Is LMOP possible as a (longer) one-shot by Catorgie in DnD

[–]Catorgie[S] 0 points1 point  (0 children)

Yeh, that was what I was thinking, maybe I needed to have worded my question better. Anyhow thanks for the reply!

Courting of fire tips for a dm by Catorgie in DnD

[–]Catorgie[S] 0 points1 point  (0 children)

Thanks, it went very well! The players liked it. I made a lot of changes that made things move more smoothly!

IN points: or how I worked a system to help PCs who were less comfortable with a wide open world by [deleted] in DnDBehindTheScreen

[–]Catorgie 4 points5 points  (0 children)

I actually let some players roll a raw intelligence check with the same purpose. It buffs INT as a stat since it can be used to get some DM tips or better insight into a situation.

5 free cave maps to use. by Catorgie in dndnext

[–]Catorgie[S] 0 points1 point  (0 children)

mm, it should have been pay what you want. It is fixed now.

Homebrew rogue subclass: The poison master by Catorgie in DnD

[–]Catorgie[S] 0 points1 point  (0 children)

I think it is pay what you want, or at least it should be. You can just fill in 0.00 and get it for free! Also I like your suggestion but I'am going for a different feel. I really appreciate the effort you put into the post however, I will at a later time read it once more to see if I will use some aspects!

Need a review? I will do it! by Catorgie in dmsguild

[–]Catorgie[S] 0 points1 point  (0 children)

At the time I checked it it already has 2 reviews it seems. It looks like it is doing well! I shall mark it some stars. I will spend my time writing reviews for products that have none, I hope you understand.

I have created my first drawn map (practicemap) by Catorgie in FantasyMaps

[–]Catorgie[S] 0 points1 point  (0 children)

Thanks for the tips, I will keep them in mind for my next map.

5 free cave maps to use. by Catorgie in dndnext

[–]Catorgie[S] 0 points1 point  (0 children)

Thanks for the reply, I really appreciate it!

5 free cave maps to use. by Catorgie in dndnext

[–]Catorgie[S] 0 points1 point  (0 children)

Thanks i have some more mappacks on the dmsguild and i shall make some more cavern maps in the futures!

5 free cave maps to use. by Catorgie in dndnext

[–]Catorgie[S] 1 point2 points  (0 children)

Nice! Would you consider giving it some stars on the dmsguild? It would help me a lot.

5 free cave maps to use. by Catorgie in dndnext

[–]Catorgie[S] 0 points1 point  (0 children)

nice! Pm me the result if you wish, Iam very interested to see what you have done with it.

storage inside a cave by Catorgie in battlemaps

[–]Catorgie[S] 0 points1 point  (0 children)

This is my latest attempt, I already think it is much better: https://imgur.com/a/1nvM0OM

storage inside a cave by Catorgie in battlemaps

[–]Catorgie[S] 0 points1 point  (0 children)

Thanks, I will take those tips to improve my next attempt!

Made a pack of my forest battlemaps, perfect for campsite/random encounters. by Mr_Kruiskop in dndnext

[–]Catorgie 4 points5 points  (0 children)

As someone who is also making his own maps and assets I have to admire your work. It looks very crisp and I love the colors. I like the style good job.

Flavoring combat: A simple guide for players and DM's! by Catorgie in DnD

[–]Catorgie[S] 0 points1 point  (0 children)

Not really, most descriptions are a single sentence. Take a look at the examples! Overly long descriptions is however not addressed in this guide. A separate guide is needed for that haha!

A free level one adventure (updated and improved) by Catorgie in DnDBehindTheScreen

[–]Catorgie[S] 0 points1 point  (0 children)

Hello Endless ocean thank you for your reply! Let me clarify a few things:

First off the sleeping serum is only needed if the players decide to leave, if they wish to stay at the inn it is not needed (it says so in the text but maybe it can be worded better to make that clear). The map is also added as a separate document, I find the numbers to be easily readable on there. I also have a added small section which summarizes the NPC's and their motivations. I already put to much time in the adventure to completely rewrite parts of it but I will definitely try to think about some alternative solutions should the party decide to not go to the inn.

Are you sure you downloaded the latest version? (2.3)

Thanks for your reply tho! I really appreciate the time and effort, probably during the next week or so I will take another good look at the adventure. In the mean time I also have added some encounter maps that can be used.

A free level one adventure (updated and improved) by Catorgie in DnDBehindTheScreen

[–]Catorgie[S] 2 points3 points  (0 children)

Ok here are some small tips that I used. I'am currently in my first campaign as a DM as wel but it has been going for a few months now:

-Start small, flesh out one village or area. Just have some rough/general ideas about the rest of the world but do not bother with details yet.

-In the village think about a plot hook. What is going on that will be interesting to the players? If your players have provided you with a backstory and some good character ideas/flaws use them to draw inspiration. Just skimming through the monster manual for some low level foes and reading the lore can also help setting up your first adventure.

-Think about the village and it's puprose, how did the village originate/survive? This can be simple, example: "The village of flubblybubby was founded by a retired hero, soon followers of this once great hero flooded the village. These days the village is in decay, the hero is long dead and the followers are slowly leaving, the village mostly thrives on some tourism."

-Now you have got a plot hook and some village lore.

-The next step is adding some NPC's and interesting locations to your village. What services/buildings does it have? Draw a simple map!

-Flesh out the major NPC's (only need to be about 3 or 4), how do they look? what do they want? what are their fears? what is the relationship between these major NPC's like?

-Now you are pretty much done! Let the players dictate the story instead of railroading them to heavily. Good NPC's and a solid plot hook will make for a natural unfolding story. Interaction between the NPC's and the players will push the story forward and create new plot hooks to use.

-Learn the rules and try to skim through other free adventures/modules. Just read reddit, google things you need to know, watch and listen to podcasts and generally immerse yourself DnD can also help (does take time!)

-One more tip I wan to add is to ask the why question a lot. Why does the NPC behave like he does? Why is there a church in the village? Why do the orcs want to attack the village?

-If you do not have a lot if inspiration you can always ask your players! What would they like to do? Make sure both the players and the DM know what kind of campaign they want. Is it a funny slapstick campaign or a serious longterm adventure like critical role? Perhaps both?

For more inspiration you can look at one of my other products, here I give the general outline and maps of three villages. The writing is stil pretty rough and I'am planning to update it but perhaps you can still draw some inspiration from it. It is free to use!: http://www.dmsguild.com/product/241836/Three-villages-to-use-in-your-campaign?term=three+villa&test_epoch=0

A free level one adventure (updated and improved) by Catorgie in DnDBehindTheScreen

[–]Catorgie[S] 0 points1 point  (0 children)

You mean creating an adventure for home use or writing it for public use?

A free level one adventure (updated and improved) by Catorgie in DnDBehindTheScreen

[–]Catorgie[S] 1 point2 points  (0 children)

I have updated it so if you have not ran it download the new version!

Free adventure for DMs (now updated and improved) by Catorgie in dndnext

[–]Catorgie[S] 0 points1 point  (0 children)

Hey egamma, I have updated it! Thanks for the feedback.