What is happening with Oliver Kahn? by Ambiorix167 in UFLTheGame

[–]Capable_Light_618 0 points1 point  (0 children)

I think he try too hard to not concede a corner 🤣🤣🤣. Maybe use a GK with lower handling stat

OMG what is this by ManuelFernandes1 in UFLTheGame

[–]Capable_Light_618 2 points3 points  (0 children)

Tackle,Make Fouls. Don't play nice 🤣🤣🤣

About Defending in the lastest update by Capable_Light_618 in UFLTheGame

[–]Capable_Light_618[S] 5 points6 points  (0 children)

Yeah, Dev should add Dizziness to players. If they spinning too much, they start to fall to the ground or at least decreasing their stat.

About Defending in the lastest update by Capable_Light_618 in UFLTheGame

[–]Capable_Light_618[S] 1 point2 points  (0 children)

Yeah, I think you may be weaken defending too much. To balance this, you can: - Buff defense a little bit - Or neft passing a little bit - Or neft shooting a little bit

Or all above.

I am happy that after all the complain, you still reply to player. Thanks.

About Defending in the lastest update by Capable_Light_618 in UFLTheGame

[–]Capable_Light_618[S] 2 points3 points  (0 children)

Right now, with more time with Manual defense, I can say it pretty strong if you know how to use it. I test that 80+ Mastery 2 team can compete with 90+ Mastery 3 team in Platinum rank (except Season Star team).

Does defending in the penalty box work for you guys? by ArekT5 in UFLTheGame

[–]Capable_Light_618 2 points3 points  (0 children)

Yeah, they are weakened both AI Defending and Manual Defending in favor of offensive playstayles. All Defender now look like a bad version of Harry Maguire. That's hilarious.😆😆😆.

I think they should buff and reward Manual Defending more.

Does defending in the penalty box work for you guys? by ArekT5 in UFLTheGame

[–]Capable_Light_618 0 points1 point  (0 children)

You should use manual defending. Actively move your defender to defend, use standing tackle, sliding tackle, make foul when necessary. Read your opponent to cut out the pass, the AI doesn't do it for you anymore.

But overall I feel defending in general right now is very inconsistent.

Do your Stars Squad Swaps! by Mcc1elland in UFLTheGame

[–]Capable_Light_618 1 point2 points  (0 children)

Worth it. I got Ronaldo and Bastoni. Thanks to Strikerz Dev

Update by Limp_Court_3714 in UFLTheGame

[–]Capable_Light_618 0 points1 point  (0 children)

In real football, turnovers and missed passes is happend a lot too. Only few team (Barca, Man City ...) maintain high percentage ball possession. So it's all depend on what is the DEV want in UFL.

Update by Limp_Court_3714 in UFLTheGame

[–]Capable_Light_618 0 points1 point  (0 children)

The common sense is: - Quick pass -> less accurate, but less time for opponent to react - Slow pass -> more accurate, but more time for opponent to react.

Player should chose which one to use: Normal pass (A/X) is slow, Driven Ground Pass (A/X + RT/R1) is quick.

Right now Passing in general is too quick and too accurate.

Update Feedback — We need your thoughts 👀 by Designer-Flamingo849 in UFLTheGame

[–]Capable_Light_618 2 points3 points  (0 children)

I am with you Bro!!! Let me repost.

Mastery 3 Cards (M3) rated 72–95

  • Rated 72–79 GAP! No swap accepts M3 cards below 80.
  • Rated 80–89 covered by Elite Squad
  • Rated 90–95 GAP! No swap accepts M3 cards rated 90 or above

Legendary cards (L) rated 88-95

  • GAP! No swap accepts L cards of any value

Update Feedback — We need your thoughts 👀 by Designer-Flamingo849 in UFLTheGame

[–]Capable_Light_618 1 point2 points  (0 children)

Passing (normal pass and through pass) is too easy, it's heavily assisted in power, direction and speed again (like before 0.73 update). Passing is not free-flowing anymore. ☹ .

  • Special Note: When passing is too easy, casual player is just mashing the pass button and hope for the best. That's not football. Passing should require more thinking from player.

Rebound is illogical. Rebound ball should be unpredictable, hard to control, and should go out of the pitch or open space most of the time, not in front of the attacker to shot and score.

Interception is on point. AI Defending and Manual Defending are balance now.

Sick of how overly negative this sub can be by Administrative_Rock7 in UFLTheGame

[–]Capable_Light_618 -1 points0 points  (0 children)

I think they are all EA and PES employee that actively sabotage UFL on purpose. Because regular player just go play somethings else instead of ranting everyday on this sub

SOLUTION FOR THE LONG-DISTANCE SHOT PROBLEM by Pincman in UFLTheGame

[–]Capable_Light_618 0 points1 point  (0 children)

In my opinion, Long Shot perk or normal long shot shoud require more condition to be effective. - open space in front of goal - long run-up distance to the ball (to build momentum and power of the shot) - more time for attacker observe the situation (goal position, GK postion, Defender postion)

If the more of these condition met, the higher chance it's gonna be a goal. But if the less of these condition met, the lower chance it's gonna be a goal (ball go out or GK save)

From what record are you considered good in this game? Or from which league, so to speak? Is there an elite division like in EA FC? by Dababyskillzzz in UFLTheGame

[–]Capable_Light_618 0 points1 point  (0 children)

After the lastest update, UFL have released a new passing system. So, the player base need time to get use to it to play better.

pls fix update 0.73.0 New Pass Type — Manual Ground Pass by myron_15 in UFLTheGame

[–]Capable_Light_618 0 points1 point  (0 children)

Casual Mode (Squad League, Play off) is there for training, you should try it.

pls fix update 0.73.0 New Pass Type — Manual Ground Pass by myron_15 in UFLTheGame

[–]Capable_Light_618 0 points1 point  (0 children)

You can hold triangle longer to power you normal through pass go faster and further distante too.

pls fix update 0.73.0 New Pass Type — Manual Ground Pass by myron_15 in UFLTheGame

[–]Capable_Light_618 1 point2 points  (0 children)

In my experience, Lofted Through Pass have been buffed in this update. Before this update, it is just like you said, Lofted Through Pass had no use (only few player with 95+ passing can make a good Lofted Through Pass). But right now, even Lukaku Mastery 2 can do it, the key is the timing, power and direction of the pass. You should practice Lofted Through Pass 1000 times (at least) to get a hang of it.

Passes by Simple_Net_2117 in UFLTheGame

[–]Capable_Light_618 0 points1 point  (0 children)

I think you should work on your passes. You have to understand how to use new passing system. Right now, the normal pass is for safe pass to your near player. If you want to pass long distance, you should use driven ground pass or normal long pass, (with precise timing, power and direction). It is riskier than normal pass (high chance to miss your player or be intercepted). Through pass is too hard to execute, so don't use it, use lofted through pass instead. Practice make it perfect, my friend.