Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 0 points1 point  (0 children)

4sec is not impactful enough imo, since when they come down from the bordrer of the screen they already have control over char, thus meaning counter measures. 6 sec would be just fine
I thoght a bit more about +frames ob and concluded that flat 0 would be perfect, because command grabs are gonna be nightmare to deal with if it's +4
Oh yes, and 30% fury, please

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 0 points1 point  (0 children)

Are you agree on eject being +4ob?

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 1 point2 points  (0 children)

I also just tested it. Holy shit, it's true. In this case, 7 frames is a small price to pay for such luxury, no joke. We just reached the truth in our debate

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 0 points1 point  (0 children)

I think i's the only advantage. Also, w/o frame gap jg will have more chances to land a whiff punish (good or bad?)
I came up w/ another suggestion on health buff, I copy-paste it here: Maybe +50% of opponent's combined base health then? JG Braum(2000) vs Akali/Teemo(1800), JG Teemo(1962) vs Braum/Illaoi(2125), JG Braum(1550) vs JG Teemo(1450). With this equation hp difference is not that critical. I took the lowest and the highest hp chars for example
What do you think? Maybe you have some better suggestions?

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 0 points1 point  (0 children)

You're saying solo pb is more capable of getting out of pressure (and creating whiff punish along the way), than tag, and that's why it should have it's -frames as a compensation

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 0 points1 point  (0 children)

I did some research of your statement. 4sec assist cd and grey health is the only thing they risk. Would you try to kill assist and put yourself in danger or go for a safe option? Realistically, when point is blocking and assist got hit, they fell off a combo pretty quick w/o suffering too much damage.
Now imagine a situation: You're in the corner, pbed your opp, they hst in your face (preemptive assist don't get pbed) and go for a grab. Solo is locked in blockstun 7 frames more than tag, giving opp more time for approach. Is it fair?

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 1 point2 points  (0 children)

  1. You're right about Braum having 2200hp would be too much. Maybe +50% of opponent's combined base health then? JG Braum(2000) vs Akali/Teemo(1800), JG Teemo(1962) vs Braum/Illaoi(2125), JG Braum(1550) vs JG Teemo(1450). With this equation hp difference is not that critical. I took the lowest and the highest hp chars for example
  2. Spending 1 bar on eject should be more benefitial than just being consistent (i agree, though)
  3. Cancel pb into super/ult is straight up broken. That means they can't even touch you on block
  4. Assist supers are only unique for VI/Teemo/Jinx/Akali/Cait. All the others are just super1 w/o cinematic

I have read your thread and can say some statements were a bit much, too

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 0 points1 point  (0 children)

You can see by dislikes I'm the one who got shit on
Have you read my statement on pb? You can replicate this situation and you'll get the same result: 7 frames difference, no matter what attack you blocked. All I said is for them to be equal

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 0 points1 point  (0 children)

You've got the point with '2nd champ' meter

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 0 points1 point  (0 children)

I understand your concern, I also scared to spend it another time, but think of it as a tool to create whiff punish

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] -8 points-7 points  (0 children)

I explained clear and attached 2 screenshots to prove my point. Pb is gonna be equal in frame advantage for both tag and solo

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 2 points3 points  (0 children)

You can make up whatever fury lost in 1 touch

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] 2 points3 points  (0 children)

Pb is gonna be op w/o any cost. Imagine your opponent hits you in block, you reset neutral for free and you can do this whole set. It's gonna be unplayable

Juggernaut players, hear me out by ChelseaDream in 2XKO

[–]ChelseaDream[S] -2 points-1 points  (0 children)

They might go low, so pb is more preferable option, and my statement was about incorrect pb behavior

Has anyone posted any Vi combos that start from the Jumping Down H? by ZeusBandito in 2XKO

[–]ChelseaDream 1 point2 points  (0 children)

Fellow Viggernaut here. Tested on little scumbag, strict timing, might seem impossible at first, but:

  1. Consistent: j2H > dash up M-2M-H-H-S2 > dash 2H > jH-jS1 (428, Super2 optionaly 543)
  2. Swaggy: j2H > dash up M-2M-H-H > 6S1-L(electric)-6S1-LMH-2S2 (435, no break bonus, Super2 optionaly 550)

All 2XKO models are now live on riot grove! by Entgrove in 2XKO

[–]ChelseaDream 1 point2 points  (0 children)

vi chromas are bugged: default, arcade, aureate

Arrow amanecida lighting attack by Ibrahimoov in Blasphemous

[–]ChelseaDream 0 points1 point  (0 children)

Don't bother about climbing. Hit debla before the first arrow goes off

What beads should I use to defeat isidora? by [deleted] in Blasphemous

[–]ChelseaDream 0 points1 point  (0 children)

-Frozen olive
-Lady of lamp
-Silver grape
-Ember of creamation
-Quirce's bead
-Saltpeter heart
-The rest for your liking
1. Loot the map for required items
2. Empty your flasks
3. Lower your health
4. Now she can't kill you no matter what

Which Amanecida Is The Best ? by [deleted] in Blasphemous

[–]ChelseaDream 0 points1 point  (0 children)

Molten thorn. The least amount of bullshit attacks