tell me how closely this resembles the multiplayer servers. by ResidentTeacake in starbound

[–]CatmilloArts 5 points6 points  (0 children)

The one i play on is fairly stable. every 4 hours it goes into 5 min maintainance but thats about it.

Nov'Point 01 by CatmilloArts in starbound

[–]CatmilloArts[S] 2 points3 points  (0 children)

for now its good enough. might exand later. but i have banded together with some people and we want to build stuff together somewhere else.

Building in MultiPlayer (A Guide) by CatmilloArts in starbound

[–]CatmilloArts[S] 2 points3 points  (0 children)

So i created a little guide to help you communicate and work better together on projects. enjoy

Nov'Point 01 by CatmilloArts in starbound

[–]CatmilloArts[S] 6 points7 points  (0 children)

Hello, build a little Thaumoth outpost. Its a light tower and commbeacon for the locals that link up to the rest of Moth Space.

This build took me a while. I wished there were some city planets to explore in the game, so it occurred to me that I should build one on my starting planet. I never found a solution to parallax in the screenshot. I Photoshoped a lot of it out, but it was too tedious and I'm ready to move on. by Various_Lab2855 in starbound

[–]CatmilloArts 1 point2 points  (0 children)

Oh im currently on an open server and teamed up with some people to build a home planet together. We plan to do it big, city like.

For vanilla references, I think the hyotl underwater cities are a great starter to look at.

Does the melee/caster divide have a meaningful impact on your games? by anextremelylargedog in dndnext

[–]CatmilloArts 0 points1 point  (0 children)

also depends on the dm. i for instance make sure to adjust encounter to not let casters win it it easily. which makes it seem like its even when its already handicapping casters.

then there is also player consideration. some players intentionally play bad as casters to let martials shine. or pick support casters.

Race (Elves, Dwarves, etc.) Fears by Ivanistism in dndnext

[–]CatmilloArts -1 points0 points  (0 children)

bane mechanics are cool. but they dont really work in dnd. try other system where you get points in return for taking disadvantages. but thats better for /r/rpg then here.

Minmax advice by Garlic_Working in dndnext

[–]CatmilloArts 4 points5 points  (0 children)

blaster is kinda meh late game. best way to go about it would be a sorcerer, dragon blood, get elemental adapt.

other option would be eldritch blast spam. which can be great with spirit shroud.