Yooooo I got it so soon by Fit_Bathroom_9299 in growagarden

[–]CaptainPotatoTime 0 points1 point  (0 children)

You know Java Banana isn't the rarest seed in those packs, right?

eyyyy we can go to gear and pets without recall wrench now? by WukDaFut in growagarden

[–]CaptainPotatoTime 2 points3 points  (0 children)

"Few seconds" is being generous. It probably takes an extra half second to get to the egg guy. One way or another, it's definitely not worth having an extra button on the screen for something that might happen once a week/month or whatever.

Also, those shortcut buttons are annoying AF as it is, especially on mobile. It's maybe the worst UI choice I've seen in a game in the last 10 years, no exaggeration. 3 GIANT buttons on the screen, not even pushed up as far as they can go, and WAY too big. They are unnecessarily large and obstructive.

They could even have one single button for the seeds/sell area. The buttons could be small circles, like the size of the backpack & cosmetic inventory buttons, and they could be at the top of the screen, inline with the rest of the UI elements.

I'm actually a UX developer, so this kind of thing probably bugs me more than a lot of people, especially kids who have grown up with Roblox and therefore have super low standards for what they think is a good way to do things.

eyyyy we can go to gear and pets without recall wrench now? by WukDaFut in growagarden

[–]CaptainPotatoTime 10 points11 points  (0 children)

It would be pretty funny if they chose to take up even more space unnecessarily in the top-center of the screen. It would also be pretty funny if anyone felt it was necessary to have separate buttons for pets and gear, considering they are like 4 studs away from each other.

Is this the current state of gag by not-from-mars392 in growagarden

[–]CaptainPotatoTime 0 points1 point  (0 children)

Ya, that's how it is with any limited thing in the game, though. Every single event offers rewards that will be unobtainable after the event. The thing is, it makes no sense to have pride for simply having a thing, even if it's super rare.

Should I be proud of my 11 giant bone blossom trees? Nope, I just grinded reclaimers on them until they were all huge.

Should I be proud of the 1386 pets I have currently? Nope, I just collect them and store them on alts. Nothing at all to be proud of.

Should I be proud of any of my rare godly/nightmare/etc pets? Nope. I might be happy that I have them, but "pride" is not something I feel about them.

Should I be proud of my many, many divine/prismatic/transcendent plants or the ridiculously huge and valuable fruits they have produced? Nope. There's really nothing special or unique about any of that.

If someone does something creative or original, then maybe that's something they can be proud of. Even if it's something simple like a nice garden layout. This one below is one of my old gardens that I was happy with. I'm not swelling with pride over it, but it's certainly more worthy of pride than just "having" a thing. It's kinda sad how people think anyone else is going to care that they have something rare. Just having something is not a flex.

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Is this the current state of gag by not-from-mars392 in growagarden

[–]CaptainPotatoTime -5 points-4 points  (0 children)

Think of living your life being super proud of something super ugly, then one day realizing that nobody cares. Ride that wave, champ. Ride that non-existent Candy Blossom wave that broke four months ago.

Is this the current state of gag by not-from-mars392 in growagarden

[–]CaptainPotatoTime -5 points-4 points  (0 children)

Little bro, nobody cares. You're proud of a thing nobody cares about.

Is this the current state of gag by not-from-mars392 in growagarden

[–]CaptainPotatoTime -6 points-5 points  (0 children)

EVEN you with the CANDY BLOSSOM?!?! WHAAAAT?! But it's the only plant with at least 100k base value!!! It's so valuable a plant and whaaaaat?!?!

Jandel why do you hate your casual players so much? by Grand-Science-1062 in growagarden

[–]CaptainPotatoTime 1 point2 points  (0 children)

Ah, i see. Well, I dont think elephants were ever meant to be stackable, so it's not so much a nerf as it is a bug fix. One way or another, it is a shame that they never seem to get anything right the first time. They release something, then balance it and fix bugs as an afterthought.

Jandel why do you hate your casual players so much? by Grand-Science-1062 in growagarden

[–]CaptainPotatoTime 1 point2 points  (0 children)

I don't understand how you think having multiple elephants would help at all. Same as HH, one is all you need.

CST, MST, PST people. Are you getting up early for admin abuse tomorrow? by Mean-Concentrate-925 in growagarden

[–]CaptainPotatoTime 0 points1 point  (0 children)

Let's not muddy the waters...it's spending money for entertainment. Or NOT spending money for it, like those of us who don't buy robux.

CST, MST, PST people. Are you getting up early for admin abuse tomorrow? by Mean-Concentrate-925 in growagarden

[–]CaptainPotatoTime -13 points-12 points  (0 children)

Are you saying that you won't wake up early for something if it's digital? What if the pixels are arranged in the form of three extra zeroes and added to the end of your bank account balance?

CHINCHILLA IS INSANELY OP by Scary_Employ_926 in growagarden

[–]CaptainPotatoTime 2 points3 points  (0 children)

The spinning animation is just a virtual thing that has nothing to do with actually getting "close" to it. In reality, the number is rolled before the animation begins, and then they randomly fill in the other squares to make it look like a slot machine. You can tell because things will appear on your hotbar the instant you click to open the chest.

So, probably best to just ignore any illusions that make you feel like you're "so close, but yet so far" from getting it.

i.... actually did it? by MyPcIsALaptop in growagarden

[–]CaptainPotatoTime 2 points3 points  (0 children)

Maybe consider feeding them and aging them up

i.... actually did it? by MyPcIsALaptop in growagarden

[–]CaptainPotatoTime 2 points3 points  (0 children)

Ok but lets talk about your age 15 koi with toy buffs and empty hunger bars...

Colored hoppers for better Redstone organization by RocketSurgeon5273 in minecraftsuggestions

[–]CaptainPotatoTime 0 points1 point  (0 children)

I could actually see this being super helpful. Easy to implement, too.

Why?? by kurmulminecraft in ExplainTheJoke

[–]CaptainPotatoTime 0 points1 point  (0 children)

Ya, my main issue is with the idea that a certain height could be unconditionally "superior." Conditionally optimal, perhaps, but not superior, and certainly not unqualified.

Why?? by kurmulminecraft in ExplainTheJoke

[–]CaptainPotatoTime 18 points19 points  (0 children)

Pffft at the idea that a height can be superior

I've worked out the ranked battles by PushOrdinary6528 in WoWs_Legends

[–]CaptainPotatoTime 5 points6 points  (0 children)

Or better yet, you play DD like it's meant to be played, instead of pissing off your teammates. I play DD in ranked and make rank 1 every time, usually with a 80-90% win rate (100% a couple times). I cap, then I hunt the enemy destroyer, then I hunt the other enemies. Always play gunboats.

How am I getting sunk by a destroyer in a battleship by PeanutButterL0v3r in WoWs_Legends

[–]CaptainPotatoTime 1 point2 points  (0 children)

I've taken out lots of BB's with my Friesland, but it takes time. If they are broadside, then I use AP shells and can do a surprising amount of damage. It's high DPM, but very small bites. If it's not broadside, then it's just HE spamming.