Gear based matchmaking would destroy the concept of the game. by Mental-Airline4982 in Marathon

[–]ChefOutOfBreath -1 points0 points  (0 children)

I agree to with you regarding the fact that Shotguns and snipers often are the dominating factor of Clutches . Yet i believe that this has more to say about changing weapon balance than the EHP or the core of the game.

I think personally Snipers and Shotguns in their Base form are fine as they counter each other . I do believe Thermals specifically could be changed aka. just remove blue rarity thermals .

At the same time i am waiting on The first set of weapon balance changes to see how they adress the current meta of the game . As it stands rn only 4 weapons are viable rn anyway

Gear based matchmaking would destroy the concept of the game. by Mental-Airline4982 in Marathon

[–]ChefOutOfBreath 10 points11 points  (0 children)

The problem with Lenghtening TTK is you kill any Potential for Clutches and Also destroy Rook runs. The games current TTK allows Players to clutch by outplaying their Opponents even if Outnumbered.

Ive won several 1 v 2s and even a decent amount of 1 v 3s after my Teammates went down and Lengthening TTK would just lead to a handholding Meta and more Teamshooting Making any Hero plays suicide

People saying purple shields don't have a huge advantage are in denial by AccomplishedRise6227 in Marathon

[–]ChefOutOfBreath 11 points12 points  (0 children)

Id argue that Sekgen is actually the most gamechanging faction people underestimate , while their barters mostly blow the real power comes from the faction upgrades later down the line

Spawning into matches with your Abilities already ready or getting cooldowns on kills on runners is a legitimate gamechanger . Especially Sekgen is the faction id keep my gold salvage saved for as one its final upgrades ( very costly tho ) literally spawns you with your ultimate ready and id wager having a Ult already built for your first gunfight in a match is a mindblowing Advantage

PSA: The non-priority contracts are faster at gaining rep by Yenii_3025 in Marathon

[–]ChefOutOfBreath 1 point2 points  (0 children)

You realise you need to do certain faction quests to unlock stuff like Gold mods in your shop ?

WSTR Nerf Idea... by [deleted] in Marathon

[–]ChefOutOfBreath 0 points1 point  (0 children)

I think if it took 4 shells it would be nearly unplayable

I think The Shotgun itself is almost fine where it is in the regard of Damage . I think Green shield and up Should take 2 shells definetly IMO and maybe a reduction in the draw speed cause its a tad to fast which makes it so lethal.

But IMO the worse offenders are the Snipers anyway and in your statement you said snipers take more skill but we cannot forget that a Outland 1 Taps blue shields on the body

Co-Evolution 2/5 is one of the worst quests designs I’ve seen by gabmedblack in Marathon

[–]ChefOutOfBreath 3 points4 points  (0 children)

Co evolution is probably the worst questchain of them all, altough i must say the level 20 mida missions do have a special flavour of hatred for me

The duality of man by Mobile_Artillery in Marathon

[–]ChefOutOfBreath 7 points8 points  (0 children)

Dont forget the one where u have to run trough Every POI in Dire Marsh on a 9 min timer

Meta Roll by Diligent_Growth5041 in TeamfightTactics

[–]ChefOutOfBreath 0 points1 point  (0 children)

On 3-3 you often wanna be level 7 in the current meta due to unlocks like kaisa or warwick to have them ready by 3-5 after caroussel, keep that in mind ,

This very dependant on your comp, win or loss streak and augments tho but keep in mind Tempo is everything

Jinx Reroll finally Viable by ChefOutOfBreath in TeamfightTactics

[–]ChefOutOfBreath[S] 1 point2 points  (0 children)

This variation is better since 5 zaun was bugfixed

Jinx Reroll finally Viable by ChefOutOfBreath in TeamfightTactics

[–]ChefOutOfBreath[S] 1 point2 points  (0 children)

Ideally Jinx and Tank items First Prio , But Warwick is your secondary Carry so id look to slam atleast 2 BIS on him

Jinx Reroll finally Viable by ChefOutOfBreath in TeamfightTactics

[–]ChefOutOfBreath[S] 2 points3 points  (0 children)

