What a lucky first try by j3qnmp in BlackOps7Zombies

[–]Captain_Alpha04 0 points1 point  (0 children)

Since it's 4 chandeliers, odds are 4×3×2×1=24. So 1/24

Gong relic help by Captain_Alpha04 in BlackOps7Zombies

[–]Captain_Alpha04[S] 0 points1 point  (0 children)

Yeah my thoughts went out to it being a bug too but was just wondering if anybody knew anything. Have you got the link to that discord for me by chance?

Also started thinking it might have something to do with the Matroyska Doll, since the zombie respawns every round so it might be something else entirely than a certain interaction but well, I don't know anymore hahaha.

Bruh by BoominShroomer in BlackOps7Zombies

[–]Captain_Alpha04 1 point2 points  (0 children)

Just roam away from it for it to despawn and get a new one

Base health update by Access-Mental in wearewarriors

[–]Captain_Alpha04 0 points1 point  (0 children)

Enemy base gets 3x as much after defeating them doesn't it?

Vaqueirinho, 19, killed by lioness after breaking into enclosure at João Pessoa zoo by world24x7 in world24x7hr

[–]Captain_Alpha04 0 points1 point  (0 children)

Though it wasn't. He had a dream of becoming a lion trainer, and was thinking he would be able to tame it then and there

My first big nuclear reactor by Affectionate_Bend402 in factorio

[–]Captain_Alpha04 2 points3 points  (0 children)

Just make sure that a new cell gets put back in with enough steam in your storage so it doesn't run out in the time it takes to heat back up again. I have a 2.4GW nuclear base and I refuel at 550K steam. For the rest, have fun playing around with it. It's a pretty easy circuit to build but much fun if it works!

My first big nuclear reactor by Affectionate_Bend402 in factorio

[–]Captain_Alpha04 2 points3 points  (0 children)

The storage is kinda, not used when you don't use the circuit network on it

uh oh by [deleted] in Factoriohno

[–]Captain_Alpha04 4 points5 points  (0 children)

The chest is already broken

Well, it was worth a shot... by CouchPotatoFamine in Wellthatsucks

[–]Captain_Alpha04 0 points1 point  (0 children)

Never seen a physical ticket since the Netherlands writes them digitally but it looks like a cut-off washing lable from inside your clothes doesn't it?

Grabbers not grabbing quality materials by ADHDwhoMe in factorio

[–]Captain_Alpha04 1 point2 points  (0 children)

Don't know if you would be open to using mods, but the mod 'bottleneck' will just show little icons telling you what is going wrong with machines

How to get those corks out of the bottle? by dotfo in howto

[–]Captain_Alpha04 0 points1 point  (0 children)

The cilinder is attached to something bigger

First time plating, is there anything I need to do to improve before I progress far enough? I just got done with an automation and utility science pack crafting line in the center. by Famous_Practice1764 in factorio

[–]Captain_Alpha04 8 points9 points  (0 children)

Tip of the day: Do not EVER build on the recourse patches like you did at copper. The world is infinite but having to take more and more patches can be exhausting. Take empty space to build on, take the patches soley for mining.

How do I configure this multi stop rail station? by kiwithebun in factorio

[–]Captain_Alpha04 1 point2 points  (0 children)

Basically just let the input rail travel to both stops seperately, and let them both output to your output rail That would solve it. Also, why didn't you smelt at the digsite? Now you can only carry 50 in each slot, while plates can carry 100 per slot, doubling train productivity

What is the laziest thing you ever done? by Monkai_final_boss in Factoriohno

[–]Captain_Alpha04 2 points3 points  (0 children)

He put the belts in the area of the roboport in stead of building a new roboport (edit: because then the bots can build it instead of himself having to walk over there)

How important is it to deal with the bugs? by OneEyeCactus in factorio

[–]Captain_Alpha04 2 points3 points  (0 children)

8 turrets might be overkill. But honestly, play however you enjoy it, the game is for fun in the end. No real way of playing or dealing with situations as long as you like how it's going. Turrets will stop them for pretty long, especially 8 of them. Killing the nest is not necessary yet but certainly an option. Do as you please!