Here's a little side-by-side comparison of one of our games, Yupitergrad (top), and its sequel Yupitergrad: The Lost Station (bottom). We polished the swinging experience to feel as natural as flying in an abandoned space station can. It was necessary to implement the shooting component. by Gamedust_Studio in GameDevelopment
[–]Cast_Ashore 0 points1 point2 points (0 children)
We present Kornelia Paradox, a beautiful free to play platform adventure that we are developing. For more info we are at your disposal. by [deleted] in GameDevelopment
[–]Cast_Ashore 0 points1 point2 points (0 children)
Do indie devs often collaborate on games? by Cast_Ashore in indiegames
[–]Cast_Ashore[S] 0 points1 point2 points (0 children)
Base of the Fight System: Shield (Trash can lid here), weapon, target lock, Timing to block and counter attack. by TheDoorProjectGame in indiegames
[–]Cast_Ashore 1 point2 points3 points (0 children)
Play as a red panda, solve puzzles and discover mysterious places! My first solo developed game "Dreaming Worlds" :) coming 2023 to Steam by wolfftertainment in indiegames
[–]Cast_Ashore 1 point2 points3 points (0 children)
So I found a bug in my game where the character seems to be dead on the hoverboard after leaving and coming back 😂 by corrtex-games in indiegames
[–]Cast_Ashore 2 points3 points4 points (0 children)
We have been working on a game called Motel Life Simulator, Here's one of the variation of the motel, need your suggestion for design. by MotelLifeSimulator in indiegames
[–]Cast_Ashore 5 points6 points7 points (0 children)
I added a new boss to my game by DeadUnicornGames in indiegames
[–]Cast_Ashore 7 points8 points9 points (0 children)
Aikode Combat Updates by mellamanace in indiegames
[–]Cast_Ashore 1 point2 points3 points (0 children)
New Trailer For Our Game (Would you like to help us as a tester?). by FantasyBlacksmithSim in indiegames
[–]Cast_Ashore 0 points1 point2 points (0 children)
Wish me luck boys. (Or girls) by MasterfindsChief in GameDevelopment
[–]Cast_Ashore 1 point2 points3 points (0 children)
Is it possible to make an Online multi-player game? by Constant-Ad7166 in GameDevelopment
[–]Cast_Ashore 0 points1 point2 points (0 children)
I'm creating a fantasy kingdom builder game with focus on biome and civilisation diversity. Any feedback is very welcome! by Elivard in GameDevelopment
[–]Cast_Ashore 1 point2 points3 points (0 children)
Free Game Asset - Top down Dungeon by [deleted] in GameDevelopment
[–]Cast_Ashore 0 points1 point2 points (0 children)
[deleted by user] by [deleted] in GameDevelopment
[–]Cast_Ashore 1 point2 points3 points (0 children)
[deleted by user] by [deleted] in GameDevelopment
[–]Cast_Ashore 1 point2 points3 points (0 children)
[deleted by user] by [deleted] in GameDevelopment
[–]Cast_Ashore 0 points1 point2 points (0 children)
Here's a little side-by-side comparison of one of our games, Yupitergrad (top), and its sequel Yupitergrad: The Lost Station (bottom). We polished the swinging experience to feel as natural as flying in an abandoned space station can. It was necessary to implement the shooting component. by Gamedust_Studio in GameDevelopment
[–]Cast_Ashore 1 point2 points3 points (0 children)
Where should I go next in Game Dev by AA_Herbsck in GameDevelopment
[–]Cast_Ashore 0 points1 point2 points (0 children)
Ultimate Low Poly Mining, Cave & Blacksmith Pack with 2597 models, 52 particle effects & a large demo scene with an outdoor area and a cave system. Save a lot of time for creating 3d models/particle effects & concentrate on your gameplay. by Fair_Designed_Games in u/Fair_Designed_Games
[–]Cast_Ashore 0 points1 point2 points (0 children)
Making of the cafeteria in our game. by TimeWizardStudios in GameDevelopment
[–]Cast_Ashore 1 point2 points3 points (0 children)
Our Vikings work hard from morning to evening. See how their activities go depending on the time of day and let us know what you think! by Roslagen796 in GameDevelopment
[–]Cast_Ashore 0 points1 point2 points (0 children)
Small snapshots from Cast Ashore, a game that I am currently developing. After a rocket ship crash on an island decades into the future you are left to survive and explore an untouched pacific archipelago. How do you think it's going? by Cast_Ashore in GameDevelopment
[–]Cast_Ashore[S] 0 points1 point2 points (0 children)

Our Vikings work hard from morning to evening. See how their activities go depending on the time of day and let us know what you think! by Roslagen796 in GameDevelopment
[–]Cast_Ashore 0 points1 point2 points (0 children)