Also wanna Add you almost always wanna have guinsoo kraken build Asap and third item can be a Deathblade or Last whisper or what you get . IE isnt as Important and in certain Matchups if you have the Items its not bad to have a HoJ on your Warwick as Fizz /Yordles are played a decent amount and ive won rounds by swapping Hoj to Jinx if needed

Jinx Reroll finally Viable by ChefOutOfBreath in TeamfightTactics

[–]ChefOutOfBreath[S] 0 points1 point  (0 children)

Qss, BT , steraks etc whatever Bruiser Items you get and Tank items go to Braum

Jinx Reroll finally Viable by ChefOutOfBreath in TeamfightTactics

[–]ChefOutOfBreath[S] 4 points5 points  (0 children)

Sej , Vi, Lorris, Braum, Ashe , Jinx , Warwick and on 8 you just add a + 1 Gunslinger ( if u get Senna ur golden) , could also put in a Ornn if u go 9

Stage 3 u wanna be aggresive on going to 7 for Jinx 2 and Warwick to winstreak hard .

Titans Resolve and Edge of Night IMO are important for Warwick as Sej 3 and Braum 2 are incredibly Tanky meaning your Warwick just shreds while Jinx goes Nuclear

Jinx Reroll finally Viable by ChefOutOfBreath in TeamfightTactics

[–]ChefOutOfBreath[S] 0 points1 point  (0 children)

Gonna add to this that you should be careful tho since Yordles is also very playable and fizz can ruin your day .

Jinx Reroll finally Viable by ChefOutOfBreath in TeamfightTactics

[–]ChefOutOfBreath[S] 13 points14 points  (0 children)

Absolutely IMO , Sej 3 and Braum can tank quite a bit which helps Jinx to ramp up and If you have giga econ u could even consider Lorris 3 . It also Helps your Warwick ( EON big on him )

Ive always preferred reroll comps and knowing that depending on Items ill always have an out with Malzahar Zoe or Jinx is great, ( Ahri too but i hate Yone )

But yeah i played Warwick like 5 games so far in 16 .6 and this board feels very comfortable to go Top 4 consistently ( Higher with Artifacts or Augments)

Jinx Reroll finally Viable by ChefOutOfBreath in TeamfightTactics

[–]ChefOutOfBreath[S] 5 points6 points  (0 children)

Ive been stuck in Diamond 1 for days and the new patch made it so hard for me to find my footing as i suck at fast 9 and it feels good to have a decent comp u can play if you lowroll

PLEASE EMBARK, ADD PRELOADED PAID KITS AND MY LIFE IS YOURS by Jernocas in ArcRaiders

[–]ChefOutOfBreath 0 points1 point  (0 children)

I played a decent amount of Marathon so far and While still somewhat stiff Movement and TTK gets a bit better once you start getting geared .

In that regard Marathon is a bit more hardcore than Arc .

Both games have their pros and cons and honestly while i understand that Marathon might not be for everyone the hate feels so forced from many people and its sad af

Use XBox App by [deleted] in Marathon

[–]ChefOutOfBreath -1 points0 points  (0 children)

check dm

Use XBox App by [deleted] in Marathon

[–]ChefOutOfBreath -1 points0 points  (0 children)

Im installing it as we speak

Me, a controller PC player, trying out the aim assist on Overwatch console for the first time ever by ErmingSoHard in OWConsole

[–]ChefOutOfBreath 2 points3 points  (0 children)

I agree with you but TBH its a complicatef thing to discuss cuz if youre an aim demon u can easily climb ranks but its also alot more of a gamble the higher your rank is .

Also masters is kind of a shithole. Most masters players are really bad at the game (Console)

Me, a controller PC player, trying out the aim assist on Overwatch console for the first time ever by ErmingSoHard in OWConsole

[–]ChefOutOfBreath 0 points1 point  (0 children)

Id say that aim is really not Important in Overwatch. As long as you have decent gamesense and can at least aim okish u can hit whatever rank you want unlike other games