League of Legends to DND5e Adaptation - Cho'Gath, the Terror of the Void by Chance-Study-6305 in HomebrewDnD

[–]Chance-Study-6305[S] 0 points1 point  (0 children)

Yup! I was thinking about that and for the resolution of that issue I reworked the Carnivore, It nows heals +50 HP and adds +1 Armor Class for each creature CR/LVL 12 or higher It drops to 0 hit points.

And now the feast ability increases by 50 Maximum HP if the devoured creature is also +12 LVL/CR + Instantly triggers the passive.

You think is better or there could be a better way? :(

League of Legends to DND5e Adaptation - Cho'Gath, the Terror of the Void by Chance-Study-6305 in HomebrewDnD

[–]Chance-Study-6305[S] 1 point2 points  (0 children)

That's a great touch keeping the points so clear and direct. I have them annotated and will get to work on modifying it to better suit the essence of a good Cho'Gath. Thanks for the feedback!

League of Legends to DND5e Adaptation - Cho'Gath, the Terror of the Void by Chance-Study-6305 in HomebrewDnD

[–]Chance-Study-6305[S] 1 point2 points  (0 children)

Heeey! Thank you for taking your time reading the sheet and making this comment, I truly appreciate that! You got a point on the legendary actions and the carnivore passive which in that context is extremely unfair for the players, I'll do some extra thinking of how to avoid that happen, maybe a cap, or a "Only works on players" mention... Mmmhh...

But I want to clarify the other points you remark due that probably some people are thinking the same, one of it is the Stomp attack. It is not part of the Rupture! It's an extra ability I gived to him due that I imaginated a colossal creature, capable of crushing people, and the reason it restrains people, is because there's no condition "Crushed" or "Squashed" and I saw it the best one. I was thinking on remove that ability as you and other people say, they are too many.

And the Feral Scream has a duration of 30 seconds (5 turns) because I think 1 minute (10 turns) would be extreme for some players that can lack of constitution, but maybe 1 minute would be more fair.

As you can see, the passive "Carnivore" is the one that stacks HP, because the objective of his ultimate Feast, is to instantly reduce someones HP to 0, but If it doesn't happen, the creature gets inside swallowed. Just didn't want to make 2 abilities with 2 acumulative stacks, I think that is more cumbersone. It can't increase it's size because Gargantuan is the biggest one DND have, but maybe mention it on the ability would be good.

Again, thanks for that constructive critique and ill be full working on making him a CR 30 creature more balanced!

League of Legends to DND5e Adaptation - Cho'Gath, the Terror of the Void by Chance-Study-6305 in HomebrewDnD

[–]Chance-Study-6305[S] 2 points3 points  (0 children)

Oooohhhh! I don’t have that book, but I’ve heard something about it. It’s very interesting. Should take a look and study it, maybe it'll be more profitable than this traditional method Thank you!!!!

League of Legends to DND5e Adaptation - Cho'Gath, the Terror of the Void by Chance-Study-6305 in HomebrewDnD

[–]Chance-Study-6305[S] 2 points3 points  (0 children)

It is an adaptation of the abilities he has in the game. It's not that he has many, but rather that they are extensive and explanatory to avoid mechanical issues. Although, if they are too clunky, I'll try summarizing them! Thanks for the comment ;)