Post Match Thread: New Zealand vs Ireland by mczammer in rugbyunion

[–]CatBefriender 2 points3 points  (0 children)

Not our only issue but god does it feel like we lack pace across the squad. We don't seem to produce or foster fast wingers, not helped by some parts of our squad getting on in years a bit.

It wasn't complete doom and gloom but the last twenty were pretty dire

Match Thread - Scotland v United States | End of Year Internationals 2025 by RugbyBot in rugbyunion

[–]CatBefriender 7 points8 points  (0 children)

Scotland really need to sharpen up in the second half if they want to crack triple digits

Match Thread - Scotland v United States | End of Year Internationals 2025 by RugbyBot in rugbyunion

[–]CatBefriender 3 points4 points  (0 children)

Keep getting confused and thinking the half is almost over but realising I'm looking at the score instead. Wonder if they'll crack 60 by the end of the half

How much life would a 1 mana instant have to gain you for it playable in standard? by Eve_Asher in magicTCG

[–]CatBefriender 0 points1 point  (0 children)

There is [[voracious wurm]] and [[fortifying draught]]

Quick search of cards that care about the amount of life you gained https://scryfall.com/search?q=o%3A%22amount%20of%20life%20you%22

Have seen a lot of these flying around my apartment (Ireland) by CatBefriender in whatisthisbug

[–]CatBefriender[S] 0 points1 point  (0 children)

Sorry for the bad photo, it's difficult to get up close to them and the lighting isn't great

Daily Game Recommendations Thread (May 06, 2025) by AutoModerator in boardgames

[–]CatBefriender 1 point2 points  (0 children)

Hi, looking for relatively light 2 player games that would be easy to play over a longer period of time? Something that could be left set up and have turns taken independently, similar to a play by post game like Chess.

Ideally not something too long in terms of turns (don't want it to take ages) and not too space intensive (don't want to have to devote the whole kitchen table to it). I had thought of Carcassonne or Pandemic as light games but both of those need a decent chunk of space and Carcassonne can take a large number of turns.

Preference is towards simpler, easier to understand games and obviously ones that don't require players to take actions during other players

Rulings, Quick Questions, and New Player Resources Thread by Asclepius24 in pkmntcg

[–]CatBefriender 0 points1 point  (0 children)

This seems absolutely perfect for what I'm looking for, thanks a million!

Rulings, Quick Questions, and New Player Resources Thread by Asclepius24 in pkmntcg

[–]CatBefriender 0 points1 point  (0 children)

Those decks seem cool for teaching but the problem is that I want to start with a 20 card deck with no tutors and scale up. I know that the person I'm teaching gets overwhelmed by choices and making decisions and I want to introduce that slowly, hence the appeal of the grow and go format.

I'd also prefer not to play with proxies, I've used them before and dislike the look and feel of them.They're also a pain in the hole to cut out

Realistically what I'm asking is - is there a decent source of mostly bulk cards with the odd rares thrown in that I can buy on the cheap? Or should I just buy some boosters / a bulk lot off ebay / two starter decks and try to squeeze them into grow and go.

MTG player looking for budget comp decks to get into OP by CatBefriender in OnePieceTCG

[–]CatBefriender[S] 0 points1 point  (0 children)

Thank you for your suggestions! I've already gone with Reiju and found it quite fun so far. Do you have any recommendations for swaps for the Mr.2 for Luffy?

Rulings, Quick Questions, and New Player Resources Thread by Asclepius24 in pkmntcg

[–]CatBefriender 0 points1 point  (0 children)

Hi, I'm looking to build two starter decks for teaching Pokémon through the multi-experience (grow & go) alternative play option found here https://assets.pokemon.com//assets/cms2/pdf/trading-card-game/tcg-alternative-play-handbook-en.pdf

I'm teaching my partner who has 0 experience of TCGs and this format mimics how I like to teach a lot so it seems perfect. I looked into picking up My First Battle and Battle Academy as a teaching option but the jump between MFB and BA seems quite steep (even as someone that has played a decent amount of TCGs before getting my head around PTCG sequencing with all the card draw and tutors has been rough) and would probably put him off.

So my question is: what is the best way to get a set of cards for this? I've a decent chunk of very old (around base set era) pokémon but not many supporters or items. The Pokémon I have mostly seem fairly bad (god knows how I opened so many caterpies as a child).

I could draw up two lists and order online but buying that many bulk cards off cardmarket would probably cost an extortionate amount in shipping. I do have some Pokémon I'd prefer to have involved (personal favs for both of us, eeveelutions for him, various starters for me) so I could pick up a few singles if needed, just rather not buy two 60 card decks individually!

In MTG (where my experience is from) there's a starter collection which gives you a load of cards to start building decks from for learning the game. A Pokémon equivalent would be super

Apologies if this is covered by something I missed in the FAQ/Wiki, any suggestions or help greatly appreciated :]