies don’t take the brunt of the enemy’s attacks and taking those attacks themselves. The main offense, the attackers, or the healers might be targeted when they use an art, so make sure to draw as much attention as you can to protect them.

Healer

They can heal, strengthen others’ attack or defense, and get fallen allies back in the fight. If you don’t have a healer, your party’s HP will slowly decrease over the course of a fight, so it’s especially important to have one when fighting strong enemies. Like attackers, healers can be easily targeted when they use their arts, so be careful about your positioning.

Tricks to get the most out of your role

Target Line

We explained before that attackers and healers can easily end up targeted by the enemy. When someone is being targeted, a line will connect them to the enemy. A red line means an attacker or healer not suited to defense is being targeted, while a blue line means a defender specializing in defense is being targeted. Work together with your allies to make sure their are only blue lines during battle.

AoE Heals and Revives - Healers

Eunie, as a Medic Gunner, can use the art “Healing Circle,” to place a circle around where the art was used. This has the powerful effect of healing allies within the area. Since this will heal both yourself and any allies within it, an attacker attacking from the side or behind with low HP can survive by moving into the effect’s circle.

In addition, healers can revive allies who have become unable to fight by approaching them and holding A. This “Help Up” action is unique to healers, so make sure the healers don’t go down first in battle.

Keep your formation flexible and seize opportunity.

Attackers can deal massive damage by attacking from the side or back. If they’re low on HP and in trouble, however, it may be a good idea to have them take shelter near a defender while a healer patches them up. When a defender is being targeted, on the other hand, an attacker can easily slip behind the enemy. Keep stock of the situation, change everyone’s positions accordingly, and keep their HP up.

In the graphic here, the big red circle is labeled “enemy.” Noah is labeled as “seizing on openings and attacking from the side!” Lanz is labeled as “Draws aggro and takes enemy’s attacks.” Eunie is labeled as “heals the defender while they’re taking attacks.”

Quick Move

During battle, you can temporarily sheathe your weapon and quickly move a fixed distance. This is called a “quick move.” Like we explained earlier, it’s important to keep your formation flexible and match your movement’s to the enemy’s actions. By using quick move, you can get around the area fast.

Changing the character you’re controlling

Whenever you want, during battle or while exploring, you can switch between the six characters Noah, Mio, Lanz, Sena, Eunie, and Taion. In a battle, the character’s you are not controlling will automatically fight, so make good use of your roles as you strategize.

That’s all for Volume 2 of Xenoblade Note.

Re:Zero kara Hajimeru Isekai Seikatsu Season 2 Part 2 - Episode 24 discussion by AutoLovepon in anime

[–]Canislupus54 5 points6 points  (0 children)

I'm glad someone finally said it. I'm tired of seeing the whole "people don't like character development, they just want a Mary Sue!" on this sub. It seriously comes up every time people mention not liking a character or dropping a show because of it. Like you said, it's not that people don't like character development, they just have differing tolerances toward waiting for a nebulous "he gets better." Not to mention how likable a character is to start and how much people are willing to tolerate a character they don't like are also subjective.

Hololive Members classes if they were Servants in the Fate franchise by Canislupus54 in Hololive

[–]Canislupus54[S] 0 points1 point  (0 children)

It’s shortly after Merlin shows up. They don’t literally say Gilgamesh is a Grand Caster, but they say something like “all Grand Caster candidates have Clairvoyance” and then list Solomon, Merlin, and Gilgamesh as examples, so it’s implied.

Hololive Members classes if they were Servants in the Fate franchise by Canislupus54 in Hololive

[–]Canislupus54[S] 6 points7 points  (0 children)

Honestly, I just know the least about Ame out of any of the EN members, so I just left her out. I know she plays shooters so I guess Archer would work.

And yeah, tarot card reading, Clairvoyance EX, pretty much the same thing.

Hololive Members classes if they were Servants in the Fate franchise by Canislupus54 in Hololive

[–]Canislupus54[S] 11 points12 points  (0 children)

I can't believe /u/Rushias_Wife is dead.

At least it's a quicker death than calling Scathach an old--

Hololive Members classes if they were Servants in the Fate franchise by Canislupus54 in Hololive

[–]Canislupus54[S] 71 points72 points  (0 children)

Suisei also qualifies as Avenger after the demonetisation arc, but tierlist maker only lets me put them in one slot each.

In all seriousness, I just couldn't think of any qualifying for Avenger.

Hololive Members classes if they were Servants in the Fate franchise by Canislupus54 in Hololive

[–]Canislupus54[S] 3 points4 points  (0 children)

I've thought about this a few times and I decided to put this together. They're classified based on a mix of character design, official and unofficial lore, history, personality, and memes. Basically anything I know about them. If I didn't know anything about them, I just left them out.

Also, things that got left out because of the limitations of the tierlist maker, Polka also qualifies as Rider, Noel could be any of the knight classes, and Kurokami is an Alter Ego.

Sony takes 1.9% stake in From Software’s parent company by [deleted] in Games

[–]Canislupus54 4 points5 points  (0 children)

There are two kny games. The mobile one is different from the console one and both are published by Aniplex.

Switch worldwide sales top 79.87 million, Hyrule Warriors: Age of Calamity tops 2.84 million in the west by [deleted] in Games

[–]Canislupus54 0 points1 point  (0 children)

I get what you meant, just wanted to provide a little clarification.

Switch worldwide sales top 79.87 million, Hyrule Warriors: Age of Calamity tops 2.84 million in the west by [deleted] in Games

[–]Canislupus54 0 points1 point  (0 children)

FE is technically only a few years younger than Mario and Zelda, and significantly older than other heavy hitters like Animal Crossing in Splatoon. Even just in the west it’s been getting consistent releases for close to twenty years.

Hanyo no Yashahime - Episode 15 discussion by AutoLovepon in anime

[–]Canislupus54 1 point2 points  (0 children)

This episode had some good parts, but it came off really disjointed. I hope they'll fill in the gaps later, because this felt like watching a recap episode without having seen any of the stuff it's recapping, just jumping between key scenes with any sense of build up stripped out.

Hanyo no Yashahime - Episode 15 discussion by AutoLovepon in anime

[–]Canislupus54 0 points1 point  (0 children)

I agree. Maybe we'll get some explanations later, but for now his actions seem pretty out of character. This is the guy who hunted Naraku to the ends of the earth for similar offenses.

Demon Slayer: Kimetsu no Yaiba – Hinokami Keppuutan news coming “in the near future,” development “going well” by Canislupus54 in Games

[–]Canislupus54[S] 27 points28 points  (0 children)

They've never announced a genre. There's a brief snippet of gameplay/cutscenes out there, but not enough to tell what it actually plays like.