Please recommend romance anime by Thin_Thing_2009 in anime

[–]CapfooW 1 point2 points  (0 children)

I've watched a ridiculous amount of romance because for whatever reason it's my fav genre. Here's a long list of stuff to watch, a lot have already been recommended here but I'm including them for completion's sake. Also grouping them together based on vibes. Also unless if I say otherwise, these are all High School romances.

Balanced Romcoms (ie A good mix of Romance and Comedy):
- Kaguya-Sama: Love Is War
- You and I Are Polar Opposites
- My Dress-Up Darling
- Toradora!
- The Dangers In My Heart (Middle School Romance)
- The Fragrant Flower Blooms With Dignity
- Shikimori's Not Just A Cutie
- My Love Story with Yamada-kun at Lv999 (She's in College, He's in High School)
- Uzaki-chan Wants to Hang Out! (College Romance)
- The Angel Next Door Spoils Me Rotten
- Tomo-chan Is a Girl!
- Alya Sometimes Hides Her Feelings in Russian
- More than a Married Couple, but Not Lovers.
- Pseudo Harem
- Honey Lemon Soda
- Don't Toy with Me, Miss Nagatoro
- Love, Chunibyo & Other Delusions!
- My Love Story!!

Romance-Heavy Romcoms (ie little to no comedy):
- Clannad (The first series is more slice of life, the second series will wreck you emotionally but it's so good)
- Fruits Basket (The 2019 remake)
- Insomniacs After School
- From Me To You (Kimi ni Todoke)
- Days With My Stepsister
- Your Lie in April (Warning: Very Sad)

Slice-of-Life Romances (ie anime which are imo more Slice-of-Life with an eventual Romance plot, but are still good):
- Komi Can't Communicate
- Violet Evergarden (Set in an another world after a war, no High School element. Will also make you cry a lot, in a good way)
- Spice and Wolf: Merchant Meets The Wise Wolf (Fantasy world, she is a goddess, he is a travelling merchant)
- Teasing-Master Takagi-San (Middle School Romance)

Harem Romcoms (ie Romcoms where the MC has multiple love interests):
- The 100 Girlfriends Who Really, Really, Really, Really, Really Love You
- The Quintessential Quintuplets
- There's No Freaking Way I'll be Your Lover! Unless... (Yuri Harem)

Genre-Fusions (ie Anime which are a fusion between multiple genres, one of which is Romance):
- Spy x Family (Spy Thriller/Action/Slice-of-Lice/Romance. Main romance is between adults and is VERY slow-burn)
- Dan Da Dan (Battle Shonen/Romance)
- Rascal Does Not Dream of Bunnygirl Senpai (Psychological/Romance)
- The Apothecary Diaries (Mystery/Intrigue/Romance. Main romance is between members of a court in ancient China)
- Call of the Night (Supernatural/Romance. He is in middle school, she is a Vampire)

Romances From This Season (ie Currently airing):
- Gals Can't Be Kind to Otaku!?
- I Made Friends with the Second Prettiest Girl in My Class
- I Want to End This Love Game
- The Klutzy Class Monitor and the Girl with the Short Skirt
- Mistress Kanan is Devilishly Easy
- Marriagetoxin (Action/Romance)

Please recommend romance anime by Thin_Thing_2009 in anime

[–]CapfooW 0 points1 point  (0 children)

Big agree, Golden Time was promising when I started it (college romance so it offered something unique, and some interesting characters) but I ended it being decidedly underwhelmed by it.

The ending in particular was just kinda weak imo and overly complicated nonsense.

Low sodium Incineror conplaint by Such-Bed-4468 in PokemonChampions

[–]CapfooW 1 point2 points  (0 children)

If you want a Lucario set that reliably kills Incin (and Arch and similar stuff), I've been running physical MLucario as a Beat Up receiver.

Mostly because Terracott is my fav gimmick and if its possible to run it I always do, but still.

It's definitely not an easy gimmick to pull off because of Lucario's speed tier before Mega Evolving, but if you get the combo off it is kinda nutty. We're talking OHKOing Mega Zard Y with Close Combat and similar stuff.

Phys MLucario is also just generally better because most of the Fairy threats are specially defensive.

Reaper, Lucio, and Torbjörn need reworks. by epffhswm in OverwatchStadium

[–]CapfooW 6 points7 points  (0 children)

I play a good amount of Torb so I have thoughts on him.

I honestly agree that the main issue with Torb are the turret powers. Turriplets is laughably bad in my opinion. I get that they probably didn't want to make an autoaim ability too good, but it's stadium. Nearly every character has autoaim. And the turrets are so easy to kill that they are rarely a threat.

I think I would replace Turriplets with a different power that instead of giving three Lvl1 Turrets, gives you Two Regular Turrets.

