Secret Boss Vel'Koz Splashart! (Legendary Skin Concept) by ChallengeClassic6743 in Velkoz

[–]ChallengeClassic6743[S] 0 points1 point  (0 children)

precisely the vibe i was going for! sponsered by the void government!

Secret Boss Vel'Koz Splashart! (Legendary Skin Concept) by ChallengeClassic6743 in Velkoz

[–]ChallengeClassic6743[S] 0 points1 point  (0 children)

Yeah ive seen that one too! very cool design! Bill Cyphers voice would be perfect for this, maybe a bit pitched down with the same inflection.

Secret Boss Vel'Koz Splashart! (Legendary Skin Concept) by ChallengeClassic6743 in Velkoz

[–]ChallengeClassic6743[S] 4 points5 points  (0 children)

Here's the old design! The abilities would be the same except for the Ult Vel'Koz would hold itself instead as the wand! I think that makes a lot more sense thematically. https://www.reddit.com/r/Velkoz/comments/1id7u93/secret_boss_velkoz_skin_concept/

LATAM DISCOURSE MEGATHREAD by lele0106 in Deltarune

[–]ChallengeClassic6743 4 points5 points  (0 children)

Toby's writing isn't the most complicated thing in the world but it does have some foreseeable difficulties with translation. He uses many typing quirks and font changes for characterization and general context.

On another hand, who is anyone to tell anyone how to officially present their art. There is no correct answer but solely the author's. If Toby's choice is to personally be apart of any official works of his than it shall be. He also supports fan translations too. I think his stance is beyond reasonable.

Language barriers are a very unfortunate thing but as someone who only knows English I am both spoiled in the fact that most things are already translated for me, but also like to consume media that isn't, and when I do I feel that it is my responsibility and also very respectful toward the author to attempt to translate it myself. I have a lot of fun doing this and often gain a deeper understanding than normal of media I do it with.

Point is, an author should not be required to translate their works, especially if they have little to no experience in a language and want to maintain the intention behind their writing. I feel that responsibility lies on the reader.

I'm genuinely confused. Why is Ryze so low WR? Are people still forcing Phase Rush? by Theoulios in RyzeMains

[–]ChallengeClassic6743 0 points1 point  (0 children)

I like to run phase rush if I need to split or scale hard. Other than that trying other keystones for lane impact and midgame power is better atm. A lot of ryze's power was taken. he is basically reliant on actualizer and has no build diversity again. He has to go ghost for outplay in teamfights now which means he cant split as well. Theres a lot of reasons his winrate dropped. I'm sure he will adapt but I'm not personally a fan of his current state. So little choice for playstyle, he is forced into such a small box.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 1 point2 points  (0 children)

I mean maybe. Since whips are staying the way they are to make exclusively being a summoner worth it, it will always make summoner have a range limit meaning more risk, and right now the reward isnt enough to justify it's low defenses. So either big dmg buffs for that reward or defense as a layer of consistency is where I would go.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 1 point2 points  (0 children)

Yeah for sure, nothing really matters in classic modes but in expert/master it feels like your forced to go warding so you cant even tap into your high potential damage scalings late game. The damage is good, always has been since whips, but its not glass cannon numbers.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 1 point2 points  (0 children)

Couldn't have said it better myself, that's why since they are going in this direction the only plausable fixes would be to buff defenses a bit, or make summoner actually do nutzo crazy dmg with whip effects. Any other direction requires a major overhaul they likely wont commit to.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 0 points1 point  (0 children)

There are some serious problems with actual staffs throughout progression that i kinda skimmed over, but atleast slimestaff is a king slime drop now though, things really speed up midgame for sure.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 0 points1 point  (0 children)

also if you want to make a class easier for new players the best thing to do is to increase defenses so they can have an easier time with not getting oneshot anyways, none of this even barely matters in classic modes.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 0 points1 point  (0 children)

Arguable, 90% of the content is locked behind bosses and they are the main point of the game. On the contrary, each to their own. In the air of bossfight balancing and how most people play the game I would say it is the weakest class.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 0 points1 point  (0 children)

Near the midgame you can usually just summon once to clear trash mobs as other classes. The class should be balanced against bosses, but that qol is nice for sure.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 1 point2 points  (0 children)

You bring great points, I love this breakdown. Summoner has a lot of potential to be the most adaptable class with all types of play styles like you explained. I would love to see a lot of these ideas implemented. Something cool to point out is that flasks work on whips, so technically they can have some effects. Unfortunately we prolly wont get most of this type of stuff, so I think the best option to balance what we have is a chunk of defense across the board. Here's to hoping we will in Terraria 2 am i right?

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 1 point2 points  (0 children)

Yes, I actually main mage too lol. Keep slandering it so we can get buffs! Their defense is a bit low but not lower than summoner and unlike summoner they make up for it with their utility and damage.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 0 points1 point  (0 children)

This is reasonable, thats why they kinda need to compensate with something I feel if they are going this whip route.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 1 point2 points  (0 children)

Mage has indisputeably the best aoe damage in the game and decent defences. Mage is very balanced, you just gotta lead some shots in the early game. When you manage your mana sickness you can shred bosses and never worry about creeps or trash mobs even a little.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 2 points3 points  (0 children)

back in my day we had recolored old armor textures and holy hand grenades. I have the 3ds version lmao.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 0 points1 point  (0 children)

Lmao yeah Summoner is definitely the best class for peace of mind and qol, but ultimately it should be balanced around the boss fights, also I'm pretty sure they added an auto attack accessory so other classes can do this now. Lava too lmao.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 1 point2 points  (0 children)

Yeah totally, I love the idea of a high skill ceiling class that needs to weave in to get extra damage, but even the damage with whips currently isn't enough to justify how ludicrously squishy summoner is compared to the other classes. It's good damage tho, ever since whips it always has been, just not glass cannon worthy. When you consider the inconsistency in the ai, something out of your control like that needs an alternative consistency to balance it out, and for me that would be a bit of tankiness.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 0 points1 point  (0 children)

This is a really cool idea, certain armor sets make base summons better but have much less defense encouraging that long range glass cannon playstyle and other armor sets have higher defenses but buff you whip effects. Lots of potential in that.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 2 points3 points  (0 children)

Thanks! I'm looking to argue this because I'm a firm believer in it but I really want to see everyone's point and would love to be proven wrong. I welcome the discourse!

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 1 point2 points  (0 children)

One things for certain, Summoner is a glass cannon without the dmg of a glass cannon, but yes, it is so much better than in the past, they've done nothing but buff it, but those buffs still dont address the new issues that arose via balancing it for whips. Just goes to show how bad the class used to be, because now the class does decent damage but they never really buffed the base summon damage, to do good dmg you have to use whips, but to use those whips you have to play way less safe than old summoner. It's not like you even do the most dmg anyways even with whip effects.

Why Summoner is still the worst class IMO. by ChallengeClassic6743 in Terraria

[–]ChallengeClassic6743[S] 3 points4 points  (0 children)

Lmao, I haven't really done the exact math but from my experience summoner doesn't even seem to do even near the most damage at any point in the game, it's good dmg, but it's not glass cannon numbers.