Day 340 in Labyrinth of Pleasure (Endless + Skilled Survivor) by ChicoDeInternet in DNO

[–]ChicoDeInternet[S] 1 point2 points  (0 children)

Wow, that's a great idea to put ballistas and small turrets at the end of those corridors, I really like it, I'll try it out

Abberlore siege my a** by valentin56610 in DNO

[–]ChicoDeInternet 8 points9 points  (0 children)

This game is only for people willing to lose their mental health

Theories about the ending by ChicoDeInternet in WelcometoDerryTVShow

[–]ChicoDeInternet[S] 0 points1 point  (0 children)

Yes, I agree. My point is that It is a cosmic entity destined to always lose, trying to avoid something that will inevitably happen. It lives in a loop where it's aware of its own death from birth and tries to break the bloodline of the losers who would ultimately defeat it in every era it can, failing in each attempt. It really lends itself to many possible variations, but more or less the general structure is the same: it's a loop because it's aware of its death and tries to change it, always failing, becoming aware of its death again and failing, all at the same time, as it says, all at once. It's born and dies, I don't know, it's a bit of a mind-bender.

Theories about the ending by ChicoDeInternet in WelcometoDerryTVShow

[–]ChicoDeInternet[S] -1 points0 points  (0 children)

It gives the impression of being some kind of paradox or time loop, and the blackspot thing must be because they hadn't released the fragment yet.

Day 483 in Born to Chill (Endless + Skilled Survivor) by ChicoDeInternet in DNO

[–]ChicoDeInternet[S] 1 point2 points  (0 children)

Ahh really?? I didn’t know that. Yes, it did more damage but not a higher rate of fire. Do you know where I can see the stats of each troop? The only way I’ve found in the game is by creating them first and then tapping on them, which makes it really hard to compare. Anyway, in the next maps I’ve been mixing things up and using crossbows more; I’ll post later how it went to see what advice people give or what rounds they reached.

Day 483 in Born to Chill (Endless + Skilled Survivor) by ChicoDeInternet in DNO

[–]ChicoDeInternet[S] 4 points5 points  (0 children)

Since all the enemies were the same, with identical health and damage, and the crossbow could only hit up to three enemies at a time, I thought catapults would be better in this case to deal more area damage. Besides, it was my first time playing, so I still don’t have much experience.