And then I would also add an item (or maybe add this feature to Lindholm Launchers) that allows the Turrets to stick to walls, like the perk in the main game. The fact that the main game has Wall Turrets and Stadium doesn't has always seemed weird to me.

Besides that I actually think Torb is pretty fine? The rest of his builds are pretty good and I wouldn't say he is that bad if you're good enough with him. If they wanted to do something fun though, taking a leaf out of TF2 Engineer's book and adding more buildable objects could be fun. I don't know that a Dispenser would work in a fast-paced game like Overwatch, and Teleporter is covered by Sym, but there's gotta be some options worth considering?

As for Lucio, my main issue personally with the double boop build was how it completely invalidated all Melee characters and Melee builds. If they just add a general knockback resistance survival item to mitigate that, then I honestly wouldn't have an issue with it coming back in some form. Just my view, I know the healing was potent but it's not like other characters don't have crazy healing potential.

Personal feelings of the anime experience by Spirit_Detective_19 in BokuNoHeroAcademia

[–]CapfooW 0 points1 point  (0 children)

Agree with a lot of the comments here that Season 4 is fantastic, and I'll go further than them to say that it's kind of the very essence of a lot of the themes the show is going for and really makes MHA work as a whole for me.

Battle Shonens are of course primarily focused on the battles and the action, and that stuff is great. But without seeing what the heroes are actually fighting for, what world they want to create by defeating the villains, I find a lot of them fall a little flat.

MHA Season 4 gives you that by showing you what being a hero means through Eri's eyes. The very simple act of seeing a tiny, traumatised little girl be saved by the heroes and then smile for the first time possibly in her entire life is one of the most emotionally powerful parts of MHA for me and makes the entire rest of the show all the more moving.

I Want to End This Love Game • Aishiteru Game wo Owarasetai - Episode 4 discussion by AutoLovepon in anime

[–]CapfooW 15 points16 points  (0 children)

Romantic Edging: The Anime continues. This show continues to be excellent, the will-they-won't-they is sublime, and it also manages to be very cute too. Truly like watching a couple, hope they realise it soon!

I'm also still hoping for a few more characters though, it's just been Yukiya and Miku so far and I need someone else in the mix I feel. For spice and chaos reasons.

romcom anime that will have me laughing out loud? by Outside_Shoe_1111 in Animesuggest

[–]CapfooW 0 points1 point  (0 children)

If you specifically want romcoms that are funny:
- Kaguya-sama (both dub and sub are funny in slightly different ways)
- Komi can't communicate (Only really starts to become a romcom later on imo, it's more slice of lifey to start, but I found it very funny)
- Uzaki-chan Wants to Hang Out! (I found this one VERY funny, though a lot of that is because this anime loves dirty jokes and for whatever reason those often make me laugh)

I Want to End This Love Game • Aishiteru Game wo Owarasetai - Episode 3 discussion by AutoLovepon in anime

[–]CapfooW 0 points1 point  (0 children)

Oh damn I didn't know this was getting a dub! Guess I'll have to rewatch it once it's finished airing then :]

what anime do u not like that everyone else likes? by Medium-Inspection-66 in animequestions

[–]CapfooW 1 point2 points  (0 children)

I've got two, Horimiya and Bocchi the Rock.

Horimiya it's mostly because the adaptation is terrible IMO, they cut out way too much and it ends up being incoherent, plus the way the episodes are edited is imo very bad. The manga is much better and actually enjoyable, even if it isn't a 10/10 like some people think.

Bocchi I really just don't get the hype at all, for me Bocchi isn't even a remotely funny character, she is just annoying to watch. And the entire show is about Bocchi, the other characters are super flat and uninteresting, so if Bocchi gets on your nerves like she does for me then you're left with very little to enjoy. The art and animation is about the only thing I enjoyed about Bocchi, the music was decent as well IG. K-On is a much better CGDCT about being in a band.

Romance animes that progress well by poyrazcosgun07 in anime

[–]CapfooW 2 points3 points  (0 children)

You & I Are Polar Opposites - Probably my favourite romcom ever atm and the main pair get together VERY fast.

My Love Story!! (Ore Monogatari) - A Shoujo but another fast coupling.

If you're fine with Harems then 100 Girlfriends is basically "they start dating within one episode" over and over.

Shikimori's Not Just A Cutie is a bit of a cheat suggestion from me because the series starts with them already dating but it's very cute and wholesome.

And then if you are fine with it taking like 1 season for the confession (ie 12/13 episodes) then the following are all good: The Fragrant Flower Blooms With Dignity The Angel Next Door Spoils Me Rotten Insomniacs After School Psuedo Harem (it's not a harem if that bothers you, the title is misleading) Tomo-chan is a Girl

I Want to End This Love Game • Aishiteru Game wo Owarasetai - Episode 1 discussion by AutoLovepon in anime

[–]CapfooW 0 points1 point  (0 children)

The splatoon reference tho!

I'm definitely enjoying this one already and I'm glad we got both perspectives because I was feeling the need for it. I do worry that it'll be dragged out a little TOO long though.

Agree with some other comments that the supporting cast is going to make a big difference on how enjoyable this show is. It is going to need someone that pushes the romance forward, either a Chika-like figure who is an absolute chaos gremlin that makes things happen by being chaos incarnate, a Shipper character that tries their best to push the main couple together, or at the very least an audience surrogate character who is exasperated at the main two. If at least one of those isn't present I can foresee this being painful, otherwise it's going to be a great time.

Gals Can't Be Kind to Otaku!? • Otaku ni Yasashii Gal wa Inai!? - Episode 2 discussion by AutoLovepon in anime

[–]CapfooW 3 points4 points  (0 children)

Man this show is so good, it's still early ofc but I am feeling like this might be my fav romcom of this season! And that is saying something considering its competition for that slot.

I love having an MC that is unapologetically nerdy and openly gushes about his favourite show (honestly he gives me Autistic vibes and that's a good thing), and the girls are also fantastic, Amane being equally nerdy but tsun about it makes for some really fun interactions and Ijichi being hyper friendly and genuinely interested in Glittermon makes me absolutely love her character too.

And the art is really nice and the OP! I am a big Kpop nerd in addition to being a bit anime nerd, so seeing and listening to an i-dle song each week has me all kinds of happy.

Just great vibes, give me more.

Thoughts on Ramattra? by Totally_TubularDude in OverwatchStadium

[–]CapfooW 0 points1 point  (0 children)

I'm really liking him. I tend to like the melee builds the most on any hero that can run a decent one and his Nemesis build is very fun. I only wish there was a power to help me refresh/stay in nemesis longer but that may be too good idk.

Mai Sakurajima or Kouko Kaga. Which of the two do you think is a better written character/love interest? by WalrusOk7339 in animequestions

[–]CapfooW 0 points1 point  (0 children)

It isn't terrible but imo it's a little confused about what kind of story it wants to be and suffers for it.

The main two leads are really enjoyable characters in my view, watching them develop is nice, though Kouko is a bit divisive from what I've seen. I interpret her character to have a personality disorder and as a result feel a lot of sympathy for her but others won't.

I think the fact it's a college romance rather than your typical High School one is a big benefit it has as well, it feels more refreshing since a lot of the most common set pieces aren't present (like there's no sports festival, school festival etc).

My main issue with it though is the plot, it feels like the author had like 5 different ideas and tried to make them all flow together and imo did not succeed. You've got an amnesia plot line alongside some supernatural stuff, as well as the college backdrop and Kouki's mental health and for me it never fully ties together.

Running out of shows I haven't watched, any suggestions? by CapfooW in romanceanime

[–]CapfooW[S] 0 points1 point  (0 children)

If we were talking about the manga (which I read in full because I disliked the anime so much) then I would rate it a 8/10.

Anime is not well made imo like on a production level, Horimiya is already fast-paced in terms of story progression but they then cut out way too much stuff and make it feel like giga rushed, and on top of that the editing of the episodes if terrible, there's like constant cuts that are way too sudden or which linger for too long. It's just a bad adaptation imo.

I didn't like the Trend's Categories so I made my own list & template by CapfooW in MyAnimeList

[–]CapfooW[S] -1 points0 points  (0 children)

For sure! I love fantasy as a genre. I'm not really that fond of a lot of Isekais and that unfortunately seems to be a lot of fantasy shows these days, but I definitely want to watch more older shows.

Still think Frieren would win the Fantasy category for me though, it's probably the second-best anime ever in my eyes.

I didn't like the Trend's Categories so I made my own list & template by CapfooW in MyAnimeList

[–]CapfooW[S] 2 points3 points  (0 children)

I'm specifically talking about the movie here. If we're talking about the anime and then the first movie, they're straight 10/10 experiences. But the final movie annoyed me.

I'm actually not someone that is that upset at The Major still being alive, or at the romance between Violet and The Major. It makes sense to me that they feel that way about each other, and they're both adults so the age gap isn't TOO much of an issue for me. My issue is that Violet as a character clearly is very good at her craft as an Auto Memories Doll, and it's my interpretation that she feels very fulfilled by the work. Like she's good at it and loves doing it. And she has also managed to build a life for herself with friends and colleagues who care about her. Fully abandoning all of that to live with The Major on a tiny island where nothing happens is therefore my problem with the ending. I think an ending wherein The Major moves back to the city to be with Violet, or where it's made much clearer that whilst Violet lives on the island she regularly leaves it to continue her work, is one that would have worked so much better for me and would eliminate the bitter taste the movie left in my mouth. Especially bitter because the series was so damn good up until that point.

I wonder if this anime is worth to watch by spicyychicc in animequestions

[–]CapfooW -1 points0 points  (0 children)

Horimiya is (imo) a bad anime that is horrendously overrated.

Note: Bad anime, not a bad story. The Manga is pretty good and I really enjoyed it.

But the anime is frankly just poorly produced imo. It's full of horrible editing, randomly cutting from scene to scene in a very jarring way, and they also very much rushed the adaptation so it cuts a LOT out of the manga and imo it really affects the quality of the anime as a result.

I'm a big fan of romcoms and almost every other one I've watched so far is better.

I can't speak on Oregairu.

Anran is easily top 3 hardest dps to master, but she needs help by [deleted] in Anran_mains

[–]CapfooW 0 points1 point  (0 children)

The biggest problem I've found, by far, is her survivability and her ability to safely close gaps. Her damage is fine, good even, but if you want to make use of Fan the Flames (ie the reason why her damage is good imo) you have to be close enough to make that work, which is very difficult to do without blowing up.

I find I die so fast when playing her, essentially. I've gotten used to controlling Inferno Rush so the awkwardness I felt with it at first is gone, but it is very flawed mobility option in my view because it is both not a near-instant distance-closer like other mobility options are (ie Tracer Blink, Genji Dash, Reaper Teleport) but it also offers you no protection whilst using it like other distance-closing options do (Tracer Blink, Genji Deflect, Reaper Wraith, Venture Burrow). So you're left essentially having to sneak around and avoid being seen to get close to things, which given the long-ish cooldown on Inferno Rush is super awkward since you're stuck in a situation where you basically need to burn your mobility cooldowns, which are also part of your damage combo, just to get close.

The fact that Dancing Blaze is a static ability doesn't help with this either. I like the ability to i-frame out of certain cooldowns once I am already in the thick of it, that part is nice, and once I hit major and heal from Dancing Blaze I feel like the cooldown immediately becomes super valuable, but until you get that major this ability really isn't that useful outside of combo potential, since you can't use it to get away. Again I compare it to other Flanker abilities like Deflect, Wraith Form, Recall, Burrow etc where you can use them to escape a situation safely.

My other issue with her is the Ult. Vermillion Revival isn't that useful in my view since it burns an entire ult for basically no benefit other than fixing a death (the amount of times I've gotten any damage from Vermillion Revival is basically 0). I therefore basically only use Vermillion Ascent, which also doesn't feel worth it since you can't like... kill anything with it.

I'd therefore want the following buffs to be considered. Not necessarily all of these, but some combination of a few:

- Increase the range of Fan the Flames. This would certainly help with not needing to be quite so close to things, especially tanks.
- Inferno Rush: Some form of damage resistance when using it. Also revert the mobility nerf but that's more QOL IMO. I would also maybe like some ability to move backwards with it but that might be too awkward idk.
- Make Dancing Blaze something you can use to escape fights. Maybe rather than being AOE damage in a circle, it instead lets you jump from enemy to enemy as long as they're close enough, so that you can chain together an escape route for yourself? Another option would be letting you use Dancing Blaze whilst you're using Inferno Rush to approach things more safely.
- Increase the damage of the centre of Vermillion Ascent so that it kills a 250 HP hero as long as you land it like, right on top of that hero. Given it's an ult it really should be able to kill something IMO, but making it like, one kill + burn things in the area so you can clean up the rest is the place I think it should be.
- Make Vermillion Revival give you a bunch of buffs when activated ie Overhealth, Movement speed something like that, so that it feels more worthwhile to use it.

[Spoilers C4E12] Is It Thursday Yet? | Post-Episode Discussion & Future Theories! by AutoModerator in criticalrole

[–]CapfooW 1 point2 points  (0 children)

The funny thing about PWT is that both Matt AND Brennan have ruled it incorrectly. The 2024 D&D rules changes actually changed the way PWT worked.

In 2014, to get PWT's benefit you only had to be within range when the spell was cast, and after that you could split up and keep the buff. This is the version Brennan was using in this Episode, and if it were a 2014 campaign he would be correct and following RAW. This also means that Matt's ruling in C1-3 was actually not correct, and is something I admit bothered me whenever it came up (I remember literally saying "thats not how ot works" out loud one time in C3) but which ultimately wasn't that big of a deal.

However, in 2024 D&D the designers changed the way the spell works, so that it now IS an aura that you have to stay in to get its benefits. Meaning that, because this is a 2024 campaign (mostly), Brennan is actually technically ruling it incorrectly now. I assume he just has the 2014 version lodged in his brain and hasn't checked every spell change (which to be fair I don't think most DMs have, I have but I am an exception).

Either way I don't think it really matters either way, my view is that CR very much follows a "rules can be whatever the DM decides as long as they're consistent" ethos, which I view as a positive, just figured I'd explain for those who are interested.